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  1. #16
    reveng3d's Avatar
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    Curious, whats the code for dungeon reconnect? thats really what i'd like in my 11.1

  2. #17
    JustAnoobROTMG's Avatar
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    * Force Numerical HP/MP

    Open _-0An.class.asasm

    Code:
           getproperty         QName(PackageNamespace("", "#0"), "_-1k")
    and insert below the following code

    Code:
          ;-----------------------------------------------------
          ; FORCE NUMERICAL DISPLAY  (in the class containing boost_)
          ;-----------------------------------------------------
          pop      ; remove the value from the stack
          pushtrue  ; put TRUE instead
          ;-----------------------------------------------------


    ---------- Post added at 12:41 AM ---------- Previous post was at 12:34 AM ----------

    After publishing Inventory Viewer and HP/MP bars, i will have updated all the codes i want.
    But it may take a while
    Please do not ask for other codes.
    Last edited by JustAnoobROTMG; 02-09-2013 at 04:36 PM.
    Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.


  3. The Following 3 Users Say Thank You to JustAnoobROTMG For This Useful Post:

    BLASPHEMER (02-09-2013),ZacharyLy (02-09-2013),ZkT (02-09-2013)

  4. #18
    Demon_Slaher's Avatar
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    can someone turn all this into a client or something cuz i dont understand this shit at all plz D=.

  5. #19
    Cyeclops's Avatar
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    @JustAnoobROTMG

    Code:
    ****-iMac:rabcasm ****$ ./rabcasm client-1\client-1.main.asasm
    std.file.FileException@std/file.d(216): client-1client-1.main.asasm: No such file or directory
    ----------------
    5   rabcasm                             0x000000010f00d9ea void[] std.file.read(const(char[]), ulong) + 138
    6   rabcasm                             0x000000010efe419e void assembler.Assembler.assemble(immutable(char)[]) + 130
    7   rabcasm                             0x000000010ef9d343 _Dmain + 263
    8   rabcasm                             0x000000010effaca5 extern (C) int rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).void runMain() + 33
    9   rabcasm                             0x000000010effa805 extern (C) int rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).void tryExec(scope void delegate()) + 45
    10  rabcasm                             0x000000010effacec extern (C) int rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).void runAll() + 56
    11  rabcasm                             0x000000010effa805 extern (C) int rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).void tryExec(scope void delegate()) + 45
    12  rabcasm                             0x000000010effa7bc _d_run_main + 468
    13  rabcasm                             0x000000010effa5e0 main + 20
    14  rabcasm                             0x000000010ef9d234 start + 52
    15  ???                                 0x0000000000000002 0x0 + 2
    ----------------
    Its as though it is not seeing the \ or not reading it as a command to compress to that named file, Im thinking it must be another symbol or command, I just don't know which one lol :P

    ---------- Post added at 10:47 AM ---------- Previous post was at 10:46 AM ----------

    Quote Originally Posted by Demon_Slaher View Post
    can someone turn all this into a client or something cuz i dont understand this shit at all plz D=.
    Begers can't be choosers, so wait like everybody else MR #4 post
    Last edited by Cyeclops; 02-09-2013 at 04:55 PM.

  6. #20
    splitopen108's Avatar
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    Quote Originally Posted by nanselm View Post
    @JustAnoobROTMG Nice work man!! i really appreciate the codes you're finding for everyone hopefully someone will be able to throw them into a .swf for the mac users
    as a mac user i agree and terrible at coding i agree and appreciate all the work done by fellas like justanoobRomtg

  7. #21
    JustAnoobROTMG's Avatar
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    * Display HP/MP BARS
    Open Character.class.asasm.
    Locate
    Code:
        trait method QName(PackageNamespace(""), "damage") flag OVERRIDE

    And insert BEFORE the following code

    Code:
      
    
    ;--------------------------------------------------------------------------------------------------
    ; Options
    ;--------------------------------------------------------------------------------------------------
    ;Color (colors are rbg values in decimal form)
    #set barBackgroundColor             "5526612"
    #set playerMagicBarColor            "49151"     
    #set playerHealthBarColor           "255"       ;ignored if useDynamicColorOnHealthBars is set
    #set enemyHealthBarColor            "16711680"  ;ignored if useDynamicColorOnHealthBars is set
    #set useDynamicColorOnHealthBars    "1"         ;enables shifting color, from green to red, on health bars
    
    ;Bar Length Adjustments
    #set resizeBarLengthByObjectSize    "1"         ;if set, resizedLength = ObjectSize * horizontalLength / 100
    #set enforceMinimumBarLength        "0"         ;if set, horizontalLength can not be less than minimumBarLength
    #set minimumBarLength               "20"                
    
    ;Players health bar position and dimensions
    #set playerHealthVerticlePosition   "2"
    #set playerHealthVerticleLength     "2"
    #set playerHealthHorizontalLength   "20"
    
    ;Players magic bar position and dimensions
    #set playerMagicVerticlePosition    "0"
    #set playerMagicVerticleLength      "2"         ;set verticleLength to 0 to disable displaying of bar
    #set playerMagicHorizontalLength    "20"
    
    ;Enemy health bar position and dimensions
    #set enemyHealthVerticlePosition    "3"
    #set enemyHealthVerticleLength      "3"
    #set enemyHealthHorizontalLength    "20"
    
    ;Misc Options
    #set enableShowingOfOwnPlayersBars  "1"
    #set enableBarsInSafeZones          "0"         ;safe zones include: Nexus, Vault, and Guild Hall
    
    ;--------------------------------------------------------------------------------------------------
    ; Names to Update on new Updates
    ;--------------------------------------------------------------------------------------------------
    #set nsCharacter            "_-0Tw" ;found in com/company/assembleegameclient/objects/Character.class.asasm [protectedns ProtectedNamespace("_-Name")]
    #set spnsGameObject         "_-L"  ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
    #set spnsBasicObject        "_-34"  ;found in com/company/assembleegameclient/objects/BasicObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
    #set graphicUtils           "_-16v"  ;is one of the classes found in com/company/util/ . File size about 30kb. Contains END_FILL
    #set graphicUtilsCommands   "_-11f"  ;is a parameter of the above class [trait const QName(PackageNamespace(""), "_-Name") slotid 2 type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "int")>) end]
    #set charPos                "_-0-W" ; _-12S or _-0-W .found in com/company/assembleegameclient/objects/BasicObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>) end]
    
    #set charHealth "_-0K1"       ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
    #set charMaxHealth "_-0oQ"          ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
    
     ; trait slot QName(PackageNamespace("", "#0"), "_-0-O") type QName(PackageNamespace("", "#0"), "int") value Integer(200) end;  MAXMANA
     ; trait slot QName(PackageNamespace("", "#0"), "_-03j") type QName(PackageNamespace("", "#0"), "Number") value Integer(0) end ; MANA
    
