Page 2 of 2 FirstFirst 12
Results 16 to 28 of 28
  1. #16
    IrineuMito's Avatar
    Join Date
    Sep 2017
    Gender
    male
    Posts
    68
    Reputation
    10
    Thanks
    9
    My Mood
    Doh
    Teria como att as addrs/offsets? pls...

  2. #17
    vaisefud3's Avatar
    Join Date
    Jun 2017
    Gender
    male
    Posts
    955
    Reputation
    10
    Thanks
    150
    My Mood
    Bored
    Quote Originally Posted by IrineuMito View Post
    Teria como att as addrs/offsets? pls...
    Vou pensar... Muito pouco retorno pra quantidade de addresses.
    Depois que eu terminar de atualizar meu hack eu vejo isso

  3. #18
    IrineuMito's Avatar
    Join Date
    Sep 2017
    Gender
    male
    Posts
    68
    Reputation
    10
    Thanks
    9
    My Mood
    Doh
    Quote Originally Posted by vaisefud3 View Post
    Vou pensar... Muito pouco retorno pra quantidade de addresses.
    Depois que eu terminar de atualizar meu hack eu vejo isso
    Pfv? meu CF não quer att men...

  4. #19
    vaisefud3's Avatar
    Join Date
    Jun 2017
    Gender
    male
    Posts
    955
    Reputation
    10
    Thanks
    150
    My Mood
    Bored
    Quote Originally Posted by IrineuMito View Post
    Pfv? meu CF não quer att men...
    Olha na área geral...

  5. #20
    96neko's Avatar
    Join Date
    Nov 2015
    Gender
    male
    Location
    00:25:B5:AA:01:1F
    Posts
    768
    Reputation
    10
    Thanks
    142
    My Mood
    Angelic
    Quote Originally Posted by CaiozinhoFC1 View Post
    se quiser eu te passo os endereços, nenhum problema
    test this d3d glow for me , i didn't test it yet myself cause i have no access to cf in japan and vpn is shitty asf here and i can't use it at work, give results back xD @vaisefud3

    Code:
    LPDIRECT3DVERTEXBUFFER9 Stream_Data;
    UINT Offset = 0;
    UINT iStride = 0, NumVerts = 0, PrimCount = 0, StartIndex = 0;
    typedef HRESULT(WINAPI* oDrawIndexedPrimitive)(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
    oDrawIndexedPrimitive pDrawIndexedPrimitive = NULL;
    HRESULT WINAPI DrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount)
    {
    
    	if (pDevice->GetStreamSource(0, &Stream_Data, &Offset, &iStride) == D3D_OK)
    		Stream_Data->Release();
    	if (menu->glow->isChecked())
    	{
    
    		if (iStride == 40 || iStride == 44)
    		{
    			DWORD dwOldZEnable;
    			pDevice->GetRenderState(D3DRS_ZENABLE, &dwOldZEnable);
    
    			if (dwOldZEnable == D3DZB_TRUE)
    			{
    				pDevice->SetRenderState(D3DRS_LIGHTING, false); //direct3d  lighting off
    				pDevice->SetRenderState(D3DRS_AMBIENT, D3DCOLOR_ARGB(255, 255, 0, 0)); // use any color you want
    				pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
    				pDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_NEVER);
    				pDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    				pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);
    				pDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);
    			}
    		}
    
    	}
    
    	return pDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }
    Last edited by 96neko; 12-14-2018 at 12:29 PM. Reason: tagged vaisefud3



  6. #21
    vaisefud3's Avatar
    Join Date
    Jun 2017
    Gender
    male
    Posts
    955
    Reputation
    10
    Thanks
    150
    My Mood
    Bored
    Quote Originally Posted by 96neko View Post
    test this d3d glow for me , i didn't test it yet myself cause i have no access to cf in japan and vpn is shitty asf here and i can't use it at work, give results back xD @vaisefud3

    Code:
    LPDIRECT3DVERTEXBUFFER9 Stream_Data;
    UINT Offset = 0;
    UINT iStride = 0, NumVerts = 0, PrimCount = 0, StartIndex = 0;
    typedef HRESULT(WINAPI* oDrawIndexedPrimitive)(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
    oDrawIndexedPrimitive pDrawIndexedPrimitive = NULL;
    HRESULT WINAPI DrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount)
    {
    
    	if (pDevice->GetStreamSource(0, &Stream_Data, &Offset, &iStride) == D3D_OK)
    		Stream_Data->Release();
    	if (menu->glow->isChecked())
    	{
    
    		if (iStride == 40 || iStride == 44)
    		{
    			DWORD dwOldZEnable;
    			pDevice->GetRenderState(D3DRS_ZENABLE, &dwOldZEnable);
    
    			if (dwOldZEnable == D3DZB_TRUE)
    			{
    				pDevice->SetRenderState(D3DRS_LIGHTING, false); //direct3d  lighting off
    				pDevice->SetRenderState(D3DRS_AMBIENT, D3DCOLOR_ARGB(255, 255, 0, 0)); // use any color you want
    				pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
    				pDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_NEVER);
    				pDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    				pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);
    				pDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);
    			}
    		}
    
    	}
    
    	return pDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }
    Ok, when I test I'll tell you
    Press thanks if I helped

    Xigncode Security:


  7. The Following User Says Thank You to vaisefud3 For This Useful Post:

    96neko (12-14-2018)

  8. #22
    96neko's Avatar
    Join Date
    Nov 2015
    Gender
    male
    Location
    00:25:B5:AA:01:1F
    Posts
    768
    Reputation
    10
    Thanks
    142
    My Mood
    Angelic
    Quote Originally Posted by vaisefud3 View Post
    Ok, when I test I'll tell you
    waiting for results



  9. #23
    IrineuMito's Avatar
    Join Date
    Sep 2017
    Gender
    male
    Posts
    68
    Reputation
    10
    Thanks
    9
    My Mood
    Doh
    @vaisefud3 Bro, meu esp tava funcionando antes da atualização agora tá dando erro de relatório, sabe oque pode ser?

