@swatfx
so i can just do
if(hack1 && *(int*) 0x37843B2C == 1){
hack on
}else{
hack off
}
which is same as urs... just not a function.
I just check if Gamestatus = 1
because 1= ingame
anything else = not in game
why make things more complicated when they don't need to be?
my code:
Code:bool bIngame(bool) { if( *(int*) 0x37843B2C == 1) return true; else return false; } if (bIngame(true)) //do hack else //don't
@swatfx
so i can just do
if(hack1 && *(int*) 0x37843B2C == 1){
hack on
}else{
hack off
}
which is same as urs... just not a function.
yes...............................
@swatfx
I think I officially have no life....
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lol , i tell you Gordon Release this Function and kotentopf use it -.-"
Look here : https://www.mpgh.net/forum/207-combat...ml#post2670782
mine work and i use caflame's method![]()
isingame works fine for me...