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  1. #16
    Helepheil's Avatar
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    Quote Originally Posted by ILikePie550 View Post
    Oh yeah, Add "respawn_entities" to the fun list D:
    It's fun messing with legitimates.
    I WILL do that now.

  2. #17
    darkwar4ever's Avatar
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    Don't feel like updating my thread.

    Code:
    cc_set_sub_weapon javelin_lvl2 999 //Fine spears
    cc_set_sub_weapon handbomb_lvl2 999 //Fine bombs
    cc_set_sub_weapon mining_bomb 999 //Mining Bombs
    cc_set_sub_weapon snowball 999 //Snowballs
    cc_set_sub_weapon sticky_bomb_lvl1 999 //Sticky Bombs
    cc_set_sub_weapon flashbang 999 //Palalas
    cc_set_sub_weapon hookshot 999 //Hooks
    cc_set_sub_weapon javelin_piercing_catacomb 999 //Catacomb Spears for Glas
    hand_bomb_detonate_by_throw_delay 0.1; //Instant finebomb explode
    mining_bomb_detonate_by_throw_delay 0.1; //Instant mining bomb explode
    flashbang_detonate_by_throw_delay 0.1; //Instant palala explode
    
    cc_spawn_golden_ball 3 9999999; //Spawns 3 golden balls that can instantly kill, use primary smash for aim
    
    cc_fill_all_items //refill all items
    cc_play_emotion 7 //sit down
    cc_mailbox_ui //mailbox toggle
    show_mini_shop //show minishop
    hide_mini_shop //close minishop
    
    plr_falling_motion_minimum_height 8000 //Lemmings (walk off platforms) - It's freaking hilarious when used with gravity.
    
    changemap_to_current_random_sector //reload map
    changemap_to_next_random_sector //skip map
    changelevel 2 //skip current map
    changelevel2 //skip current map
    
    cc_change_figure_height 0.1 //tiny height
    cc_change_figure_height 1 //normal height
    cc_change_figure_height 3 //tall height
    
    cc_change_figure_bust 3 //bust size modifier
    
    host_timescale 1 //1x game speed
    host_timescale 2 //2x game speed
    host_timeplus 1 //Skips a small portion of gametime [experiment yourself!]
    
    sv_gravity 800 //Original Gravity
    sv_gravity 0 //No gravity
    sv_gravity -800 //Inverse gravity
    
    phys_timescale 0.1 //slows down all physical objects except NPCs and Player
    
    current_combat_difficulty 1 //changes difficulty to normal but sticks with original selected in mission selection (mobs have more hp, boss hp bar displays)
    //1 is normal, 2 is hard, 3 is hero
    
    campfire_ignite_num_required_props 0 //no wood required fire
    campfire_status_effect_radius 3000 //huge radius fire
    campfire_status_effect_enable_time 1 //instant fire buff
    plr_search_campfire_anvildistance 0 //disable anvil search (I use this while fishing, anvils are just annoying.)
    
    mp_friendlyfire 1 //Friendly Fire on
    mp_friendlyfire 0 //Friendly Fire off
    
    "cc_enter_colhen_from_rochest"
    "cc_enter_rochest_from_colhen"
    "cheat_set_armor_condition -1 100"
    
    cc_clear_all_ent //Clear map of all entities
    respawn_entities //crashes map
    
    
    kill //eum. ok.
    
    Useless
    cc_efx [efx]//sparkles
    cc_random //Random caption from cutscenes.
    CreateHairball 1 //creates random hairballs.
    name [name] //changes your name
    portal [number] //opens up a ch0 portal
    Last edited by darkwar4ever; 06-18-2011 at 10:57 AM.

  3. The Following User Says Thank You to darkwar4ever For This Useful Post:

    Valmere (06-23-2011)

  4. #18
    HaxAttaxxx's Avatar
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    Quote Originally Posted by hitman265 View Post
    Good job.. now nex spy will rat more commands out till we got to 0... nevertheless contributing..
    Party pooper

  5. #19
    Helepheil's Avatar
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    Quote Originally Posted by darkwar4ever View Post
    Don't feel like updating my thread.

