You gonna need for this tutorial the dnspy and the workings aobs to do this to work.
We have to open the Assembly-UnityScript.dll with Dnspy
We do right Click on the assembly and we go to hex editor
We press on Search, now we start editing the game
Fast Loot aob search
We search the aob
02 7B FB 13 00 04
28 DF 00 00 0A 06 5A 58 7D FB 13 00 04 22 00 00
We change the red bytes to those on green
XX XX XX XX XX XX
22 CD CC CC 3D XX XX XX XX XX XX XX XX XX XX XX
Zombie Attacks aob search
16 0A 12 01 FE 15 55 00 00 01 20 00 1C 11 00 0C
17 XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX
16 0A 12 01 FE 15 55 00 00 01 20 00 1C 01 00 0C (This have more than 1)
17 XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX
Energy aob Search
22 00 00
C0 3F 5A 58 7D 2F 3F 00 04 02 7B 2F 3F 00 04 02 7B
XX XX XX
70 41 XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX
Sprint Aob Search
60 40 22 CD CC
8C 3F 22 35 78 8E 3B 11 10 6B 5A 58 5A 22 9A
XX XX XX XX XX
7A 40 XX XX XX XX XX XX XX XX XX XX XX XX
1hit aob search
02 7B 5E 0F 00 04 7B 03 0F 00 04 28 C3 29 00 06 16 6B 3D
4E
XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX
00
When we are done of editing the assembly-unityscript.dll, we have to save it
when we save the assembly-unityscript.dll we have to put other folder.
after that we go to \Dead Frontierr\DeadFrontier_Data\Managed , we save the original changing the name and we put our modded one.
Assemblys Added Working well