I've downloaded netgame since I was banned on mgame
I searched some addy's today so I might post more in future, but my exams have got more priority now
Some of the addy's:
Code:
#define MEM_VERSION 0x006DC6A4
#define MEM_SPEED 0x00C1CAE8
#define MEM_JUMPHEIGHT 0x00C1CAEC
#define MEM_GODMODE 0x00C328E8
#define MEM_YAW 0x00C1BF70
#define MEM_PITCH 0x00C1BF74
#define MEM_ROLL 0x00C1BF78
#define MEM_POSX 0x00C1BF58
#define MEM_POSY 0x00C1BF5C
#define MEM_POSZ 0x00C1BF60
#define MEM_GRAVITYX (MEM_POSY+0x8);
#define MEM_GRAVITYY (MEM_POSY+0xC);
#define MEM_GRAVITYZ (MEM_POSY+0x10);
#define MEM_STAMINA 0x00C3601C
#define MEM_NODELAY 0x00A16B90
#define MEM_FIRERATE 0x00C2C568
#define MEM_OPKXS 0x00701000
#define MEM_OPKYS 0x00701004
#define MEM_OPKZS 0x00701008
#define ASM_OPKX 0x00461E60
#define ASM_OPKY ASM_OPKX+0xA
#define ASM_OPKZ ASM_OPKX+0x10
#define ASM_OPKCC 0x700000
#define ASM_QUICKDRAW1 0x00536D03//in
#define ASM_QUICKDRAW2 0x00536F9B//out
#define ASM_NODELAY 0x0049197B
#define ASM_ANTIAFK 0x0063931D
#define ASM_STAMINA1 0x00484460
#define ASM_STAMINA2 0x00484465
#define ASM_UNLAMMO1 0x004A11A9//prim,sec
#define ASM_UNLAMMO2 0x004A11B8//nades
#define MEM_WAPEN2 0x0000A16BC0
#define MEM_WAPEN1 0x0000A16BB8
When I installed op7 and wanted to play it I got an error every time: "Operation 7 will shut down when tabbed out". First reason to block this for me is because I get it always when I'm in game.. Second reason is I just want to alt tab for music, social media, cheat engines etc. So I decided to do that and it's really easy. Just search the error: "Operation 7 will shut down when tabbed out" and you will find it: push offset aOperation7Will ; "Operation 7 will shut down when tabbed "...
Now we want that we dont get that error and we can still play after we alt tabbed. So go above to 0x0063ACC8 and you will see text:0063ACC8 jnz loc_63AD6C. If you follow this jump you can see it goes beyond the error
(if it jumps) Now we want to make it so it always jump.
Here is the code for that(go into CE and change jnz into jmp and you'll see the bytes):
Code:
ctool->WriteAsm((void*)0x0063ACC8,(LPBYTE)"\xE9\x9F\x00\x00\x00\x90",6);
Now you dont get the anooying error anymore
Sorry for my bad english :$
Enjoy (alt-tabbing)