    Code:
    cc_set_sub_weapon javelin_lvl2 999 //Fine spears
    cc_set_sub_weapon handbomb_lvl2 999 //Fine bombs
    cc_set_sub_weapon mining_bomb 999 //Mining Bombs
    cc_set_sub_weapon snowball 999 //Snowballs
    cc_set_sub_weapon sticky_bomb_lvl1 999 //Sticky Bombs
    cc_set_sub_weapon flashbang 999 //Palalas
    cc_set_sub_weapon hookshot 999 //Hooks
    cc_set_sub_weapon javelin_piercing_catacomb 999 //Catacomb Spears for Glas
    hand_bomb_detonate_by_throw_delay 0.1; //Instant finebomb explode
    mining_bomb_detonate_by_throw_delay 0.1; //Instant mining bomb explode
    flashbang_detonate_by_throw_delay 0.1; //Instant palala explode
    
    cc_spawn_golden_ball 3 9999999; //Spawns 3 golden balls that can instantly kill, use primary smash for aim
    
    cc_fill_all_items //refill all items
    cc_play_emotion 7 //sit down
    cc_mailbox_ui //mailbox toggle
    show_mini_shop //show minishop
    hide_mini_shop //close minishop
    
    plr_falling_motion_minimum_height 8000 //Lemmings (walk off platforms) - It's freaking hilarious when used with gravity.
    
    changemap_to_current_random_sector //reload map
    changemap_to_next_random_sector //skip map
    changelevel 2 //skip current map
    changelevel2 //skip current map
    
    cc_change_figure_height 0.1 //tiny height
    cc_change_figure_height 1 //normal height
    cc_change_figure_height 3 //tall height
    
    cc_change_figure_bust 3 //bust size modifier
    
    host_timescale 1 //1x game speed
    host_timescale 2 //2x game speed
    host_timeplus 1 //Skips a small portion of gametime [experiment yourself!]
    
    sv_gravity 800 //Original Gravity
    sv_gravity 0 //No gravity
    sv_gravity -800 //Inverse gravity
    
    phys_timescale 0.1 //slows down all physical objects except NPCs and Player
    
    current_combat_difficulty 1 //changes difficulty to normal but sticks with original selected in mission selection (mobs have more hp, boss hp bar displays)
    //1 is normal, 2 is hard, 3 is hero
    
    campfire_ignite_num_required_props 0 //no wood required fire
    campfire_status_effect_radius 3000 //huge radius fire
    campfire_status_effect_enable_time 1 //instant fire buff
    plr_search_campfire_anvildistance 0 //disable anvil search (I use this while fishing, anvils are just annoying.)
    
    mp_friendlyfire 1 //Friendly Fire on
    mp_friendlyfire 0 //Friendly Fire off
    
    "cc_enter_colhen_from_rochest"
    "cc_enter_rochest_from_colhen"
    "cheat_set_armor_condition -1 100"
    
    cc_clear_all_ent //Clear map of all entities
    respawn_entities //crashes map
    
    
    kill // DOES SOMETHING AWESOME
    
    Useless
    cc_efx [efx]//sparkles
    cc_random //Random caption from cutscenes.
    CreateHairball 1 //creates random hairballs.
    name [name] //changes your name
    portal [number] //opens up a ch0 portal
    SHH! You're not supposed to tell them that Kill Kills themselves!!

  6. #20
    Pie's Avatar
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    Why does CreateHairball 1 still work >.>

  7. #21
    darkwar4ever's Avatar
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    ^- Lol.

    Btw, you can still alias if you feel like it.

    edit: Did not see Pie's thread.
    Last edited by darkwar4ever; 06-18-2011 at 11:04 AM.

  8. #22
    Pie's Avatar
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    Quote Originally Posted by darkwar4ever View Post
    ^- Lol.

    Btw, you can still alias if you feel like it.

    edit: Did not see Pie's thread.
    Aw you could still keep it up >.<

  9. #23
    Hitman 47's Avatar
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    I tried testing the unlimited trans thing.... the result i got was disappointing .
    Bcaz it still works except that fact that u cnt transform multiple time to get the exp.
    For ex if you are a pladain u trans once legit n u tried to trans again with the command it wont work.. but if u trans pladin then trans to DK with the command it works.. QQ need an exp exploit again..