  10. #24
    vaisefud3's Avatar
    Join Date
    Jun 2017
    Gender
    male
    Posts
    955
    Reputation
    10
    Thanks
    150
    My Mood
    Bored
    Quote Originally Posted by IrineuMito View Post
    @vaisefud3 Bro, meu esp tava funcionando antes da atualização agora tá dando erro de relatório, sabe oque pode ser?
    Pode ser address/offset errado.
    Coloque logs para saber onde é o problema.

  11. #25
    vaisefud3's Avatar
    Join Date
    Jun 2017
    Gender
    male
    Posts
    955
    Reputation
    10
    Thanks
    150
    My Mood
    Bored
    Quote Originally Posted by 96neko View Post
    test this d3d glow for me , i didn't test it yet myself cause i have no access to cf in japan and vpn is shitty asf here and i can't use it at work, give results back xD @vaisefud3

    Code:
    LPDIRECT3DVERTEXBUFFER9 Stream_Data;
    UINT Offset = 0;
    UINT iStride = 0, NumVerts = 0, PrimCount = 0, StartIndex = 0;
    typedef HRESULT(WINAPI* oDrawIndexedPrimitive)(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
    oDrawIndexedPrimitive pDrawIndexedPrimitive = NULL;
    HRESULT WINAPI DrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE PrimType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount)
    {
    
    	if (pDevice->GetStreamSource(0, &Stream_Data, &Offset, &iStride) == D3D_OK)
    		Stream_Data->Release();
    	if (menu->glow->isChecked())
    	{
    
    		if (iStride == 40 || iStride == 44)
    		{
    			DWORD dwOldZEnable;
    			pDevice->GetRenderState(D3DRS_ZENABLE, &dwOldZEnable);
    
    			if (dwOldZEnable == D3DZB_TRUE)
    			{
    				pDevice->SetRenderState(D3DRS_LIGHTING, false); //direct3d  lighting off
    				pDevice->SetRenderState(D3DRS_AMBIENT, D3DCOLOR_ARGB(255, 255, 0, 0)); // use any color you want
    				pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
    				pDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_NEVER);
    				pDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    				pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);
    				pDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL);
    			}
    		}
    
    	}
    
    	return pDrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }
    Just tried that, it's an wallhack + fullbright, no glow hahah. Also, only the knife became red.

  12. #26
    96neko's Avatar
    Join Date
    Nov 2015
    Gender
    male
    Location
    00:25:B5:AA:01:1F
    Posts
    768
    Reputation
    10
    Thanks
    142
    My Mood
    Angelic
    Quote Originally Posted by vaisefud3 View Post
    Just tried that, it's an wallhack + fullbright, no glow hahah. Also, only the knife became red.
    then i'll send u the other one , wanted to see if this works in CF , it works in another game so...



  13. #27
    vaisefud3's Avatar
    Join Date
    Jun 2017
    Gender
    male
    Posts
    955
    Reputation
    10
    Thanks
    150
    My Mood
    Bored
    Quote Originally Posted by 96neko View Post
    then i'll send u the other one , wanted to see if this works in CF , it works in another game so...
    Okay //msgshort
    Press thanks if I helped

    Xigncode Security:


  14. #28
    Userwemp's Avatar
    Join Date
    Feb 2018
    Gender
    male
    Posts
    65
    Reputation
    36
    Thanks
    3
    Olá, @vaisefud3
    Pode mandar os endereços atualizados do mês de Dezembro? obrigado, valeu.

Page 2 of 2 FirstFirst 12

Similar Threads

  1. Logger Setembro - 2018 [BONUS]
    By M4Z3 in forum CrossFire Latin America / Brazil Hack Source Code
    Replies: 11
    Last Post: 10-03-2018, 05:05 AM
  2. Logger Agosto 2018
    By vaisefud3 in forum CrossFire Latin America / Brazil Hack Source Code
    Replies: 17
    Last Post: 09-04-2018, 02:53 PM
  3. Logger Julho 2018
    By vaisefud3 in forum CrossFire Latin America / Brazil Hack Source Code
    Replies: 26
    Last Post: 07-27-2018, 05:28 PM
  4. [Release] Addy Logger [05/04/2018]
    By M4Z3 in forum CrossFire Hack Coding / Programming / Source Code
    Replies: 8
    Last Post: 04-08-2018, 09:18 AM
  5. Logger após atualização 23/01/2018
    By vaisefud3 in forum CrossFire Latin America / Brazil Hack Source Code
    Replies: 0
    Last Post: 01-23-2018, 07:43 AM