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  1. #1
    Mura1's Avatar
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    Making an un-ride-able pet ride-able?

    I was messing around with the memory in cheat engine and I got a pet skull bull, could anyone help me out in finding how to make a normally unrideable pet rideable?

    ---------- Post added at 10:24 PM ---------- Previous post was at 10:19 PM ----------

    Sorry for double post but ill also be posting the code shit for every pet i find:
    0C 00 00 00= always in front
    Skull bull: 13 15 00 00
    Sheparddog: 13 14 00 00
    Mawfish: 13 99 00 00
    Onionling: 13 47 00 00
    ill keep posting more

  2. #2
    Plutonsvea's Avatar
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    Quote Originally Posted by Mura1 View Post
    I was messing around with the memory in cheat engine and I got a pet skull bull, could anyone help me out in finding how to make a normally unrideable pet rideable?
    I don't think that's possible yet. Since the rideable function is coded specifically for certain pets.
    Did I help you? You know what to do.

     





  3. #3
    raskie's Avatar
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    you used to be able to swap pets while mounted and stay mounted in the new pet, I highly doubt it's impossible or even difficult to manage.

  4. #4
    c2k8s's Avatar
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    Quote Originally Posted by raskie View Post
    you used to be able to swap pets while mounted and stay mounted in the new pet, I highly doubt it's impossible or even difficult to manage.
    Saying that, you could find the offset for the actual pet slot and actively switch it out while riding a pet, thus reallowing you to do it even if the glitch/hack from before is patched.

  5. #5
    Returd's Avatar
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    Quote Originally Posted by Plutonsvea View Post
    I don't think that's possible yet. Since the rideable function is coded specifically for certain pets.
    Maybe you could copy the code that makes them rid able and code it into the non rid able ones?

  6. #6
    gwegsdggdsf's Avatar
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    Quote Originally Posted by Returd View Post
    Maybe you could copy the code that makes them rid able and code it into the non rid able ones?
    That would require access to the source code of the game which we won't be able to get.

  7. #7
    Dave84311's Avatar
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    Really depends on how it's implemented.

    If it's a single variable or as mentioned before, coded for each pet.





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  8. #8
    gwegsdggdsf's Avatar
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    Quote Originally Posted by Dave84311 View Post
    Really depends on how it's implemented.

    If it's a single variable or as mentioned before, coded for each pet.
    I think that it was done as a separate variable for every pet but the pets that you can't ride don't have that variable.

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