Define.Void (05-10-2013),gibam761 (05-10-2013),Hacker Fail (05-11-2013),kssiobr (05-10-2013),pDevice (05-10-2013),Sith64 (05-10-2013)
Créditos :Code:******************************************* ***** ExperTHack Logger ***** ***** Version : 1.0 ***** ******************************************* #define GameStatus 0x377B9728 #define GameClientShell 0x377E132C #define PlayerByIndex 0x372A5020 #define PlayerMgr 0x377F95C8 #define WeaponMgr 0x00000000 #define PlayerStatus 0x377BFCA4 #define ClientInfoMgr 0x377A2348 #define LocalPlayer 0x372A5A20 #define SuperBullets 0x3749EA06 #define RemoteKill1 0x374A44A1 #define RemoteKill2 0x374A44A2 #define RemoteKill3 0x374A4821 #define RemoteKill4 0x374A4822 #define WeaponRange1 0x374A4379 #define WeaponRange2 0x374A46F9 #define RapidFire1 0x3749B297 #define RapidFire2 0x374A4E4E #define RapidFire3 0x374A0977 #define RapidFire4 0x374A4E55 #define NoReload 0x374A40F1 #define NoRecoil 0x3744E21C #define LTCSBase 0x377A2578 #define PresentEngine 0x00000000
Gellin,luizimloko,Neo I.I.I,Ch40z-C0d3r,mattypaty,WE11ington
Define.Void (05-10-2013),gibam761 (05-10-2013),Hacker Fail (05-11-2013),kssiobr (05-10-2013),pDevice (05-10-2013),Sith64 (05-10-2013)
DeviceGame não achou ??
To precisando '-'
Gellin Logger
Code:______________________________________________ | | | Combat Arms Address Logger v1 | | Created by - Gellin | | 5-23-2011 | _______________________________________________ Waiting for game to reach proper state... Game reached proper state, logging started... Engine Entry Point : 0x460000 Engine .code Size : 0x28B400 Engine .code Offset : 0x1000 CShell Entry Point : 0x37100000 CShell .code Size : 0x5ADA00 CShell .code Offset : 0x1000 ClientFX Entry Point : 0x75F0000 ClientFX .code Size : 0x57600 ClientFX .code Offset : 0x1000 CA_ADDIE_LOGGER V1 Starting... #define ADDR_MTBWCRET 0x373464EA #define ADDR_LTCLIENT 0x377A2590 Failed to update ADDR_WEAPONMGR #define ADDR_LOCALPTR 0x37822E7C #define ADDR_BUILDFONT 0x375A6F30 #define ADDR_FILLFONT 0x375A7BC0 #define ADDR_FONTECX 0x377E2A1C #define ADDR_GETFONTHAND 0x3734F1E0 #define ADDR_GETCONSOLEINT 0x3735CC10 #define ADDR_GCS 0x377E132C #define ADDR_LTCOMMON 0x377E7C78 #define ADDR_S_BULLETS 0x3749EA06 #define ADDR_REMOTEKILL1 0x374A44A1 #define ADDR_REMOTEKILL2 0x374A44A2 #define ADDR_REMOTEKILL3 0x374A4821 #define ADDR_REMOTEKILL4 0x374A4822 #define ADDR_WEAPON_RANGE1 0x374A4379 #define ADDR_WEAPON_RANGE2 0x374A46F9 #define ADDR_RAPIDFIRE1 0x3749B297 #define ADDR_RAPIDFIRE2 0x374A4E4E #define ADDR_RAPIDFIRE3 0x374A0977 #define ADDR_RAPIDFIRE4 0x374A4E55 Failed to update ADDR_RAPIDFIRE1 #define ADDR_FORCEFPS 0x377A2620 #define ADDR_LTCSBASE 0x377A2578 Failed to update OFF_FPS Failed to update ADDR_W2S #define ADDR_INTERSECT 0x475FA0 Failed to update ADDR_D3D #define ADDR_DRAWPRIM 0x76C0F0 #define ADDR_CURSORCENTER 0x7568B4 #define ADDR_CONSOLEUNWRAPPED 0x48AD50
Só complementando...
