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  1. #16
    JakeSmile1213's Avatar
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    hey bro if my mouse sens is V 15 H15 ads 50 . how can i set? sorry my bad english

  2. #17
    tradestroy's Avatar
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    damn it shakes alot after youre out of bullets and trynna reload. I'm trying to find a good no recoil myself too after the new update but im stuck at just pulling it down manually since my no recoil doesn't work anymore

  3. #18
    SoNLvX's Avatar
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    Quote Originally Posted by JakeSmile1213 View Post
    hey bro if my mouse sens is V 15 H15 ads 50 . how can i set? sorry my bad english
    You need to find the right value for your sens, go to ---NO RECOIL SETTINGS and for example on ---FIVER SETTING take this code

    Code:
    Sleep(14) --> EDITABLE
    
    MoveMouseRelative(1, 10) --> EDITABLE
    
    Sleep(14) --> EDITABLE
    
    MoveMouseRelative(-1,-5) --> EDITABLE
    you need to change only the "-5" number with -1,-2,-3,-4,-5,-6,-7,-8,-9 etc. Test it in game.
    Last edited by SoNLvX; 07-17-2019 at 10:11 AM.

  4. The Following User Says Thank You to SoNLvX For This Useful Post:

    gargarensi (07-18-2019)

  5. #19
    gargarensi's Avatar
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    Hey thanks for the script, works pretty well, I just changed some things like activating only one 'profile' per time and code format, aside from that, it's the same code.

    Code:
    ---CREATED BY VAPORTUTORIAL for a BUGISOFT GAME
    ---MultiWeapons Script for R6s - V1
    
    
    ---HOW TO USE
    ---FIVER = G8
    ---SIXR = G7
    ---SEVENR = G6
    ---EIGHTR = G4
    ---ZEROR = G9
    
    
    ---DONT EDIT THIS!!!
    function OnEvent(event, arg)
        OutputLogMessage("event = %s, arg = %d\n", event, arg)
        if (event == "PROFILE_ACTIVATED") then
            EnablePrimaryMouseButtonEvents(true)
        elseif event == "PROFILE_DEACTIVATED" then
            ReleaseMouseButton(2)
            
    end
    
    
    ---FOR Nomad, Maverik, Hibana,Zofia, Sledge, Thermite, Thatcher, Lesion, Valkyrie
    if (event == "MOUSE_BUTTON_PRESSED" and arg == 11) then
        sixr = false
        sevenr = false
        eightr = false
        zeror = false
        fiver = not fiver
        
    ---FOR Iq (Commando and AUG), Blackbeard, Ash (G36), Gridlock (Assault Rifle), Echo, Ela, Mira, Bandit, Jackal, Capitao (Assault Rifle)
    else if (event == "MOUSE_BUTTON_PRESSED" and arg == 5) then
        fiver = false
        sevenr = false
        eightr = false
        zeror = false
        sixr = not sixr
        
    ---FOR Ash(R4c), Doc, Rook,Ying, Fuze (Light Machine), Thermite, Lesion, Mute, Vigil, Capitao (Light Machine), Alibi, Gridlock (Light Machine), Kaid (AUG), Kapkan, Tachanka, Mokk, Jager
    else if (event == "MOUSE_BUTTON_PRESSED" and arg == 4) then
        fiver = false
        sixr = false
        eightr = false
        zeror = false
        sevenr = not sevenr
        
    ---FOR Caveira (Submachine Gun), Glaz (sniper), Pulse, Castle, Frost, Mozzie (commando and p10)
    else if (event == "MOUSE_BUTTON_PRESSED" and arg == 11) then
        fiver = false
        sixr = false
        sevenr = false
        zeror = false
        eightr = not eightr
        
