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  1. #46
    nerdaf's Avatar
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    Hey y'all can you please explain me how to use esp aimbot hack, I'm new to this please I want to try it. I've installed vs 2019 and have kdmapper but I don't know how to use it. If you can, please help me with a video. Thank you man would love to get a response ☺️

    IG I'd: buddahblessdisbeat

    My hw specs are:
    Ryzen 5 2600
    Rx580 8gb

  2. #47
    m.shazil873's Avatar
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    It doesn't let me compile.

    im at the VS part and when I click rebuild, Overlay is successful but the other two fail. Any Help?

  3. #48
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    So I edited everything, updated offsets, compiled drivers and exec's successfully but I can't use kdmapper.
    kdmapper just instantly closes after running it. Antivirus is turned off and running as admin didn't help.

    Specs:
    • Windows 7 SP1 x64
    • AMD FX-8350

    I tried to google it but couldn't find any help. @MisterY you're my last hope to get this thing going, any suggestions?

    prev. Names: HΔSTUR ▬ Sound.

  4. #49
    MisterY's Avatar
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    Quote Originally Posted by Vicarious View Post
    So I edited everything, updated offsets, compiled drivers and exec's successfully but I can't use kdmapper.
    kdmapper just instantly closes after running it. Antivirus is turned off and running as admin didn't help.

    Specs:
    • Windows 7 SP1 x64
    • AMD FX-8350

    I tried to google it but couldn't find any help. @MisterY you're my last hope to get this thing going, any suggestions?
    I think that kdmapper only works on Windows 10. You can try with drvmap or you can use a EFI driver (search efi driver access).

  5. #50
    prinzdds's Avatar
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    what are the strings I have to change?? I can't find any //EDIT comment in strings and I don't know what to change on 'junk' either. Can anyone help??

  6. #51
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    Quote Originally Posted by MisterY View Post
    All credit for this source goes to TheCruZ, I only updated this for season 5 and added few things. You need the Windows Driver Kit for Visual Studio in order to compile it and kdmapper to load the driver. Sometimes the driver can cause a bsod and I haven't found a fix yet (I think the problem is in the bypass from what I've seen in WinDbg). Before compiling you have to change almost every string and (maybe) the "junk" function to prevent an instaban. I've put a //EDIT comment next to every thing you should edit, remember to edit also the destination name. I read that the communication method used to send data between the driver and the user application could be detected, however I used this for 3 weeks and I've not been banned yet (or maybe the ban is delayed, I will post on this thread if I get banned).

    Tutorial:
    1 - Compile the source
    2 - Load the driver with kdmapper (run it as admin)
    3 - Open the overlay application
    4 - Open the client application
    5 - Run Apex

    Hotkeys:
    F4 - Close the client and the overlay (to unload the driver you need to reboot the pc)
    F5 - Toggle ESP
    F6 - Toggle Aimbot
    F7 - Change "safe" level. If the title is red, everything works without checks on the spectators count. If it is orange, everything is disabled only if you have enemy spectators. If it is green everything is disabled if you have enemy or allied spectators (I recommend to use this mode).

    Notes:
    The (0 - 0) next to the title is the spectators count (enemy - allied). The bars around the players are the indicators of health and shield. The number next to the distance is the team id of the player. If the distance from the enemy is written in red instead of green, it means that the player is knocked. The aimbot doesn't aim at knocked players. Max distance for aimbot and esp is 200m.


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    how to get kdmapper ?

  7. #52
    ManWithAMission's Avatar
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    Do i need to use a bypass? or kernelmode?

  8. #53
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    still working untill now? or patched?

  9. #54
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    This might help someone

    So I installed visual studio along with WDK and the directXSDK, I edited strings (ctrl shift f to search for EDIT),
    edited the destination filenames (right click on the project then click properties).

    Then I attempted to build kdmapper. It didn't seem to work with my version of windows so I used this fork instead of the official repo: https://******.com/sunriseiscool/kdmapper which seems to work OK.

    I then manage to Build all three projects (in Release mode) to acquire the two applications and one driver (they show up in apex_source\x64\Release\).

    Things were looking very promising so I opened a terminal (as admin) and launched kdmapper.exe followed by the path to my new .sys file.
    The kdmapper loaded it correctly, no BSOD. Hurray? Nope. The Client app can't connect to the driver for some reason. I couldn't figure out why . I just know that when trying to connect(), I get a SOCKET_ERROR.

    In order to understand where the client went wrong, I ran it in debug mode and uncommented the printf inside the log.h file (to activate the logs).

    I hope this information helps somebody, I'm completely stumped on how to proceed from here.
    Last edited by chickentuna; 07-30-2020 at 12:21 AM. Reason: Chronological clarity

  10. #55
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    pretty sure im just dumb

    i have no clue how to get everything complied properly or how to get it working if someone could help me that would be awesome

  11. #56
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    Help Error 1083

    Whay ? me compile Driver much error
    any badi help ????


  12. #57
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    By downloading this kdmapper for my Windows 1909(https://******.com/Dark7oveRR/kdmapper)
    and following this guide( ),

    After spending 4 hours, I, a complete noob manages to compile everything without problem. Success in running driver.sys, overlay and client. There is overlay showing in my Apex game Title(0,0), f5-esp,.... .