    #set playerMana "_-03j"              ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "Number") value Integer(0) end]
    #set playerMaxMana "_-0-O"           ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
    
    
    #set gameBoard "_-0fN"               ;found in com/company/assembleegameclient/objects/GameObject.class.asasm as an argument to the draw function [param QName(PackageNamespace("com.company.assembleegameclient.map"), "_-Name")] 
    
    ;--------------------------------------------------------------------------------------------------
    ; Code (only serious hackers need veture beyond this point)
    ;--------------------------------------------------------------------------------------------------
      trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
      trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
      trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
      trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
      trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR") type QName(PackageNamespace(""), "int") value Integer(0) end
      trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR") type QName(PackageNamespace(""), "int") value Integer(1) end
      trait method QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar")
       method
        refid "com.company.assembleegameclient.objects:Character/drawBar"
        param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
        param QName(PackageNamespace(""), "int")
        param QName(PackageNamespace(""), "int")
        param QName(PackageNamespace(""), "int")
        param QName(PackageNamespace(""), "int")
        param QName(PackageNamespace(""), "int")
        param QName(PackageNamespace(""), "int")
        param QName(PackageNamespace(""), "int")
        returns QName(PackageNamespace(""), "void")
        body
         maxstack 10
         localcount 12
         initscopedepth 6
         maxscopedepth 7
         code
          getlocal0
          pushscope
    
          pushundefined
          coerce_a
          setlocal            11
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
          pushnull
          ifne                L410_
    
          getlocal0
          getlex              Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
          getlex              QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
          applytype           1
          pushbyte            2
          pushtrue
          construct           2
          initproperty        QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
    
          getlocal0
          getlex              Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
          getlex              QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
          applytype           1
          pushbyte            2
          pushtrue
          construct           2
          initproperty        QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
    
          getlocal0
          getlex              Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
          getlex              QName(PackageNamespace("flash.display"), "GraphicsPath")
          applytype           1
          pushbyte            2
          pushtrue
          construct           2
          initproperty        QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
    
          getlocal0
          getlex              Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
          getlex              QName(PackageNamespace("flash.display"), "GraphicsPath")
          applytype           1
          pushbyte            2
          pushtrue
          construct           2
          initproperty        QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
    
    L410_:
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
          getlocal            4
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          pushnull
          ifne                L850_
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
          getlocal            4
          findpropstrict      QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
          pushint             $barBackgroundColor
          constructprop       QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
          setproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
          getlocal            4
          findpropstrict      QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
          getlocal            5
          constructprop       QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
          setproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
          getlocal            4
          findpropstrict      QName(PackageNamespace("flash.display"), "GraphicsPath")
          getlex              QName(PackageNamespace("com.company.util"), $"graphicUtils")
          getproperty         QName(PackageNamespace(""), $"graphicUtilsCommands")
          getlex              Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
          getlex              QName(PackageNamespace(""), "Number")
          applytype           1
          construct           0
          constructprop       QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
          setproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
          getlocal            4
          findpropstrict      QName(PackageNamespace("flash.display"), "GraphicsPath")
          getlex              QName(PackageNamespace("com.company.util"), $"graphicUtils")
          getproperty         QName(PackageNamespace(""), $"graphicUtilsCommands")
          getlex              Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
          getlex              QName(PackageNamespace(""), "Number")
          applytype           1
          construct           0
          constructprop       QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
          setproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
    
    L850_:
          findpropstrict      QName(PackageNamespace(""), "int")
          getlocal2
          getlocal3
          divide
          pushbyte            100
          multiply
          callproperty        QName(PackageNamespace(""), "int"), 1
          coerce_a
          setlocal            9
    
          getlocal            4
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
          equals
          dup
          iffalse             L1030_
    
          pop
          pushbyte            $useDynamicColorOnHealthBars
          convert_b
    L1030_:
          iffalse             L1120_
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
          getlocal            4
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal0
          getlocal            9
          callproperty        QName(PackageNamespace(""), "green2red"), 1
          setproperty         QName(PackageNamespace(""), "color")
    
    L1120_:
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
          getlocal            4
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getproperty         QName(PackageNamespace(""), "data")
          coerce              TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
          dup
          setlocal            10
    
          pushbyte            0
          setproperty         QName(PackageNamespace(""), "length")
    
          getlocal            10
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            0
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            7
          subtract
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            1
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            6
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            0
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            7
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            1
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            6
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            0
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            7
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            1
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            6
          add
          getlocal            8
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            0
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            7
          subtract
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            1
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            6
          add
          getlocal            8
          add
          callpropvoid        QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 8
    
          getlocal1
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
          getlocal            4
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          callpropvoid        QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
    
          getlocal1
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
          getlocal            4
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          callpropvoid        QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
    
          getlocal1
          getlex              QName(PackageNamespace("com.company.util"), $"graphicUtils")
          getproperty         QName(PackageNamespace(""), "END_FILL")
          callpropvoid        QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
    
          getlocal            9
          pushbyte            0
          ifngt               L2720_
    
          getlocal            9
          pushbyte            100
          divide
          pushbyte            2
          multiply
          getlocal            7
          multiply
          coerce_a
          setlocal            11
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
          getlocal            4
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getproperty         QName(PackageNamespace(""), "data")
          coerce              TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
          dup
          setlocal            10
    
          pushbyte            0
          setproperty         QName(PackageNamespace(""), "length")
    
          getlocal            10
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            0
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            7
          subtract
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            1
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            6
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            0
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            7
          subtract
          getlocal            11
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            1
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            6
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            0
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            7
          subtract
          getlocal            11
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            1
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            6
          add
          getlocal            8
          add
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            0
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            7
          subtract
          getlex              QName(PackageNamespace(""), $"charPos")
          pushbyte            1
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          getlocal            6
          add
          getlocal            8
          add
          callpropvoid        QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 8
    
          getlocal1
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
          getlocal            4
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          callpropvoid        QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
    
          getlocal1
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
          getlocal            4
          getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
          callpropvoid        QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
    
          getlocal1
          getlex              QName(PackageNamespace("com.company.util"), $"graphicUtils")
          getproperty         QName(PackageNamespace(""), "END_FILL")
          callpropvoid        QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
    
    L2720_:
          returnvoid
         end ; code
        end ; body
       end ; method
      end ; trait
      trait method QName(PackageNamespace(""), "green2red")
       method
        refid "com.company.assembleegameclient.objects:Character/green2red"
        param QName(PackageNamespace(""), "int")
        returns QName(PackageNamespace(""), "int")
        body
         maxstack 5
         localcount 2
         initscopedepth 6
         maxscopedepth 7
         code
          getlocal0
          pushscope
    
          getlocal1
          pushbyte            50
          ifngt               L150_
    
          pushint             65280
          pushint             327680
          findpropstrict      QName(PackageNamespace(""), "int")
          pushbyte            100
          getlocal1
          subtract
          callproperty        QName(PackageNamespace(""), "int"), 1
          multiply
          add
          returnvalue
    
