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  1. #31
    xxx10tacion's Avatar
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    m4 spray so useless ffs
    fix it

  2. #32
    astroooo's Avatar
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    thanks a lot

  3. #33
    AirierObverse's Avatar
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    need help with the m4 recoil it goes to the right way too much, tried editing the script but i cant find where it is and trying to fix

  4. #34
    longtam6's Avatar
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    Can I use this script for faceit AC on?

  5. #35
    Adi2071's Avatar
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    Great Job. I need deagle pattern to ez 1tap . Please Help me.

  6. #36
    Adi2071's Avatar
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    Quote Originally Posted by longtam6 View Post
    Can I use this script for faceit AC on?

    yes, you can use this script on faceit AC.

  7. #37
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    hi bro. Update new version Please.
    Change aspect ratio and sensivity pls.
    Aspect Ratio: 4:3
    Sensitivity: 1.7

  8. #38
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    How is work ?

    Thank for the script but how you activate it on game ?

  9. #39
    Adi2071's Avatar
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    Quote Originally Posted by IIKnivesII View Post
    Thank for the script but how you activate it on game ?
    Key G4 on mouse you can ON/OFF script.

    - - - Updated - - -

    Quote Originally Posted by erdoganavni1 View Post
    hi bro. Update new version Please.
    Change aspect ratio and sensivity pls.
    Aspect Ratio: 4:3
    Sensitivity: 1.7
    Test my version this script. I use 400dpi, 1000Hz, 1.7 sensitivity and 1024x768 resolution.

    Code:
    --[[
    Adi2071 CS:GO No-Recoil for Logitech mouse
    /!\ TO DO /!\
    - For Logitech Game Software:
    400 DPI 
    1000 HZ
    - For Windows:
    Sensitivity: 6
    Pointer Precision: OFF
    - For CS:GO:
    Aspect Ratio: 4:3
    Sensitivity: 1.7
    Raw Input: ON
    Mouse Acceleration: OFF
    Weapon Supported: AK47/M4A4/DEAGLE = ALL PISTOLS, AWP, SCOUT
    GLHF :D
    --]]
    
    
    -- [[ KEYS SETUP ]] --
    local Activation_Key = 4 -- key to activate / deactivate the script, default 4 = G4
    local Selection_Key = 5 -- Key to choose weapons, default 6 = precision key
    -- [[ KEYS SETUP ]] --
    
    -- [[ PATTERNS ]] --
    local AK47_Pattern = { 
       { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 5 }, { x = 0, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 7 }, { x = 0, y = 8 }, { x = 0, y = 7 }, { x = 0, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 8 }, { x = -2, y = 8 }, { x = 1, y = 7 }, { x = 3, y = 7 }, { x = 6, y = 7 }, { x = 6, y = 7 }, { x = 6, y = 7 }, { x = 0, y = 7 }, { x = 1, y = 7 }, { x = 2, y = 7 }, { x = 2, y = 8 }, { x = 2, y = 8 }, { x = 2, y = 9 }, { x = -3, y = -4 }, { x = -8, y = -1 }, { x = -15, y = -1 }, { x = -15, y = -1 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -1, y = 1 }, { x = 4, y = 2 }, { x = 4, y = 2 }, { x = 5, y = 1 }, { x = -5, y = 1 }, { x = -5, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 0 }, { x = -5, y = 0 }, { x = -3, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = -2, y = 1 }, { x = 6, y = 1 }, { x = 8, y = 2 }, { x = 14, y = 2 }, { x = 15, y = 2 }, { x = 1, y = 2 }, { x = 1, y = 2 }, { x = 1, y = 1 }, { x = 1, y = 1 }, { x = 5, y = 1 }, { x = 6, y = 1 }, { x = 6, y = 1 }, { x = 6, y = 1 }, { x = 6, y = -1 }, { x = 10, y = -1 }, { x = 10, y = -2 }, { x = 10, y = -3 }, { x = 0, y = -5 }, { x = 0, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 1 }, { x = 0, y = 2 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 3, y = 1 }, { x = 3, y = -1 }, { x = 3, y = -1 }, { x = 0, y = 0 }, { x = -3, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -7, y = 0 }, { x = -7, y = 0 }, { x = -8, y = 0 }, { x = -8, y = -2 }, { x = -15, y = -3 }, { x = -16, y = -5 }, { x = -18, y = -7 }, { x = 0, y = 0 }, { x = 0, y = 0 },
    }
    local DEAGLE_Pattern = { 
       { x = 0, y = 0 }, { x = 0, y = 2 }, { x = 0, y = 1 },
    }
    local M4A4_Pattern = { 
       { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 4 }, { x = 0, y = 5 }, { x = 0, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 5 }, { x = 0, y = 2 }, { x = 0, y = 5 }, { x = 0, y = 2 }, { x = 0, y = 5 }, { x = 0, y = 6 }, { x = -1, y = 9 }, { x = 0, y = 8 }, { x = 1, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 8 }, { x = 1, y = 8 }, { x = 2, y = 7 }, { x = 2, y = 7 }, { x = 3, y = 4 }, { x = 4, y = -1 }, { x = 4, y = -1 }, { x = 4, y = -1 }, { x = 3, y = 1 }, { x = 3, y = 1 }, { x = 3, y = 1 }, { x = 1, y = 1 }, { x = 0, y = 1 }, { x = -3, y = 1 }, { x = -5, y = 1 }, { x = -8, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = 1, y = -1 }, { x = 1, y = -1 }, { x = 2, y = -1 }, { x = 2, y = 2 }, { x = 2, y = 2 }, { x = 2, y = 1 }, { x = 0, y = 1 }, { x = -2, y = 1 }, { x = -2, y = 1 }, { x = -2, y = 1 }, { x = -4, y = -1 }, { x = -4, y = -1 }, { x = -2, y = 1 }, { x = 2, y = 1 }, { x = 4, y = 1 }, { x = 8, y = 0 }, { x = 14, y = 0 }, { x = 18, y = 0 }, { x = 0, y = 0 }, { x = -2, y = 0 }, { x = 0, y = 0 }, { x = 5, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 5, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 5, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 0, y = -1 }, { x = 2, y = -1 }, { x = -5, y = 3 }, { x = -5, y = 3 }, { x = -3, y = 2 }, { x = -3, y = 1 }, { x = 4, y = 2 }, { x = 8, y = 1 }, { x = 12, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 },
    }
    -- [[ PATTERNS ]] --
    