    ---FOR Twitch (F2), Dokkaebi (Secondary Gun), Lion, Buck, Smoke (Smg 11), Rook (p90), Hibana (Bearing 9)
    else if (event == "MOUSE_BUTTON_PRESSED" and arg == 11) then
        fiver = false
        sixr = false
        sevenr = false
        eightr = false
        zeror = not zeror
        
    end
    
    
    OutputLogMessage("fiver = %s, sixr = %s, sevenr = %s, zeror = %s\n", tostring(fiver), tostring(sixr), tostring(sevenr), tostring(zeror))
    
    
    firebutton = event == "MOUSE_BUTTON_PRESSED" and arg == 1
    ---FIVER SETTINGS 
    if (firebutton and fiver) then
        if fiver then
            repeat
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1,-5) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    ---SIXR SETTINGS
    else if (firebutton and sixr) then
        if sixr then
            repeat
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1,-4) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    ---EIGHTR SETTINGS
    else if (firebutton and eightr) then
        if eightr then
            repeat
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1,-8) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    ---ZEROR SETTINGS
    else if (firebutton and zeror) then
        if zeror then
            repeat
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1,0) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    ---SEVENR
    else if (firebutton and sevenr) then
        if sevenr then
            repeat
                Sleep(14) --> EDITABLE
                 
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1, -6) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    end
    end
    end
    end
    end
    end
    end
    end
    end
    end
    For people here that can't understand, stop holding your fire button after you unload you magazine, pretty simple huh? No more "screen shaking".

    And no, this is not a "true" norecoil, this script simple tells your mouse to pull the pointer down, you will not get 100% accuracy because the bulletspread on this game is random, to make it 100% accurate, you need to hack the game.
    Last edited by gargarensi; 07-18-2019 at 08:49 AM.

  6. #20
    akomissmo1's Avatar
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    Cant bind it to my keyboard, I used the G_PRESSED command and changed the numbers but it still doesnt work, Do I need a logitech keyboard aswell? I only have a logitech mouse

  7. #21
    SoNLvX's Avatar
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    Quote Originally Posted by akomissmo1 View Post
    Cant bind it to my keyboard, I used the G_PRESSED command and changed the numbers but it still doesnt work, Do I need a logitech keyboard aswell? I only have a logitech mouse
    You Need a Logitech Gaming Keyboard that support Logitech Gaming Software

    - - - Updated - - -

    Quote Originally Posted by gargarensi View Post
    Hey thanks for the script, works pretty well, I just changed some things like activating only one 'profile' per time and code format, aside from that, it's the same code.

    Code:
    ---CREATED BY VAPORTUTORIAL for a BUGISOFT GAME
    ---MultiWeapons Script for R6s - V1
    
    
    ---HOW TO USE
    ---FIVER = G8
    ---SIXR = G7
    ---SEVENR = G6
    ---EIGHTR = G4
    ---ZEROR = G9
    
    
    ---DONT EDIT THIS!!!
    function OnEvent(event, arg)
        OutputLogMessage("event = %s, arg = %d\n", event, arg)
        if (event == "PROFILE_ACTIVATED") then
            EnablePrimaryMouseButtonEvents(true)
        elseif event == "PROFILE_DEACTIVATED" then
            ReleaseMouseButton(2)
            
    end
    
    
    ---FOR Nomad, Maverik, Hibana,Zofia, Sledge, Thermite, Thatcher, Lesion, Valkyrie
    if (event == "MOUSE_BUTTON_PRESSED" and arg == 11) then
        sixr = false
        sevenr = false
        eightr = false
        zeror = false
        fiver = not fiver
        
    ---FOR Iq (Commando and AUG), Blackbeard, Ash (G36), Gridlock (Assault Rifle), Echo, Ela, Mira, Bandit, Jackal, Capitao (Assault Rifle)
    else if (event == "MOUSE_BUTTON_PRESSED" and arg == 5) then
        fiver = false
        sevenr = false
        eightr = false
        zeror = false
        sixr = not sixr
        
    ---FOR Ash(R4c), Doc, Rook,Ying, Fuze (Light Machine), Thermite, Lesion, Mute, Vigil, Capitao (Light Machine), Alibi, Gridlock (Light Machine), Kaid (AUG), Kapkan, Tachanka, Mokk, Jager
    else if (event == "MOUSE_BUTTON_PRESSED" and arg == 4) then
        fiver = false
        sixr = false
        eightr = false
        zeror = false
        sevenr = not sevenr
        
    ---FOR Caveira (Submachine Gun), Glaz (sniper), Pulse, Castle, Frost, Mozzie (commando and p10)
    else if (event == "MOUSE_BUTTON_PRESSED" and arg == 11) then
        fiver = false
        sixr = false
        sevenr = false
        zeror = false
        eightr = not eightr
        