    L150_:
          pushint             16776960
          pushshort           1280
          findpropstrict      QName(PackageNamespace(""), "int")
          pushbyte            50
          getlocal1
          subtract
          callproperty        QName(PackageNamespace(""), "int"), 1
          multiply
          subtract
          returnvalue
         end ; code
        end ; body
       end ; method
      end ; trait
      trait method QName(PackageNamespace(""), "safeZone")
       method
        refid "com.company.assembleegameclient.objects:Character/safeZone"
        returns QName(PackageNamespace(""), "Boolean")
        body
         maxstack 2
         localcount 1
         initscopedepth 6
         maxscopedepth 7
         code
          getlocal0
          pushscope
    
          getlex              QName(PackageNamespace(""), "map_")
          getproperty         QName(PackageNamespace(""), "name_")
          pushstring          "Nexus"
          equals
          dup
          iftrue              L130_
    
          pop
          getlex              QName(PackageNamespace(""), "map_")
          getproperty         QName(PackageNamespace(""), "name_")
          pushstring          "Vault"
          equals
    L130_:
          dup
          iftrue              L200_
    
          pop
          getlex              QName(PackageNamespace(""), "map_")
          getproperty         QName(PackageNamespace(""), "name_")
          pushstring          "Guild Hall"
          equals
    L200_:
          iffalse             L230_
    
          pushtrue
          returnvalue
    
    L230_:
          pushfalse
          returnvalue
         end ; code
        end ; body
       end ; method
      end ; trait
      trait method QName(PackageNamespace(""), "barLength")
       method
        refid "com.company.assembleegameclient.objects:Character/barLength"
        param QName(PackageNamespace(""), "int")
        param QName(PackageNamespace(""), "int")
        param QName(PackageNamespace(""), "int")
        param QName(PackageNamespace(""), "Boolean")
        param QName(PackageNamespace(""), "Boolean")
        returns QName(PackageNamespace(""), "int")
        body
         maxstack 2
         localcount 7
         initscopedepth 6
         maxscopedepth 7
         code
          getlocal0
          pushscope
    
          pushundefined
          coerce_a
          setlocal            6
    
          getlocal            4
          iffalse             L270_
    
          getlocal3
          getlocal1
          multiply
          pushbyte            100
          divide
          coerce_a
          setlocal            6
    
          getlocal            5
          iffalse             L250_
    
          getlocal            6
          getlocal2
          ifngt               L220_
    
          getlocal            6
          convert_i
          jump                L240_
    
    L220_:
          getlocal2
          convert_i
    L240_:
          returnvalue
    
    L250_:
          getlocal            6
          returnvalue
    
    L270_:
          getlocal1
          returnvalue
         end ; code
        end ; body
       end ; method
      end ; trait
      trait method QName(PackageNamespace(""), "draw") flag OVERRIDE
       method
        refid "com.company.assembleegameclient.objects:Character/draw"
        param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
        param QName(PackageNamespace("com.company.assembleegameclient.map"), $"gameBoard")
        param QName(PackageNamespace(""), "int")
        returns QName(PackageNamespace(""), "void")
        body
         maxstack 9
         localcount 9
         initscopedepth 6
         maxscopedepth 7
         code
          getlocal0
          pushscope
    
          pushnull
          coerce_s
          setlocal            4
    
          pushnull
          coerce              QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
          setlocal            5
    
          pushundefined
          coerce_a
          setlocal            6
    
          pushundefined
          coerce_a
          setlocal            7
    
          pushundefined
          coerce_a
          setlocal            8
    
          getlocal0
          getlocal1
          getlocal2
          getlocal3
          callsupervoid       QName(PackageNamespace(""), "draw"), 3
          getlocal0
          callproperty        QName(PackageNamespace(""), "safeZone"), 0
          iffalse             DRAW:
          
          pushbyte            $enableBarsInSafeZones
          convert_b
          iffalse             L1130_
          
    DRAW:
          findpropstrict      QName(PackageNamespace("flash.utils"), "getQualifiedClassName")
          getlocal0
          callproperty        QName(PackageNamespace("flash.utils"), "getQualifiedClassName"), 1
          coerce_s
          dup
          dup
          setlocal            4
    
          getproperty         QName(PackageNamespace(""), "length")
          pushbyte            6
          subtract
          callproperty        QName(Namespace("https://adobe.com/AS3/2006/builtin"), "substr"), 1
          pushstring          "Player"
          ifne                L880_
    
          getlocal0
          getlex              QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
          astypelate
          coerce              QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
          setlocal            5
    
          getlocal0
          getlex              QName(PackageNamespace(""), "map_")
          getproperty         QName(PackageNamespace(""), "player_")
          ifne                DRAW_BARS
          
          pushbyte            $enableShowingOfOwnPlayersBars
          convert_b
          iftrue              DRAW_BARS
          
          returnvoid
          
    DRAW_BARS:
          getlocal0
          pushbyte            $playerHealthHorizontalLength
          pushbyte            $minimumBarLength
          getlocal0
          getproperty         QName(PackageNamespace(""), "size_")
          pushbyte            $resizeBarLengthByObjectSize
          convert_b
          pushbyte            $enforceMinimumBarLength
          convert_b
          callproperty        QName(PackageNamespace(""), "barLength"), 5
          coerce_a
          setlocal            6
    
          getlocal0
          pushbyte            $playerMagicHorizontalLength
          pushbyte            $minimumBarLength
          getlocal0
          getproperty         QName(PackageNamespace(""), "size_")
          pushbyte            $resizeBarLengthByObjectSize
          convert_b
          pushbyte            $enforceMinimumBarLength
          convert_b
          callproperty        QName(PackageNamespace(""), "barLength"), 5
          coerce_a
          setlocal            7
    
          getlocal0
          getlocal1
          getlex              QName(PackageNamespace(""), $"charMaxHealth")
          getlex              QName(PackageNamespace(""), $"charHealth")
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
          pushint             $playerHealthBarColor
          pushint             $playerHealthVerticlePosition
          getlocal            6
          pushint             $playerHealthVerticleLength
          callpropvoid        QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
          
      
          getlocal0
          getlocal1
          getlocal            5
          getproperty         QName(PackageNamespace(""), $"playerMana")
          getlocal            5
          getproperty         QName(PackageNamespace(""), $"playerMaxMana")
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR")
          pushint             $playerMagicBarColor
          pushint             $playerMagicVerticlePosition
          getlocal            7
          pushint             $playerMagicVerticleLength
          callpropvoid        QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
    
          returnvoid
    
    L880_:
          getlocal0
          getproperty         QName(PackageNamespace(""), "props_")
          getproperty         QName(PackageNamespace(""), "isEnemy_")
          iffalse             L1130_
    
          getlocal0
          pushbyte            $enemyHealthHorizontalLength
          pushbyte            $minimumBarLength
          getlocal0
          getproperty         QName(PackageNamespace(""), "size_")
          pushbyte            $resizeBarLengthByObjectSize
          convert_b
          pushbyte            $enforceMinimumBarLength
          convert_b
          callproperty        QName(PackageNamespace(""), "barLength"), 5
          coerce_a
          setlocal            8
    
          getlocal0
          getlocal1
          getlex              QName(PackageNamespace(""), $"charMaxHealth")
          getlex              QName(PackageNamespace(""), $"charHealth")
          getlocal0
          getproperty         QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
          pushint             $enemyHealthBarColor
          pushint             $enemyHealthVerticlePosition
          getlocal            8
          pushint             $enemyHealthVerticleLength
          callpropvoid        QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
    