#define CameraUpdate 0x37451CDF //CShell.dll[0x37100000] + 0x351CDF
#define BuildFont 0x375A6F30 //Engine.exe[0x460000] + 0x37146F30
#define FillFont 0x375A7BC0 //Engine.exe[0x460000] + 0x37147BC0
#define FontECX 0x377E2A1C //Engine.exe[0x460000] + 0x37382A1C
#define GetFontHand 0x3734F1E0 //Engine.exe[0x460000] + 0x36EEF1E0
#define DrawPrimitive 0x0076C0F0 //Engine.exe[0x460000] + 0x30C0F0
#define SendToServer 0x00479DE0 //Engine.exe[0x460000] + 0x19DE0
#define CursorCenter 0x007568B4 //Engine.exe[0x460000] + 0x2F68B4
#define LTCommon 0x377E7C78 //CShell.dll[0x37100000] + 0x6E7C78
//Bypass EHSvc Address
#define EhsvcSelfCrC 0x100820EE //EHSvc.dll[0x10000000] + 0x00820EE
#define Detection 0x1000A000 //EHSvc.dll[0x10000000] + 0x000A000
#define HSAntiCrash 0x1003EF8E //EHSvc.dll[0x10000000] + 0x003EF8E
#define AsmDetection 0x1002DE5D //EHSvc.dll[0x10000000] + 0x002DE5D
#define NanoCheck1 0x1003EF1E //EHSvc.dll[0x10000000] + 0x003EF1E
#define NanoCheck2 0x1003C2CF //EHSvc.dll[0x10000000] + 0x003C2CF
Não tenho certeza dos address da EHSvc peguei com meu logger(preguiçadeinjetaodocaraqueeuesquecionome)
Creditos: pDevice - Gellin - USSR - MatyPatty - mo3ad001 - Ch40zz-C0d3r - donoobkotentopf - ChaosMagician - wraithkilla - NeoIII - Gordon - Shadow - SNIPDetta
Flengo - [H]aaBX - arun823 - DeadLine - Entre Muitos Outros.
Define.Void (05-10-2013),gibam761 (05-10-2013),Sith64 (05-10-2013)
#define cGameClientShell 0x377A2620 //CShell.dll[0x37100000] + 0x6A2620
#define EspName2 0x37234E4C //CShell.dll[0x37100000] + 0x134E4C
#define EndSceneEngine 0x00573EE2 //Engine.exe[0x460000] + 0x113EE2
---------- Post added at 08:01 AM ---------- Previous post was at 08:00 AM ----------
- @_Debug_
#define DeviceGame 0x00877E58
Define.Void (05-10-2013),Sith64 (05-10-2013)
Oxi dois dos meus endereços não tão iguais do pDevice e do experthack o:
#define ClientInfoMgr 0x377E132C
#define SendToServer 0x46A910
To precisando: EspName1, DIPEngine, GlassWalls !
Alguem tem ?
Last edited by oluap558; 05-10-2013 at 08:14 AM.
Agora estou precisando do
GlassWalls
DIPEngine
Alguem tem ??
#define EspName1 0x37234C79
Creio que esteja correto, acabei de pega-lo.
---------- Post added at 08:24 AM ---------- Previous post was at 08:19 AM ----------
Esse endereço não deveria postar, mas ...
#define UnlimitedAmmo 0x3749B297 //CShell.dll[0x37100000] + 0x39B297
Metodo de utilização é o mesmo do tópico
https://www.mpgh.net/forum/207-combat...ited-ammo.html
Créditos no tópico, pDevice passou pro CABR
Lembrando esse unlimited é todo bugado, com nades bazooka etc, mas ta ai pra quem quer apenas testar.
Alguem pode me dizer se o WeaponMGR é 0x377E2A1C ?