    -- [[ SCRIPT ]] --
    local function RetrieveWeaponName(weapon,act)
       if weapon == 1 then 
          return"AK47"
       elseif weapon == 2 then
          return"DEAGLE"
    	elseif weapon == 3 then
          return"M4A4"
       end
       if act then
          return"ON"
       else
          return"OFF"
       end
    end
    local function OutputLogs(weapon, act)
       OutputLogMessage(RetrieveWeaponName(weapon,act).."\n");
       OutputDebugMessage(RetrieveWeaponName(weapon,act).."\n");
       ClearLCD();
       OutputLCDMessage(RetrieveWeaponName(weapon,act));
    end
    local Spray_Randomize = math.random(29,29)
    local Recoil_Activator,R_Weapon_Selector = false,0
    EnablePrimaryMouseButtonEvents(true);
    function OnEvent(event, arg)
       if (event == "MOUSE_BUTTON_PRESSED" and arg == Activation_Key) then
          Recoil_Activator = not Recoil_Activator
          OutputLogs(nil,Recoil_Activator)
       end
       if Recoil_Activator then
          if (event == "MOUSE_BUTTON_PRESSED" and arg == Selection_Key) then
             if R_Weapon_Selector >= 3 then R_Weapon_Selector = 0 end
             R_Weapon_Selector = R_Weapon_Selector + 1
             OutputLogs(R_Weapon_Selector,nil)
          end
          if (R_Weapon_Selector == 1) and IsMouseButtonPressed(1) then
             for i = 1, #AK47_Pattern do
                if IsMouseButtonPressed(1) then
                   Sleep(Spray_Randomize)
                   MoveMouseRelative( AK47_Pattern[i].x, AK47_Pattern[i].y )
                end
             end
          end
          if (R_Weapon_Selector == 2) and IsMouseButtonPressed(1) then
             for i = 1, #DEAGLE_Pattern do
                if IsMouseButtonPressed(1) then
                   Sleep(Spray_Randomize)
                   MoveMouseRelative( DEAGLE_Pattern[i].x, DEAGLE_Pattern[i].y )
                end
             end
          end
    if (R_Weapon_Selector == 3) and IsMouseButtonPressed(1) then
             for i = 1, #M4A4_Pattern do
                if IsMouseButtonPressed(1) then
                   Sleep(Spray_Randomize)
                   MoveMouseRelative( M4A4_Pattern[i].x, M4A4_Pattern[i].y )
                end
             end
          end
       end
    end
    -- [[ SCRIPT ]] --
    Last edited by Adi2071; 10-14-2018 at 06:56 AM.