    L1130_:
          returnvoid
         end ; code
        end ; body
       end ; method
      end ; trait
      ;--------------------------------------------------------------------------------
    Please note i corrected an old bug : its was necessary to swap charHealth /charMaxHealth names to make it works. Now you just have to use the same value used in autonexus and aimbot.

    ---------- Post added at 01:51 AM ---------- Previous post was at 01:45 AM ----------

    Quote Originally Posted by Cyeclops View Post
    @JustAnoobROTMG

    Code:
    ****-iMac:rabcasm ****$ ./rabcasm client-1\client-1.main.asasm
    std.file.FileException@std/file.d(216): client-1client-1.main.asasm: No such file or directory
    ----------------
    5   rabcasm                             0x000000010f00d9ea void[] std.file.read(const(char[]), ulong) + 138
    6   rabcasm                             0x000000010efe419e void assembler.Assembler.assemble(immutable(char)[]) + 130
    7   rabcasm                             0x000000010ef9d343 _Dmain + 263
    8   rabcasm                             0x000000010effaca5 extern (C) int rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).void runMain() + 33
    9   rabcasm                             0x000000010effa805 extern (C) int rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).void tryExec(scope void delegate()) + 45
    10  rabcasm                             0x000000010effacec extern (C) int rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).void runAll() + 56
    11  rabcasm                             0x000000010effa805 extern (C) int rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).void tryExec(scope void delegate()) + 45
    12  rabcasm                             0x000000010effa7bc _d_run_main + 468
    13  rabcasm                             0x000000010effa5e0 main + 20
    14  rabcasm                             0x000000010ef9d234 start + 52
    15  ???                                 0x0000000000000002 0x0 + 2
    ----------------
    Its as though it is not seeing the \ or not reading it as a command to compress to that named file, Im thinking it must be another symbol or command, I just don't know which one lol :P

    ---------- Post added at 10:47 AM ---------- Previous post was at 10:46 AM ----------



    Begers can't be choosers, so wait like everybody else MR #4 post

    why not using the good slash?


    client-1\client-1.main.asasm

    or....

    client-1/client-1.main.asasm
    Last edited by JustAnoobROTMG; 02-09-2013 at 05:49 PM.
    Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.


  8. #22
    crossfireglitcher's Avatar
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    Amazed
    I just realized that this is for RABCDasm, can you/anyone give me a little tut on how to use it?

    I'm only familiar with Yogda which doesn't work like RABCDasm.

  9. #23
    david2137159's Avatar
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    Can you plz make a mod selector or explain how to apply it?

  10. #24
    prisim's Avatar
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    Quote Originally Posted by crossfireglitcher View Post
    I just realized that this is for RABCDasm, can you/anyone give me a little tut on how to use it?

    I'm only familiar with Yogda which doesn't work like RABCDasm.
    A good read to get you started:
    https://www.mpgh.net/forum/599-realm-...-progress.html

    Disassemble swf:
    Disassemble game bytecode with RABCDAsm - Realm of the Mad God Hacking Guides Wiki

    Reassemble swf:
    Reassemble game code with RABCDAsm - Realm of the Mad God Hacking Guides Wiki

    I would run the first reassemble command (rabcasm) after each edit to see if you get an error. If you do, try again; If not, move to the next hack.

    Props to @JustAnoobROTMG for doing all of the hard work!

  11. The Following User Says Thank You to prisim For This Useful Post:

    crossfireglitcher (02-09-2013)

  12. #25
    JustAnoobROTMG's Avatar
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    * HP/MP/XP/FAME/Inventory viewer
    Open _-Wc.class.asasm, and replace the whole content of the file by this:

    Code:
    class
     refid "_-042:_-Wc"
     instance QName(PackageNamespace("_-042"), "_-Wc")
      extends QName(PackageNamespace("_-042"), "_-0zT")
      flag SEALED
      flag PROTECTEDNS
      protectedns ProtectedNamespace("_-0VN")
      iinit
       refid "_-042:_-Wc/iinit"
       param QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
       body
        maxstack 10
        localcount 5
        initscopedepth 10
        maxscopedepth 11
        code
         pushfalse
         pushtrue
         setlocal3
    
         jump                L10
    
         istypelate
         newactivation
         getlocal2
         setlocal2
    
         declocal            3
         nextname
    L10:
         setlocal            4
    
         getlocal0
         pushscope
    
         pushbyte            0
         setlocal2
    
         getlocal0
         pushint             3552822
         pushdouble          0.5
         pushint             16777215
         pushbyte            1
         constructsuper      4
    
         getlocal3
         dup
         iftrue              L27
    
         pop
         getlocal1
         convert_b
    L27:
         iffalse             L180
    
         getlocal0
         getlocal1
         initproperty        QName(PackageNamespace("", "#0"), "player_")
    
         getlocal0
         findpropstrict      QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-f")
         pushint             11776947
         pushtrue
         getlocal0
         getproperty         QName(PackageNamespace("", "#0"), "player_")
         constructprop       QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-f"), 3
         initproperty        QName(PrivateNamespace("*", "_-042:_-Wc"), "_-M8")
    
         findpropstrict      QName(PackageNamespace("", "#0"), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-M8")
         callpropvoid        QName(PackageNamespace("", "#0"), "addChild"), 1
    
         pushbyte            34
         setlocal2
    
         getlocal0
         findpropstrict      QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-0TY")
         getlocal0
         getproperty         QName(PackageNamespace("", "#0"), "player_")
         getproperty         QName(PackageNamespace("", "#0"), "numStars_")
         pushfalse
         pushtrue
         constructprop       QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-0TY"), 3
         initproperty        QName(PrivateNamespace("*", "_-042:_-Wc"), "_-0xr")
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-0xr")
         getlocal3
         iffalse             L64
    
         pushbyte            6
         getlocal            4
         iftrue              L65
    
         setproperty         QName(PackageNamespace("", "#0"), "x")
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-0xr")
    L64:
         getlocal2
    L65:
         setproperty         QName(PackageNamespace("", "#0"), "y")
    
         getlocal3
         dup
         iftrue              L72
    
         pop
         getlocal2
         convert_b
    L72:
         iffalse             L84
    
         findpropstrict      QName(PackageNamespace("", "#0"), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-0xr")
         callpropvoid        QName(PackageNamespace("", "#0"), "addChild"), 1
    
         getlocal3
         dup
         iftrue              L83
    
         pop
         getlocal2
         convert_b
    L83:
         iffalse             L406
    
