View Poll Results: Have you been banned?

Voters
93. This poll is closed
  • Yes

    70 75.27%
  • No + I've hacked in the last 2 Months.

    11 11.83%
  • No/I haven't used a hack recently.

    12 12.90%
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Results 16 to 28 of 28
  1. #16
    wuat's Avatar
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    Quote Originally Posted by MeepDarknessMeep View Post
    Well would it still be detected if I crypted it? I found this auto crypter a few days ago...
    Probably would be fine

  2. #17
    iMythik's Avatar
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    That's why you don't use Winject,
    I'm using wuat's, and dcinjector
    I'm hacking just fine.
    got my account back

  3. #18
    wuat's Avatar
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    Quote Originally Posted by iMythik View Post
    That's why you don't use Winject,
    I'm using wuat's, and dcinjector
    I'm hacking just fine.
    Chances are he's doing something really dumb like checking the process name to detect it, he did that before

    Code:
    GMod "Anti-Cheat" Analysis
    The anti-cheat in Garry’s Mod resides entirely in client.dll. It all begins in CGarrysMod::LevelInit(). Given a random 1 in 100 chance and that the user is not in singleplayer, the anti-cheat will engage after 30 to 360 seconds. However, if g_bHighPriBigEye is true, there is a 1 in 3 chance the anti-cheat will engage after 20 to 60 seconds. g_bHighPriBigEye is set to true in the Lua function Surface.CreateFont() if the argument new_font_name matches the pattern /shm.n.+/. This targets a private cheat for Garry’s Mod  known as SethHack, since  it creates a font called “shmenufont”. 
    The second part of the anti-cheat resides in CGarrysMod::PaintVGUIOverlay(), which calls a function every frame that will calls the main anti-cheat routine under the following conditions:
    The time set in LevelInit() has passed.
    The user is not in the menu.
    The user is not in singleplayer.
    The user is not in the Sandbox gamemode.
    The main routine hasn’t been executed before.
            The main routine of the anti-cheat assembles a payload and sends it over insecure HTTP as application/x-www-form-urlencoded to https://api.garrysmod.com/stats/001/ (obfuscated using ROT13 in the executable). The payload consists of:
    The API version.
    A chunk of data consisting of the user’s process list (and their loaded modules) encoded in JSON and the game’s console log, obfuscated using a cipher mostly equivalent to XORing with 0x40.
    The user’s 64-bit Steam ID.
    A screenshot of the game, compressed with JPEG, encoded in Base64.
    Certain processes will be excluded from the process list if their executable names match one of the following:
    tsvncache.exe
    spotify.exe
    tortoiseproc.exe
    skype.exe
    rundll32.exe
    system
    mspdbsrv.exe
    devenv.exe
    googlecrashhandler64.exe
    googlecrashhandler.exe
    fraps64.dat
    presentationfontcache.exe
    ccc.exe
    wmpnetwk.exe
    mom.exe
    adobearm.exe
    jusched.exe
    *******.exe
    spotifywebhelper.exe
    msseces.exe
    puush.exe
    fraps.exe
    explorer.exe
    taskeng.exe
    dwm.exe
    searchindexer.exe
    wlidsvcmM.exe
    mdnsresponder.exe
    spoolsv.exe
    conhost.exe
    nvvsvc.exe
    nvxdsync.exe
    atieclxx.exe
    winlogon.exe
    atiesrxx.exe
    lsm.exe
    lsass.exe
    services.exe
    csrss.exe
    wininit.exe
    smss.exe
    [system process]
    svchost.exe
    chrome.exe
            From this analysis, we can conclude that this is literally the most retarded shit ever. The fact that it has caught SethHack users is fucking hilarious. Why?
    You can block the HTTP request (so easy even Garry could do it, maybe) and absolutely nothing will happen.
    You can hide processes from the process list scan by simply renaming them to something from the whitelist (a.k.a. Garry’s process list).
    It primarily targets SethHack. It’s just a matter of time before someone less retarded than Seth, Avaster, or Flapadar starts selling a private cheat.
    Because of the use of URL and Base64 encoding, the payload ends up being unnecessarily huge. Like, 1.6 times larger than it should be. Garry doesn’t know how to send binary data over HTTP it seems.
    The payload is not authenticated, unless it’s done out-of-band from the HTTP request. Massive abuse potential, and no way of validating the data.
    BONUS! Garry doesn’t know what the XOR operator is either, so he ends up implementing his cipher using conditionals and arithmetic.
    
    Published by Google Docs–Report Abuse–Updated automatically every 5 minutes

  4. #19
    oSkill's Avatar
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    Got banned for cheat engine D:

  5. #20
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    Quote Originally Posted by iMythik View Post
    I'm banned too, sadly.
    That doesn't mean I'll stop developing hacks, I have an alt
    Glad to hear this.

  6. #21
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    Quote Originally Posted by Kasiiic View Post
    Glad to hear this.
    Me toooo

  7. #22
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    Oh...Well?
    Last edited by iistabii; 07-05-2013 at 09:38 PM.

  8. #23
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    I just make about 20 steam accounts all i got to do now is buy da games

  9. #24
    TheyCallMeDaz's Avatar
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    Lol 65 people said they were banned.

    I've been cheating my ass off and I'm not banned.

  10. #25
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    I haven't hacked in the last week and i got banned ;( maybye because i didn't removed the lua folder before starting the game ;( ;(

  11. #26
    makee's Avatar
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    banned BUT i havent used a hack recently.... not in 2 weeks




  12. #27
    Liquidsocks's Avatar
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    The bans were gathered over time but only now you have been banned.

  13. #28
    Genesis's Avatar
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    There is a thread for this:
    https://www.mpgh.net/forum/713-garrys...ed-thread.html

    /closed

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