Originally Posted by
UserWNN
So, where can I find the dvar unlocker for 1.7 version. I googled only for 1.5.
enter it in the console or just add it to the config with
set scr_xpscale 4(dont go above 4)
or the lazy way, literally found this on google -_-
Code:
//******************************************************************************
// Public Information
//******************************************************************************
set sv_hostname "Server name"
sets _Website "www.xxxxxx*****m"
sets _Location ""
sets _Maps "Stock"
set scr_motd "Welcome!"
//******************************************************************************
// Common Server Settings
//******************************************************************************
// Log Settings
set g_logsync "0" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "0" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
set net_ip "xx.xxx.xxx.xx" // Set your servers IP address
set net_port "28960" // Set your port number
//set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
set developer "0"
set loc_warnings "0"
// Master servers
//
// don't believe these are needed.. Hardcoded perhaps, included but commented out...
//
//set sv_master1 "cod5master.activision.com"
//set sv_master2 "cod5authorize.activision.com"
//set sv_master3 "cod5master.infinityward.com"
//set sv_master3 "cod5update.activision.com"
//set sv_master4 "master.gamespy.com:28960"
//set sv_master5 "master0.gamespy.com"
//set sv_master6 "master1.gamespy.com"
//set sv_gamespy "1"
// Password Settings
set rcon_password "xxxxx" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""
// Player slots setup
set sv_maxclients 36
set ui_maxclients 36
set sv_privateClients 0
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
//set sv_allowdownload "0"
//seta sv_wwwDownload "0"
//seta sv_wwwBaseURL "https://www.your_website.com/base_folder"
//seta sv_wwwBaseURL "ftp://client:client@ftpfiles.myftp.org"
//seta sv_wwwDlDisconnected "0"
// Rate
//set sv_maxRate "25000"
// FPS
//set sv_fps "20"
// Drop inactive players
set sv_timeout "600"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// Voting
set g_allowVote "0"
set g_voteAbstainWeight "0.5"
set g_oldVoting "0"
// AntiFlooding Settings
set sv_floodProtect "4"
set sv_reconnectlimit "3"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"
// Temporary Ban duration, in seconds
set sv_kickBanTime "60"
// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "0"
set voice_deadChat "0"
set g_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "0"
// MISC
set scr_xpscale 4
// UI DEFAULTS
set ui_gametype tdm
set cg_hudlegacysplitscreenscale 2
set cg_hudsplitscreenstancescale 2
set cg_hudsplitscreencompassscale 1.5
set cg_headiconminscreenradius 0.025
set ui_allow_controlschange 1
set ui_showmap 1
set cg_hudMapBorderWidth 2
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set waypointIconHeight 36
set waypointIconWidth 36
set waypointOffscreenPointerDistance 20
set cg_fovscale 1
set cg_drawCrosshair 1
set cg_drawCrosshairNames 1
// UI
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.015
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 200
set cg_weaponHintsCoD1Style 1
// SHARED GAMETYPE DEFAULTS
// gameplay
set scr_game_graceperiod 15
set scr_game_allowkillcam 0
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceradar 0
set scr_game_hardpoints 1
set scr_allowbattlechatter 1
set scr_allowannouncer 1
set scr_game_forceradar 0
set scr_vehicles_enabled 1
set vehControlMode 0
// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowdogs 1
// teams
set scr_team_fftype 0 // friendly fire on is 1
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 10
set scr_team_kickteamkillers 0
set scr_team_teamkillerplaylistbanquantum 0
set scr_team_teamkillerplaylistbanpenalty 0
// player
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100 // HC is lower then 100
set scr_player_suicidespawndelay 5
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 5
// dogs
set scr_dog_time 60
set scr_dog_health 100
set scr_dog_count 8
set scr_dog_max_at_once 4
// UI
set scr_hardcore 0
set scr_oldschool 0
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
// DEATHMATCH
set scr_dm_scorelimit 250
set scr_dm_timelimit 15
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 5
set scr_dm_globalbattlechatterprobability 100
// DOMINATION
set scr_dom_scorelimit 400
set scr_dom_timelimit 15
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 5
set scr_dom_globalbattlechatterprobability 0
// TEAM DEATHMATCH
set scr_tdm_scorelimit 2000
set scr_tdm_timelimit 15
set scr_tdm_roundlimit 1
set scr_tdm_numlives 0
set scr_tdm_playerrespawndelay 0
set scr_tdm_waverespawndelay 5
set scr_tdm_globalbattlechatterprobability 0
// SABOTAGE
set scr_sab_scorelimit 3
set scr_sab_timelimit 20
set scr_sab_roundlimit 3
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 0
set scr_sab_waverespawndelay 5
set scr_sab_globalbattlechatterprobability 0
// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_sd_globalbattlechatterprobability 0
// CAPTURE THE FLAG
set scr_ctf_scorelimit 10
set scr_ctf_timelimit 15
set scr_ctf_roundlimit 1
set scr_ctf_roundswitch 0
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 10
set scr_ctf_touchreturn 1
set scr_ctf_idleflagreturntime 25
set scr_ctf_flagrespawntime 0
set scr_ctf_enemycarriervisible 0
set scr_ctf_globalbattlechatterprobability 0
// KING OF THE HILL // KOTH (Headquarters)
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 0
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 5
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 30
set scr_koth_globalbattlechatterprobability 0
// WAR
set scr_twar_globalbattlechatterprobability "0"
set scr_twar_numlives "0"
set scr_twar_roundlimit "2"
set scr_twar_roundswitch "1"
set scr_twar_scorelimit "5"
set scr_twar_timelimit "10"
set twar_captureAccelBonus "35"
set twar_captureAccelLimit "50"
set twar_captureTime "40"
set twar_finalFightFlagRespawnPenalty "3"
set twar_finalFightTimeLimit "5"
set twar_momentumArtillery "10"
set twar_momentumBlitzkriegTime "30"
set twar_momentumDogs "10"
set twar_momentumEnabled "1"
set twar_momentumFlagCap "20"
set twar_momentumKamikaze "10"
set twar_momentumKillPlayer "5"
set twar_momentumMax "70"
set twar_momentumMaxMultiplier "3"
set twar_momentumMultiplierBonus "25"
set twar_momentumMultiplierBonusLimit "75"
set twar_momentumRadar "10"
set twar_neutralFlagLockTime "0"
set twar_secondaryInfluencerBonus "0.5"
set twar_showEnemyCount "1"
set twar_spawnPointFacingAngle "60"
set sv_mapRotation "gametype sab map mp_downfall gametype dm map mp_dome gametype twar map mp_airfield gametype koth map mp_castle gametype ctf map mp_courtyard gametype dom map mp_hangar gametype twar map mp_suburban gametype koth map mp_makin gametype sab map mp_asylum gametype tdm map mp_roundhouse gametype ctf map mp_seelow";