    Yet nothing happens when I clicked f5. Everything remains the same, except the f5 line gone green.

    I am at a loss here.

  13. #58
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    Quote Originally Posted by a06220 View Post
    By downloading this kdmapper for my Windows 1909(https://******.com/Dark7oveRR/kdmapper)
    and following this guide( ),

    After spending 4 hours, I, a complete noob manages to compile everything without problem. Success in running driver.sys, overlay and client. There is overlay showing in my Apex game Title(0,0), f5-esp,.... .

    Yet nothing happens when I clicked f5. Everything remains the same, except the f5 line gone green.

    I am at a loss here.
    i think this hack is already patched.. even i tried it and it doesnt work anymore like how it used to, sadly.

  14. #59
    MisterY's Avatar
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    Quote Originally Posted by a06220 View Post
    [...]
    Yet nothing happens when I clicked f5. Everything remains the same, except the f5 line gone green.

    I am at a loss here.
    Maybe you have the outdated offsets. The latest offsets are:
    Code:
    #define OFFSET_ENTITYLIST			0x175EC28 
    #define OFFSET_LOCAL_ENT			0x1B0D448
    
    #define OFFSET_TEAM					0x3F0
    #define OFFSET_HEALTH				0x3E0
    #define OFFSET_NAME					0x521
    #define OFFSET_SIG_NAME				0x518
    #define OFFSET_SHIELD				0x170
    #define OFFSET_MAX_SHIELD			0x174
    #define OFFSET_ABS_VELOCITY         0x140
    #define OFFSET_VISIBLE_TIME         0x19A4
    
    #define OFFSET_LIFE_STATE			0x730  //>0 = dead
    #define OFFSET_BLEED_OUT_STATE		0x2590 //>0 = knocked
    
    #define OFFSET_ITEM_ID				0x1548
    
    #define OFFSET_ORIGIN				0x14C
    #define OFFSET_BONES				0xED8
    #define OFFSET_AIMPUNCH				0x2300
    #define OFFSET_CAMERAPOS			0x1DA4
    #define OFFSET_VIEWANGLES			0x23C8
    #define OFFSET_BREATH_ANGLES		OFFSET_VIEWANGLES - 0x10
    #define OFFSET_OBSERVER_MODE		0x3224
    #define OFFSET_OBSERVING_TARGET		0x3228
    
    #define OFFSET_HELMET_TYPE			0x41a4
    
    #define OFFSET_MATRIX				0x1B3BD0
    #define OFFSET_RENDER				0x3F5C2C0 
    
    #define OFFSET_WEAPON				0x1944
    #define OFFSET_BULLET_SPEED         0x1D48
    #define OFFSET_BULLET_SCALE         0x1D50
    
    #define OFFSET_GLOW_ENABLE			0x390
    #define OFFSET_GLOW_CONTEXT			0x310
    #define OFFSET_GLOW_RANGE			0x2FC
    #define OFFSET_GLOW_FADE			0x2D0
    #define OFFSET_GLOW_COLORS			0x1D0
    #define OFFSET_GLOW_MAGIC			0x278

  15. #60
    kyuuls's Avatar
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    Quote Originally Posted by MisterY View Post
    Maybe you have the outdated offsets. The latest offsets are:
    Code:
    #define OFFSET_ENTITYLIST			0x175EC28 
    #define OFFSET_LOCAL_ENT			0x1B0D448
    
    #define OFFSET_TEAM					0x3F0
    #define OFFSET_HEALTH				0x3E0
    #define OFFSET_NAME					0x521
    #define OFFSET_SIG_NAME				0x518
    #define OFFSET_SHIELD				0x170
    #define OFFSET_MAX_SHIELD			0x174
    #define OFFSET_ABS_VELOCITY         0x140
    #define OFFSET_VISIBLE_TIME         0x19A4
    
    #define OFFSET_LIFE_STATE			0x730  //>0 = dead
    #define OFFSET_BLEED_OUT_STATE		0x2590 //>0 = knocked
    
    #define OFFSET_ITEM_ID				0x1548
    
    #define OFFSET_ORIGIN				0x14C
    #define OFFSET_BONES				0xED8
    #define OFFSET_AIMPUNCH				0x2300
    #define OFFSET_CAMERAPOS			0x1DA4
    #define OFFSET_VIEWANGLES			0x23C8
    #define OFFSET_BREATH_ANGLES		OFFSET_VIEWANGLES - 0x10
    #define OFFSET_OBSERVER_MODE		0x3224
    #define OFFSET_OBSERVING_TARGET		0x3228
    
    #define OFFSET_HELMET_TYPE			0x41a4
    
    #define OFFSET_MATRIX				0x1B3BD0
    #define OFFSET_RENDER				0x3F5C2C0 
    
    #define OFFSET_WEAPON				0x1944
    #define OFFSET_BULLET_SPEED         0x1D48
    #define OFFSET_BULLET_SCALE         0x1D50
    
    #define OFFSET_GLOW_ENABLE			0x390
    #define OFFSET_GLOW_CONTEXT			0x310
    #define OFFSET_GLOW_RANGE			0x2FC
    #define OFFSET_GLOW_FADE			0x2D0
    #define OFFSET_GLOW_COLORS			0x1D0
    #define OFFSET_GLOW_MAGIC			0x278
    it works but i get banned after one game or in the middle of one game

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