  10. #40
    MacroSkill's Avatar
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    the shooting is not good (((1920x1080

  11. #41
    Adi2071's Avatar
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    What is the best Spray_Randomize delay? I use 1024x 4:3 streched.

  12. #42
    longtam6's Avatar
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    Quote Originally Posted by Adi2071 View Post
    Key G4 on mouse you can ON/OFF script.

    - - - Updated - - -



    Test my version this script. I use 400dpi, 1000Hz, 1.7 sensitivity and 1024x768 resolution.

    Code:
    --[[
    Adi2071 CS:GO No-Recoil for Logitech mouse
    /!\ TO DO /!\
    - For Logitech Game Software:
    400 DPI 
    1000 HZ
    - For Windows:
    Sensitivity: 6
    Pointer Precision: OFF
    - For CS:GO:
    Aspect Ratio: 4:3
    Sensitivity: 1.7
    Raw Input: ON
    Mouse Acceleration: OFF
    Weapon Supported: AK47/M4A4/DEAGLE = ALL PISTOLS, AWP, SCOUT
    GLHF :D
    --]]
    
    
    -- [[ KEYS SETUP ]] --
    local Activation_Key = 4 -- key to activate / deactivate the script, default 4 = G4
    local Selection_Key = 5 -- Key to choose weapons, default 6 = precision key
    -- [[ KEYS SETUP ]] --
    
    -- [[ PATTERNS ]] --
    local AK47_Pattern = { 
       { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 5 }, { x = 0, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 7 }, { x = 0, y = 8 }, { x = 0, y = 7 }, { x = 0, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 8 }, { x = -2, y = 8 }, { x = 1, y = 7 }, { x = 3, y = 7 }, { x = 6, y = 7 }, { x = 6, y = 7 }, { x = 6, y = 7 }, { x = 0, y = 7 }, { x = 1, y = 7 }, { x = 2, y = 7 }, { x = 2, y = 8 }, { x = 2, y = 8 }, { x = 2, y = 9 }, { x = -3, y = -4 }, { x = -8, y = -1 }, { x = -15, y = -1 }, { x = -15, y = -1 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -1, y = 1 }, { x = 4, y = 2 }, { x = 4, y = 2 }, { x = 5, y = 1 }, { x = -5, y = 1 }, { x = -5, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 0 }, { x = -5, y = 0 }, { x = -3, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = -2, y = 1 }, { x = 6, y = 1 }, { x = 8, y = 2 }, { x = 14, y = 2 }, { x = 15, y = 2 }, { x = 1, y = 2 }, { x = 1, y = 2 }, { x = 1, y = 1 }, { x = 1, y = 1 }, { x = 5, y = 1 }, { x = 6, y = 1 }, { x = 6, y = 1 }, { x = 6, y = 1 }, { x = 6, y = -1 }, { x = 10, y = -1 }, { x = 10, y = -2 }, { x = 10, y = -3 }, { x = 0, y = -5 }, { x = 0, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = -5, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 1 }, { x = 0, y = 2 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 2 }, { x = 0, y = 2 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 3, y = 1 }, { x = 3, y = -1 }, { x = 3, y = -1 }, { x = 0, y = 0 }, { x = -3, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -4, y = 0 }, { x = -7, y = 0 }, { x = -7, y = 0 }, { x = -8, y = 0 }, { x = -8, y = -2 }, { x = -15, y = -3 }, { x = -16, y = -5 }, { x = -18, y = -7 }, { x = 0, y = 0 }, { x = 0, y = 0 },
    }
    local DEAGLE_Pattern = { 
       { x = 0, y = 0 }, { x = 0, y = 2 }, { x = 0, y = 1 },
    }
    local M4A4_Pattern = { 
       { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 4 }, { x = 0, y = 5 }, { x = 0, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 5 }, { x = 0, y = 2 }, { x = 0, y = 5 }, { x = 0, y = 2 }, { x = 0, y = 5 }, { x = 0, y = 6 }, { x = -1, y = 9 }, { x = 0, y = 8 }, { x = 1, y = 6 }, { x = 0, y = 7 }, { x = 0, y = 8 }, { x = 1, y = 8 }, { x = 2, y = 7 }, { x = 2, y = 7 }, { x = 3, y = 4 }, { x = 4, y = -1 }, { x = 4, y = -1 }, { x = 4, y = -1 }, { x = 3, y = 1 }, { x = 3, y = 1 }, { x = 3, y = 1 }, { x = 1, y = 1 }, { x = 0, y = 1 }, { x = -3, y = 1 }, { x = -5, y = 1 }, { x = -8, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -10, y = 1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = -5, y = -1 }, { x = 1, y = -1 }, { x = 1, y = -1 }, { x = 2, y = -1 }, { x = 2, y = 2 }, { x = 2, y = 2 }, { x = 2, y = 1 }, { x = 0, y = 1 }, { x = -2, y = 1 }, { x = -2, y = 1 }, { x = -2, y = 1 }, { x = -4, y = -1 }, { x = -4, y = -1 }, { x = -2, y = 1 }, { x = 2, y = 1 }, { x = 4, y = 1 }, { x = 8, y = 0 }, { x = 14, y = 0 }, { x = 18, y = 0 }, { x = 0, y = 0 }, { x = -2, y = 0 }, { x = 0, y = 0 }, { x = 5, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 5, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 5, y = 0 }, { x = 3, y = 0 }, { x = 2, y = 0 }, { x = 0, y = -1 }, { x = 2, y = -1 }, { x = -5, y = 3 }, { x = -5, y = 3 }, { x = -3, y = 2 }, { x = -3, y = 1 }, { x = 4, y = 2 }, { x = 8, y = 1 }, { x = 12, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 }, { x = 0, y = 1 },
    }
    -- [[ PATTERNS ]] --
    