  10. #24
    darkwar4ever's Avatar
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    Quote Originally Posted by hitman265 View Post
    I tried testing the unlimited trans thing.... the result i got was disappointing .
    Bcaz it still works except that fact that u cnt transform multiple time to get the exp.
    For ex if you are a pladain u trans once legit n u tried to trans again with the command it wont work.. but if u trans pladin then trans to DK with the command it works.. QQ need an exp exploit again..
    :L Yeah, well.

    I wish that there weren't so many commands that were protected.

  11. #25
    awhhchu's Avatar
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    Quote Originally Posted by ILikePie550 View Post
    Oh yeah, Add "respawn_entities" to the fun list D:
    It's fun messing with legitimates.
    where do we use this? I tried this and my client crashed lol

  12. #26
    Mandango's Avatar
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    Haven't been keeping up with the news lately but isn't all this stuff detected?

    Has anyone been using these commands and not been banned because of leaderboards?

  13. #27
    darkwar4ever's Avatar
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    Quote Originally Posted by awhhchu View Post
    where do we use this? I tried this and my client crashed lol
    Crashes map/boat. Usually the host DCs first.

    Good for breaking up fishing boats, lets say someone fishes up your violent fishie and u mad.

    respawn_entities

    no one gets fishy.

    ???

  14. #28
    Pie's Avatar
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    Quote Originally Posted by darkwar4ever View Post
    Crashes map/boat. Usually the host DCs first.

    Good for breaking up fishing boats, lets say someone fishes up your violent fishie and u mad.

    respawn_entities

    no one gets fishy.

    ???
    Yeah I do it in legitimate dungeon parties. It crashes/kicks the host.

  15. #29
    Mad_Scientist's Avatar
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    Quote Originally Posted by hitman265 View Post
    I tried testing the unlimited trans thing.... the result i got was disappointing .
    Bcaz it still works except that fact that u cnt transform multiple time to get the exp.
    For ex if you are a pladain u trans once legit n u tried to trans again with the command it wont work.. but if u trans pladin then trans to DK with the command it works.. QQ need an exp exploit again..
    On a related note, I bound
    bind "F6" "plr_play_overlay_sequence dark_knight_transformation_begin_1"
    bind "F7" "plr_play_overlay_sequence dark_knight_transformation_begin_2"
    thinking ok "F6" for DK level 1 and "F7" for DK level 2
    Well, F6 works unlimited (though with short duration)
    The "weirdness" is with the F7 bind... it works the first time if you go F6 then F7 you hit DK level 2. Once you've used it up and it's on cooldown, it only changes you to DK level1 after that but it has unlimited duration.

    Here is where it gets tricky... if you play around with the combination of F6 and F7 (like pressing F6 then F7 then F6 again, or F7 then F6 etc etc etc) you can have different effects. FOR EXAMPLE, I had already used my level 2 DK transformation up. I got to the last room on the map, and did a combination of F6/F7, and it put me as DK level 1 (in appearance) but I noticed I had the HP of when I'm level 2... then I zoned and guess what? I appeared as DK level 2 in the next map when I spawned in!!! So their seems to be a way to "glitch it" into unlimited level 2 transformations, and unlimited + unlimited duration level 1 transformations... I'm still experimenting to figure the specifics on glitching it.

    This doesn't help though with "unlimited trans xp" of course.


    My respect and gratitude to the following members for their contributions and frequently helping others:
    Hell_Demon, Sid, Dank, Pie, Doomsday.today, LordInferno




    "You're here because you know something. What you know you can't explain, but you feel it. You've felt it your entire life, that there's something wrong with the world. You don't know what it is, but it's there, like a splinter in your mind, driving you mad."
    ~Morpheus


    “The whole religious complexion of the modern world is due to the absence from Jerusalem of a lunatic asylum.”
    ~ Thomas Paine

  16. #30
    Helepheil's Avatar
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    Quote Originally Posted by ILikePie550 View Post
    Yeah I do it in legitimate dungeon parties. It crashes/kicks the host.
    My goal in life is to get to a lvl able to do Titan so I can join a party, almost kill him (within a quarter of a bar) CRASH!

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