*This Tutorial Was Designed For Noobs*
Requirements:
-Model Edit
-Drigien's LTB to LTA File Changer
-RezExtract
-RezInject (Optional: If You Are Using .Rez files instead of Folders)
Download Model Edit:
http://www.mpgh.net/forum/210-combat...odel-edit.html
Download Drigien's LTB to LTA File Changer:
http://www.mpgh.net/forum/210-combat...ta-v2-4-a.html
Step 1) RezExtact the folder your gun is in. We will be using the M16A3 as an example.
GUNS_M_PV_AR - Assault Rifles
GUNS_M_PV_LAUNCHER - Flamethrower, LAW, RPG, and other explosive launchers.
GUNS_M_PV_MELEE - Swords and Knives Reside Here
GUNS_M_PV_MG - Machine Guns
GUNS_M_PV_PISTOL - Pistols and Hanguns
GUNS_M_PV_SG - Shotguns
GUNS_M_PV_SMG - Submachine Guns
GUNS_M_PV_SR - Sniper Rifles
GUUNS_M_PV_THROWING - Grenades
Step 2) Find the Anibase or ANI_G_ of your file. In our example, the file name is ANI_G_M16A3_SH****B. Copy this file to your clipboard.
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Step 3) Paste the file into your LTB to LTA Converter, and drag it over the top of it.
It should say "+Open With LTB to LTA"
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Step 4) Open ANI_G_M16A3_SH****a (Or Your File) in Model Edit.
Step 5) Click "Fire_0" and go to the "Animation" tab on the top of the program. Click on "Set Animation Length"
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Step 6) Change the Animation Length to anywhere from 1 to Anywhere. One is the fastest possible, and the higher the number the slower it fires.
*Hint: The Minigun Fires At 27, Which Uses 100 Ammo In Seconds*
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Step 7) Do Steps 5 and 6 to "Fire_1"
*Hint: Set Fire_1 to the same number as Fire_0*
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Step 8) When your done, go to the top left and hit "File > Compile"
Then say "Ok"
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Step 9 A) Move your newly compiled ****B file into your folder where it orignally was.
Step 9 B) Use RezInject to inject the newly compiled ****B file into your folder where it originally was.
Step 10) Use The Gun Ingame
M16A3:
(Has Extra Mods, But Contains The ROF Change)
(Rate of Fire: 90)
Tips:
-Does CA Crash when you pull out or fire the modded gun? Try the tutorial again.
-A Good Fire Rate Is About
:
ARs: 70-100
SMGs: 60-80
SRs: 200-240
SGs: 100-150
Pistols: 100-150
LAW and RPG: 70-90
Machine Guns: 80-100 (Fireteam)
Melee: 1-10 (Best Super Knife)