    L84:
         getlocal2
         getlocal3
         dup
         iftrue              L91
    
         pop
         getlocal3
         convert_b
    L91:
         iffalse             L367
    
         pushbyte            30
         getlocal3
         iffalse             L313
    
         add
         getlocal3
         dup
         iftrue              L102
    
         pop
         getlocal2
         convert_b
    L102:
         iffalse             L369
    
         convert_i
         getlocal            4
         iftrue              L367
    
         setlocal2
    
         getlocal1
         getproperty         QName(PackageNamespace("", "#0"), "guildName_")
         getlocal            4
         dup
         iffalse             L115
    
         pop
         getlocal3
         convert_b
    L115:
         iftrue              L140
    
         pushnull
         equals
         getlocal3
         iffalse             L137
    
         not
         getlocal3
         dup
         iftrue              L127
    
         pop
         getlocal2
         convert_b
    L127:
         iffalse             L150
    
         dup
         iffalse             L150
    
         getlocal3
         dup
         iftrue              L136
    
         pop
         getlocal3
         convert_b
    L136:
         iffalse             L149
    
    L137:
         pop
         getlocal1
         getproperty         QName(PackageNamespace("", "#0"), "guildName_")
    L140:
         pushstring          ""
         equals
         getlocal            4
         dup
         iffalse             L148
    
         pop
         getlocal0
         convert_b
    L148:
         iftrue              L150
    
    L149:
         not
    L150:
         iffalse             L211
            
         getlocal0
         findpropstrict      QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-Q0")
         getlocal0
         getproperty         QName(PackageNamespace("", "#0"), "player_")
         getproperty         QName(PackageNamespace("", "#0"), "guildName_")
         getlocal0
         getproperty         QName(PackageNamespace("", "#0"), "player_")
         getproperty         QName(PackageNamespace("", "#0"), "guildRank_")
         pushshort           136
         constructprop       QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-Q0"), 3
         initproperty        QName(PrivateNamespace("*", "_-042:_-Wc"), "_-g9")
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-g9")
         getlocal            4
         dup
         iffalse             L170
    
         pop
         getlocal3
         convert_b
    L170:
         iftrue              L182
    
         pushbyte            6
         getlocal            4
         dup
         iffalse             L178
    
         pop
         getlocal3
         convert_b
    L178:
         iftrue              L183
    
         setproperty         QName(PackageNamespace("", "#0"), "x")
    
    L180:
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-g9")
    L182:
         getlocal2
    L183:
         pushbyte            2
         subtract
         setproperty         QName(PackageNamespace("", "#0"), "y")
    
         findpropstrict      QName(PackageNamespace("", "#0"), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-g9")
         callpropvoid        QName(PackageNamespace("", "#0"), "addChild"), 1
    
         getlocal3
         dup
         iftrue              L196
    
         pop
         getlocal0
         convert_b
    L196:
         iffalse             L340
    
         getlocal2
         pushbyte            30
         getlocal            4
         dup
         iffalse             L205
    
         pop
         getlocal2
         convert_b
    L205:
         iftrue              L368
    
         add
         getlocal            4
         iftrue              L259
    
         convert_i
         setlocal2
    
    L211:
    
    
    #set fullclass "_-042:_-Wc" ; CurrentClass
    #set displayclass "_-0An"     ; Class where you fixed Numerical Hp/MP display
    #set invfolder "_-xY"
    #set invclass "_-Ri"
    #set playerlevel "_-0EI"    ; Gameobject.class , Below size_:   trait slot QName(PackageNamespace(""), "_-mu") type QName(PackageNamespace(""), "int") value Integer(-1) end
    #set playermaxXp "_-1t"   ; Player class , trait under exp_:  trait slot QName(PackageNamespace(""), "_-qK") type QName(PackageNamespace(""), "int") value Integer(0) end
    
    #set fame1 "_-Co"             ; Player.class
    #set fame2 "_-0vs"             ; below numstars
    
     ;trait slot QName(PackageNamespace("", "#0"), "_-Co") type QName(PackageNamespace("", "#0"), "int") value Integer(0) end
     ;trait slot QName(PackageNamespace("", "#0"), "_-0vs") type QName(PackageNamespace("", "#0"), "int") value Integer(-1) end
    
    
    
    ;----------------------------------------------------------------------------------------------------------
    ;CREATE XP BAR
    ;---------------------------------------------------------------------------------------------------------
              getlocal0
         findpropstrict      QName(PackageNamespace("com.company.assembleegameclient.ui"), $"displayclass")
         pushshort           176
         pushbyte            16
         pushint             5931045
         pushint             5526612
         pushstring          "Lvl X"
         constructprop       QName(PackageNamespace("com.company.assembleegameclient.ui"), $"displayclass"), 5
         initproperty        QName(PrivateNamespace("*", $"fullclass"), "_xp")
             getlocal0
             getproperty                  QName(PrivateNamespace("*", $"fullclass"), "_xp")
             pushbyte                   6
             setproperty             QName(PackageNamespace(""), "x")
             getlocal0
             getproperty             QName(PrivateNamespace("*", $"fullclass"), "_xp")
             getlocal2
             setproperty              QName(PackageNamespace(""), "y")
             findpropstrict      QName(PackageNamespace(""), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", $"fullclass"), "_xp")
         callpropvoid        QName(PackageNamespace(""), "addChild"), 1
             getlocal0
             getproperty             QName(PrivateNamespace("*", $"fullclass"), "_xp")
             pushtrue
             setproperty             QName(PackageNamespace(""), "visible")
             
         ;---------------------------------------------------------------------------------------------------------
         ;CREATE FAME BAR 
         ;---------------------------------------------------------------------------------------------------------
         getlocal0
         findpropstrict      QName(PackageNamespace("com.company.assembleegameclient.ui"), $"displayclass")
         pushshort           176
         pushbyte            16
         pushint             14835456
         pushint             5526612
         pushstring          "Fame"
         constructprop       QName(PackageNamespace("com.company.assembleegameclient.ui"), $"displayclass"), 5
         initproperty        QName(PrivateNamespace("*", $"fullclass"), "_fame")
             getlocal0
             getproperty            QName(PrivateNamespace("*", $"fullclass"), "_fame")
             pushbyte                  6
             setproperty            QName(PackageNamespace(""), "x")
             getlocal0
             getproperty             QName(PrivateNamespace("*", $"fullclass"), "_fame")
         getlocal2 
         setproperty             QName(PackageNamespace(""), "y")
         findpropstrict      QName(PackageNamespace(""), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", $"fullclass"), "_fame")
         callpropvoid        QName(PackageNamespace(""), "addChild"), 1
             getlocal0
             getproperty             QName(PrivateNamespace("*", $"fullclass"), "_fame")
             pushfalse
             setproperty            QName(PackageNamespace(""), "visible")
             
             getlocal2
             pushbyte             24
             add
             convert_i
             setlocal2
    