    -- [[ SCRIPT ]] --
    local function RetrieveWeaponName(weapon,act)
       if weapon == 1 then 
          return"AK47"
       elseif weapon == 2 then
          return"DEAGLE"
    	elseif weapon == 3 then
          return"M4A4"
       end
       if act then
          return"ON"
       else
          return"OFF"
       end
    end
    local function OutputLogs(weapon, act)
       OutputLogMessage(RetrieveWeaponName(weapon,act).."\n");
       OutputDebugMessage(RetrieveWeaponName(weapon,act).."\n");
       ClearLCD();
       OutputLCDMessage(RetrieveWeaponName(weapon,act));
    end
    local Spray_Randomize = math.random(29,29)
    local Recoil_Activator,R_Weapon_Selector = false,0
    EnablePrimaryMouseButtonEvents(true);
    function OnEvent(event, arg)
       if (event == "MOUSE_BUTTON_PRESSED" and arg == Activation_Key) then
          Recoil_Activator = not Recoil_Activator
          OutputLogs(nil,Recoil_Activator)
       end
       if Recoil_Activator then
          if (event == "MOUSE_BUTTON_PRESSED" and arg == Selection_Key) then
             if R_Weapon_Selector >= 3 then R_Weapon_Selector = 0 end
             R_Weapon_Selector = R_Weapon_Selector + 1
             OutputLogs(R_Weapon_Selector,nil)
          end
          if (R_Weapon_Selector == 1) and IsMouseButtonPressed(1) then
             for i = 1, #AK47_Pattern do
                if IsMouseButtonPressed(1) then
                   Sleep(Spray_Randomize)
                   MoveMouseRelative( AK47_Pattern[i].x, AK47_Pattern[i].y )
                end
             end
          end
          if (R_Weapon_Selector == 2) and IsMouseButtonPressed(1) then
             for i = 1, #DEAGLE_Pattern do
                if IsMouseButtonPressed(1) then
                   Sleep(Spray_Randomize)
                   MoveMouseRelative( DEAGLE_Pattern[i].x, DEAGLE_Pattern[i].y )
                end
             end
          end
    if (R_Weapon_Selector == 3) and IsMouseButtonPressed(1) then
             for i = 1, #M4A4_Pattern do
                if IsMouseButtonPressed(1) then
                   Sleep(Spray_Randomize)
                   MoveMouseRelative( M4A4_Pattern[i].x, M4A4_Pattern[i].y )
                end
             end
          end
       end
    end
    -- [[ SCRIPT ]] --
    Where is G4 key?

    - - - Updated - - -

    oh nvm, i use g403 mouse. But how to change G4 button to other button?

  13. #43
    Adi2071's Avatar
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    G4 button is MOUSE4

  14. #44
    madjack_official's Avatar
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    upload problem

    hey how do i upload it to my logitech g402 mice?

  15. #45
    CVTTYII's Avatar
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    Not working

    Only working on desktop when I alt tab back into game it doesn't work anymore? Help anyone?

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