Well i have already tested BLOODY macros for PUBG , they dont work properly... so they are useless with Burst or Strafe , you simply cant kill anybody because it drops the mouse too much and goes too quickly when even shooting single fire.
Well i have already tested BLOODY macros for PUBG , they dont work properly... so they are useless with Burst or Strafe , you simply cant kill anybody because it drops the mouse too much and goes too quickly when even shooting single fire.
Well it obviously depends on what macros you use. If the macro pulls down your mouse too quick then your offsets are either too high or you sense is too high. That's why you should create your own macros. Better than anything you can find online. And don't use that weird Headshot Burst Strafe editor thing. Use the Oscar Macro Editor.
I've been using AHK for 2 weeks and I haven't been banned yet. Probably delayed ban though
How do you not get ban using no-recoil? I mean, it is so likely that every person that you kill will report you for macroing. They dont ban reported macro users?
Som1 can share a good macro for Bloody oscar?
Share some macros on bloody guys !!!!
what the heck are bloddy macros?
look here bloody macros roobee ru - no ban
What can I add to a macro so that when i pressing a key deactivates? (bloody mouse)
For example i see for logitech have this line: local set_off_key = 6
if (event == "MOUSE_BUTTON_PRESSED" and arg == set_off_key) then
current_weapon = "none"
For example to this macro:
LeftDown 1
MoveR -2 21
Delay 120 ms
MoveR -3 22
Delay 120 ms
MoveR -3 23
Delay 120 ms
MoveR -2 25
Delay 120 ms
MoveR -3 30
Delay 120 ms
MoveR -2 29
Delay 120 ms
MoveR -3 37
Delay 120 ms
MoveR -3 36
Delay 120 ms
MoveR -3 37
Delay 120 ms
MoveR -3 38
Delay 120 ms
MoveR -3 36
Delay 120 ms
MoveR -3 37
Delay 120 ms
MoveR -3 37
Delay 120 ms
MoveR 0 34
Delay 120 ms
MoveR 0 33
Delay 120 ms
MoveR -1 34
Delay 120 ms
MoveR -1 34
Delay 120 ms
MoveR -1 34
Delay 120 ms
MoveR 0 35
Delay 120 ms
MoveR 0 34
Delay 120 ms
MoveR 0 36
Delay 120 ms
MoveR 0 37
Delay 120 ms
MoveR -1 35
Delay 120 ms
MoveR 0 35
Delay 120 ms
MoveR 0 35
Delay 120 ms
MoveR 3 37
Delay 120 ms
MoveR 3 35
Delay 120 ms
MoveR 3 35
Delay 120 ms
MoveR 3 35
Delay 120 ms
MoveR 3 35
Delay 120 ms
LeftUp 1