     ;;-----------------------------------------------------------
    
         getlocal0
         findpropstrict      QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-0An")
         pushshort           176
         pushbyte            16
         pushint             14693428
         pushint             5526612
         pushstring          "HP"
         constructprop       QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-0An"), 5
         jump                L226
    
         kill                3
         kill                3
         urshift
         greaterthan
         convert_b
         getlocal3
    L226:
         initproperty        QName(PrivateNamespace("*", "_-042:_-Wc"), "_-6H")
    
         getlocal            4
         dup
         iffalse             L233
    
         pop
         getlocal2
         convert_b
    L233:
         iftrue              L378
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-6H")
         getlocal            4
         iftrue              L244
    
         pushbyte            6
         getlocal            4
         iftrue              L245
    
         setproperty         QName(PackageNamespace("", "#0"), "x")
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-6H")
    L244:
         getlocal2
    L245:
         setproperty         QName(PackageNamespace("", "#0"), "y")
    
         findpropstrict      QName(PackageNamespace("", "#0"), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-6H")
         callpropvoid        QName(PackageNamespace("", "#0"), "addChild"), 1
    
         getlocal2
         getlocal            4
         iftrue              L370
    
         pushbyte            24
         getlocal3
         iffalse             L313
    
         add
         getlocal            4
         iftrue              L321
    
    L259:
         convert_i
         getlocal3
         iffalse             L305
    
         setlocal2
    
         getlocal3
         iffalse             L323
    
         getlocal0
         findpropstrict      QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-0An")
         pushshort           176
         pushbyte            16
         pushint             6325472
         pushint             5526612
         pushstring          "MP"
         constructprop       QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-0An"), 5
         initproperty        QName(PrivateNamespace("*", "_-042:_-Wc"), "_-07W")
    
         getlocal3
         dup
         iftrue              L280
    
         pop
         getlocal1
         convert_b
    L280:
         iffalse             L388
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-07W")
         getlocal            4
         iftrue              L291
    
         pushbyte            6
         getlocal3
         iffalse             L292
    
         setproperty         QName(PackageNamespace("", "#0"), "x")
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-07W")
    L291:
         getlocal2
    L292:
         setproperty         QName(PackageNamespace("", "#0"), "y")
    
         findpropstrict      QName(PackageNamespace("", "#0"), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-07W")
         callpropvoid        QName(PackageNamespace("", "#0"), "addChild"), 1
    
         getlocal2
         getlocal3
         dup
         iftrue              L304
    
         pop
         getlocal2
         convert_b
    L304:
         iffalse             L370
    
    L305:
         pushbyte            24
         getlocal            4
         dup
         iffalse             L312
    
         pop
         getlocal1
         convert_b
    L312:
         iftrue              L368
    
    L313:
         add
         getlocal3
         dup
         iftrue              L320
    
         pop
         getlocal3
         convert_b
    L320:
         iffalse             L369
    
    L321:
         convert_i
         setlocal2
    
    L323:
    
    
         
    ;-----------------------------------------
    ; STATS BAR     
    ;-----------------------------------------
    
              getlocal0
         findpropstrict      QName(PackageNamespace("com.company.assembleegameclient.ui"), "Stats")
         pushshort           180
         pushbyte            46
         constructprop       QName(PackageNamespace("com.company.assembleegameclient.ui"), "Stats"), 2
         initproperty        QName(PrivateNamespace("*", $"fullclass"), "_stats")
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", $"fullclass"), "_stats")
         pushbyte            7
         setproperty         QName(PackageNamespace(""), "x")
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", $"fullclass"), "_stats")
         getlocal2
         pushbyte              17
         subtract
         setproperty         QName(PackageNamespace(""), "y")
    
         findpropstrict      QName(PackageNamespace(""), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", $"fullclass"), "_stats")
         callpropvoid        QName(PackageNamespace(""), "addChild"), 1
         
             getlocal2
             pushshort             55
             add
             convert_i
             setlocal2
         ;-------------------------------------------------------------------------         
    
    
    
         getlocal0
         findpropstrict      QName(PackageNamespace("_-xY"), "_-Jn")
         pushnull
         getlocal0
         getproperty         QName(PackageNamespace("", "#0"), "player_")
         getproperty         QName(PackageNamespace("", "#0"), "_-eB")
         getlocal0
         getproperty         QName(PackageNamespace("", "#0"), "player_")
         constructprop       QName(PackageNamespace("_-xY"), "_-Jn"), 3
         initproperty        QName(PrivateNamespace("*", "_-042:_-Wc"), "_-AS")
    
         getlocal3
         dup
         iftrue              L339
    
         pop
         getlocal1
         convert_b
    L339:
         iffalse             L406
    
    L340:
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-AS")
         getlocal3
         dup
         iftrue              L348
    
         pop
         getlocal0
         convert_b
    L348:
         iffalse             L360
    
         pushbyte            8
         getlocal            4
         dup
         iffalse             L356
    
         pop
         getlocal1
         convert_b
    L356:
         iftrue              L361
    
         setproperty         QName(PackageNamespace("", "#0"), "x")
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-AS")
    L360:
         getlocal2
    L361:
         setproperty         QName(PackageNamespace("", "#0"), "y")
    
         findpropstrict      QName(PackageNamespace("", "#0"), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-AS")
         callpropvoid        QName(PackageNamespace("", "#0"), "addChild"), 1
    
         getlocal2
    L367:
            ;------------------------
        ;ADJUST POSITION OF TEXT
        ;------------------------
        ; pushbyte            52
          pushshort         132
        ;------------------------ 
    L368:
         add
    L369:
         convert_i
    L370:
         setlocal2
    
         getlocal            4
         dup
         iffalse             L377
    
         pop
         getlocal3
         convert_b
    L377:
         iftrue              L450
    
    L378:
    