    ---FOR Twitch (F2), Dokkaebi (Secondary Gun), Lion, Buck, Smoke (Smg 11), Rook (p90), Hibana (Bearing 9)
    else if (event == "MOUSE_BUTTON_PRESSED" and arg == 11) then
        fiver = false
        sixr = false
        sevenr = false
        eightr = false
        zeror = not zeror
        
    end
    
    
    OutputLogMessage("fiver = %s, sixr = %s, sevenr = %s, zeror = %s\n", tostring(fiver), tostring(sixr), tostring(sevenr), tostring(zeror))
    
    
    firebutton = event == "MOUSE_BUTTON_PRESSED" and arg == 1
    ---FIVER SETTINGS 
    if (firebutton and fiver) then
        if fiver then
            repeat
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1,-5) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    ---SIXR SETTINGS
    else if (firebutton and sixr) then
        if sixr then
            repeat
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1,-4) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    ---EIGHTR SETTINGS
    else if (firebutton and eightr) then
        if eightr then
            repeat
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1,-8) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    ---ZEROR SETTINGS
    else if (firebutton and zeror) then
        if zeror then
            repeat
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1,0) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    ---SEVENR
    else if (firebutton and sevenr) then
        if sevenr then
            repeat
                Sleep(14) --> EDITABLE
                 
                MoveMouseRelative(1, 10) --> EDITABLE
    
    
                Sleep(14) --> EDITABLE
    
    
                MoveMouseRelative(-1, -6) --> EDITABLE
    
    
            until not IsMouseButtonPressed(1)
        end
        
    end
    end
    end
    end
    end
    end
    end
    end
    end
    end
    For people here that can't understand, stop holding your fire button after you unload you magazine, pretty simple huh? No more "screen shaking".

    And no, this is not a "true" norecoil, this script simple tells your mouse to pull the pointer down, you will not get 100% accuracy because the bulletspread on this game is random, to make it 100% accurate, you need to hack the game.
    Thanks Man, and im glad that the script works fine for you. Anyway yeah some people dont understand that this is a script, not an hack. With script you can never have a totally absent recoil.
    Last edited by SoNLvX; 07-18-2019 at 09:54 AM.

  8. The Following User Says Thank You to SoNLvX For This Useful Post:

    gargarensi (07-18-2019)

  9. #22
    eddybryan's Avatar
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    So this is a script but can i use without being ban?

  10. #23
    SoNLvX's Avatar
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    Quote Originally Posted by eddybryan View Post
    So this is a script but can i use without being ban?
    Yep, scripts are not detectable

  11. #24
    Delpha699's Avatar
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    this isn't actual no recoil, this just moves down your mouse a little.
    everyone can have no recoil when aiming that close to a wall, why don't you show us the macro at a longer distance maybe?
    although good job, there's like hundred of thousands of macros like theese on youtube, its still undetected. good job ubi.

  12. #25
    SoNLvX's Avatar
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    Quote Originally Posted by Delpha699 View Post
    this isn't actual no recoil, this just moves down your mouse a little.
    everyone can have no recoil when aiming that close to a wall, why don't you show us the macro at a longer distance maybe?
    although good job, there's like hundred of thousands of macros like theese on youtube, its still undetected. good job ubi.
    Man really? at a distance you have something called "dispersion" you know? i repeat for you this is a script not an HACK

  13. #26
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    Hi, can you add in the script where the script only runs on ADS? Is this possible?

  14. #27
    Lusionnnnn's Avatar
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    Which key is the stop script?i use G502

  15. #28
    SoNLvX's Avatar
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    Quote Originally Posted by jetjet15 View Post
    Hi, can you add in the script where the script only runs on ADS? Is this possible?
    Yeah but need some changes

    - - - Updated - - -

    Quote Originally Posted by Lusionnnnn View Post
    Which key is the stop script?i use G502
    Same as active key, active and deactive key are same

  16. #29
    arancia5129's Avatar
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    Hello, can you upload the script only runs in ADS?

  17. #30
    shockwave1211's Avatar
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    does it still work? i try it and it only "shakes" once so it basically doesnt work, am i doing something wrong? it works outside the game (mouse drags down with click is held)

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