      ;--------------------------------------------------------------------------
        ; Add player inventory
        ;--------------------------------------------------------------------------
     getlocal0
     findpropstrict      QName(PackageNamespace($"invfolder"), $"invclass")
     getlocal0
     getproperty         QName(PackageNamespace(""), "player_")
     dup
     pushbyte 4
     constructprop       QName(PackageNamespace($"invfolder"), $"invclass"), 3
     initproperty        QName(PrivateNamespace("*", $"fullclass"), "_inventory")
     
     getlocal0
     getproperty         QName(PrivateNamespace("*", $"fullclass"), "_inventory")
     pushbyte            8
     setproperty         QName(PackageNamespace(""), "x")
     
     getlocal0
     getproperty         QName(PrivateNamespace("*", $"fullclass"), "_inventory")
     getlocal0
     getproperty         QName(PrivateNamespace("*", $"fullclass"), "_-AS") ; Manual update
     getproperty         QName(PackageNamespace(""), "y")
     getlocal0
     getproperty         QName(PrivateNamespace("*", $"fullclass"), "_-AS") ; Manual update
     getproperty         QName(PackageNamespace(""), "height")
     add
     pushbyte            4
     add
     setproperty         QName(PackageNamespace(""), "y") 
      
     findpropstrict      QName(PackageNamespace(""), "addChild")
     getlocal0
     getproperty         QName(PrivateNamespace("*", $"fullclass"), "_inventory")
     callpropvoid        QName(PackageNamespace(""), "addChild"), 1
        ;--------------------------------------------------------------------------        
    
    
    
         getlocal0
         findpropstrict      QName(PackageNamespace("com.company.ui"), "SimpleText")
         pushbyte            12
         pushint             11776947
         pushfalse
         pushbyte            0
         dup
         pushstring          "Myriad Pro"
         constructprop       QName(PackageNamespace("com.company.ui"), "SimpleText"), 6
         initproperty        QName(PrivateNamespace("*", "_-042:_-Wc"), "_-02E")
    
    L388:
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-02E")
         getlocal            4
         dup
         iffalse             L396
    
         pop
         getlocal3
         convert_b
    L396:
         iftrue              L438
    
         pushstring          "(Click to open menu)"
         setproperty         QName(PackageNamespace("", "#0"), "text")
    
         getlocal            4
         dup
         iffalse             L405
    
         pop
         getlocal1
         convert_b
    L405:
         iftrue              L416
    
    L406:
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-02E")
         getlocal3
         dup
         iftrue              L414
    
         pop
         getlocal0
         convert_b
    L414:
         iffalse             L420
    
         callpropvoid        QName(PackageNamespace("", "#0"), "updateMetrics"), 0
    
    L416:
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-02E")
         getlocal3
         iffalse             L452
    
    L420:
         findpropstrict      QName(PackageNamespace("flash.filters"), "DropShadowFilter")
         pushbyte            0
         dup
         dup
         constructprop       QName(PackageNamespace("flash.filters"), "DropShadowFilter"), 3
         newarray            1
         setproperty         QName(PackageNamespace("", "#0"), "filters")
    
         getlocal0
         jump                L435
    
         getlocal2
         pushscope
    
         urshift
         declocal            3
         inclocal_i          2
         setlocal3
    
    L435:
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-02E")
         getlocal            4
         iftrue              L452
    
    L438:
         getlex              QName(PackageNamespace("", "#0"), "width")
         pushbyte            2
         divide
         getlocal            4
         iftrue              L449
    
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-02E")
         getproperty         QName(PackageNamespace("", "#0"), "width")
         pushbyte            2
         divide
         subtract
    L449:
         setproperty         QName(PackageNamespace("", "#0"), "x")
    
    L450:
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-02E")
    L452:
         getlocal2
         setproperty         QName(PackageNamespace("", "#0"), "y")
    
         findpropstrict      QName(PackageNamespace("", "#0"), "addChild")
         getlocal0
         getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-02E")
         callpropvoid        QName(PackageNamespace("", "#0"), "addChild"), 1
    
         returnvoid
        end ; code
       end ; body
      end ; method
      trait slot QName(PackageNamespace("", "#0"), "player_") type QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player") end
      trait slot QName(PrivateNamespace("*", "_-042:_-Wc"), "_-M8") type QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-f") end
      trait slot QName(PrivateNamespace("*", "_-042:_-Wc"), "_-0xr") type QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-0TY") end
      trait slot QName(PrivateNamespace("*", "_-042:_-Wc"), "_-g9") type QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-Q0") end
      trait slot QName(PrivateNamespace("*", "_-042:_-Wc"), "_-6H") type QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-0An") end
      trait slot QName(PrivateNamespace("*", "_-042:_-Wc"), "_-07W") type QName(PackageNamespace("com.company.assembleegameclient.ui"), "_-0An") end
      trait slot QName(PrivateNamespace("*", "_-042:_-Wc"), "_-02E") type QName(PackageNamespace("com.company.ui"), "SimpleText") end
      trait slot QName(PrivateNamespace("*", "_-042:_-Wc"), "_-AS") type QName(PackageNamespace("_-xY"), "_-Jn") end
      
    
      ;----------------
      ;ADDED PROPERTY
      ;----------------
      trait slot QName(PrivateNamespace("*", $"fullclass"), "_xp") type QName(PackageNamespace("com.company.assembleegameclient.ui"), $"displayclass") end  
      trait slot QName(PrivateNamespace("*", $"fullclass"), "_fame") type QName(PackageNamespace("com.company.assembleegameclient.ui"), $"displayclass") end  
      trait slot QName(PrivateNamespace("*", $"fullclass"), "_stats") type QName(PackageNamespace("com.company.assembleegameclient.ui"), "Stats") end  
        trait slot QName(PrivateNamespace("*", $"fullclass"), "_inventory") type QName(PackageNamespace($"invfolder"), $"invclass") end     
      
      
      trait method QName(PackageNamespace("", "#0"), "draw") flag OVERRIDE
       method
        refid "_-042:_-Wc/draw"
        returns QName(PackageNamespace("", "#0"), "void")
        body
         maxstack 7
         ;------------------------
         ; INCREASE localcount
         ;-----------------------
         ;localcount 3
         localcount 4
         ;-----------------------
         initscopedepth 10
         maxscopedepth 11
         code
          pushfalse
          pushtrue
          swap
          jump                L10
    
          pushundefined
          greaterthan
          convert_i
          negate_i
          popscope
          increment_i
    L10:
          setlocal1
    
          setlocal2
    
          getlocal0
          pushscope
         
    
          getlocal2
          iffalse             L33
          
    
        ;------------------------------------------------------------------------
          ; handle drawing of xp/fame bar
          ;------------------------------------------------------------------------
    
          pushstring          "Lvl "
          getlocal0
          getproperty         QName(PackageNamespace(""), "player_")
          getproperty         QName(PackageNamespace(""), $"playerlevel")
          add
          coerce_s
          setlocal3
           
    
          getlocal3   
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_xp")
          getproperty         QName(PackageNamespace(""), "labelText_")
          getproperty         QName(PackageNamespace(""), "text")
          ifeq                LABEL1
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_xp")
          getproperty         QName(PackageNamespace(""), "labelText_")
          getlocal3
          setproperty         QName(PackageNamespace(""), "text")
          
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_xp")
          getproperty         QName(PackageNamespace(""), "labelText_")
          callpropvoid        QName(PackageNamespace(""), "updateMetrics"), 0
         
    
    LABEL1:
    
          getlocal0
          getproperty         QName(PackageNamespace(""), "player_")
          getproperty         QName(PackageNamespace(""), $"playerlevel")
          pushbyte            20
          ifeq                LABEL2
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_xp")
          getproperty         QName(PackageNamespace(""), "visible")
          iftrue              LABEL3
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_xp")
          pushtrue
          setproperty         QName(PackageNamespace(""), "visible")
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_fame")
          pushfalse
          setproperty         QName(PackageNamespace(""), "visible")
    
    LABEL3:
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_xp")
          getlocal0
          getproperty         QName(PackageNamespace(""), "player_")
          getproperty         QName(PackageNamespace(""), "exp_")
          getlocal0
          getproperty         QName(PackageNamespace(""), "player_")
          getproperty         QName(PackageNamespace(""), $"playermaxXp")
          pushbyte            0
          callpropvoid        QName(PackageNamespace(""), "draw"), 3
    
          jump                DRAWSTATS
    
    LABEL2:
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_fame")
          getproperty         QName(PackageNamespace(""), "visible")
          iftrue              LABEL4
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_fame")
          pushtrue
          setproperty         QName(PackageNamespace(""), "visible")
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_xp")
          pushfalse
          setproperty         QName(PackageNamespace(""), "visible")
    
    LABEL4:
          getlocal0
          getproperty         QName(PrivateNamespace("*", $"fullclass"), "_fame")
          getlocal0
          getproperty         QName(PackageNamespace(""), "player_")
          getproperty         QName(PackageNamespace(""), $"fame1")
          getlocal0
          getproperty         QName(PackageNamespace(""), "player_")
          getproperty         QName(PackageNamespace(""), $"fame2")
          pushbyte            0
          callpropvoid        QName(PackageNamespace(""), "draw"), 3
    
    DRAWSTATS:      
    
          ;------------------------------------------------------------------------
          ; DRAW STATS stats
          ;------------------------------------------------------------------------
           getlocal0
         getproperty         QName(PrivateNamespace("*", $"fullclass"), "_stats")
         getlocal0
         getproperty         QName(PackageNamespace(""), "player_")
         callpropvoid        QName(PackageNamespace(""), "draw"), 1
          ;-----------------------------------------------------------------------  
          ; draw inventory
          ;------------------------------------------------------------------------
          getlocal0
          getproperty          QName(PrivateNamespace("*", $"fullclass"), "_inventory")
          callpropvoid          QName(PackageNamespace(""), "draw"), 0
          ;------------------------------------------------------------------------          
          
    ;------------------------------------------------------------------------            
         
          
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-6H")
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "_-0oQ")
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "_-0K1")
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "_-we")
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "_-02P")
          callpropvoid        QName(PackageNamespace("", "#0"), "draw"), 4
    
          getlocal2
          iffalse             L69
    
    L33:
          getlocal0
          getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-07W")
          getlocal0
          jump                L43
    
          subtract_i
          lessequals
          multiply_i
          pushtrue
          lessthan
          bitnot
    L43:
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "_-03j")
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "_-0-O")
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "_-O-")
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "_-gM")
          callpropvoid        QName(PackageNamespace("", "#0"), "draw"), 4
    
          getlocal1
          dup
          iffalse             L61
    
          pop
          getlocal1
          convert_b
    L61:
          iftrue              L90
    
          jump                L69
    
          lessthan
          pushundefined
          convert_b
          negate_i
          nextvalue
          subtract_i
    L69:
          getlocal0
          getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-AS")
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "_-0u8")
          callpropvoid        QName(PackageNamespace("", "#0"), "setItems"), 1
    
          getlocal1
          iftrue              L90
    
          getlocal0
          getproperty         QName(PrivateNamespace("*", "_-042:_-Wc"), "_-0xr")
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "player_")
          getproperty         QName(PackageNamespace("", "#0"), "numStars_")
          callpropvoid        QName(PackageNamespace("", "#0"), "draw"), 1
    
          getlocal2
          dup
          iftrue              L89
    
          pop
          getlocal1
          convert_b
    L89:
          iffalse             L92
    
    L90:
          getlocal0
          callsupervoid       QName(PackageNamespace("", "#0"), "draw"), 0
    L92:
          returnvoid
         end ; code
        end ; body
       end ; method
      end ; trait
     end ; instance
     cinit
      refid "_-042:_-Wc/cinit"
      body
       maxstack 3
       localcount 1
       initscopedepth 9
       maxscopedepth 10
       code
        getlocal0
        pushscope
    
        returnvoid
       end ; code
      end ; body
     end ; method
    end ; class
    Thats all Folks...

    Please note that i use the LAST RABCDASM VERSION. If you can't compile please update RABCDASM (last version is able to compile old style code and new one too)
    Last edited by JustAnoobROTMG; 02-09-2013 at 06:46 PM.
    Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.


  13. The Following User Says Thank You to JustAnoobROTMG For This Useful Post:

    prisim (02-09-2013)

  14. #26
    ZacharyLy's Avatar
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    The only question i'm curious about is, how do we figure out which line to place these codes. Couldn't find a tutorial on it.

    Otherwise, thanks for the updated code!

    _-0hj

    Where do i find this? I couldn't find it anywhere...
    Last edited by ZacharyLy; 02-09-2013 at 07:10 PM.

  15. #27
    sengjie1999's Avatar
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    Can u make a tutorial on how to use the code??

  16. #28
    ZacharyLy's Avatar
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    I'm confused on where the code is inserted? I tried a couple different ways put keep getting errors when I reasssmble.

    I got it to work, put when I press the ''I'' key it shoots where my mouse is. Doesn't aim on mobs.

    I pasted the first code at line 8101..

    The directions for the 2nd code are a little light, I'm new to this whole thing.. Do I paste it AFTER/AFTER the code line

    Code:
    ..BEFORE..
    trait method QName(PackageNamespace("", "#0"), "_-0jh")
    ..AFTER..
    Last edited by ZacharyLy; 02-09-2013 at 07:51 PM.

  17. #29
    Cyeclops's Avatar
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    @JustAnoobROTMG

    Yeah i have tried several different ways e.g.

    why not using the good slash?


    client-1\client-1.main.asasm
    client-1/client-1.main.asasm
    ./client-1\client-1.main.asasm
    ./client-1 > client-1.main.asasm
    cat client-1 > client-1.main.asasm
    cat ./client-1 > client-1.main.asasm

    Somewhere amongst this I have somehow still created a client-1.main.abc and client-1.main.asasm file? but they havent merged into the client.swf because when I try to use the swf it is still in TESTING#11.1.0

    I'm going to start from the very start again, tedious as it might be, but if I am successful in completing this, I will be a very happy Mac user.

  18. #30
    Demon_Slaher's Avatar
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    Begers can't be choosers, so wait like everybody else MR #4 post
    i didn't beg or choose anything all i did was ask if someone can make it for me. I would make my own if i knew how.

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