Code:
class cConsoles
{
public:
char _0x0000[4];
float ShowFPS; //0x0004
char _0x0008[28];
float Statitics; //0x0024
char _0x0028[19752];
float PlayerGravity; //0x4D50
char _0x4D54[140];
float BaseMoveAccel; //0x4DE0
char _0x4DE4[32];
float StartAccel; //0x4E04
char _0x4E08[32];
float MaxAccel; //0x4E28
char _0x4E2C[32];
float AccelInc; //0x4E4C
char _0x4E50[32];
float WalkVel; //0x4E70
char _0x4E74[32];
float FRunVel; //0x4E94
char _0x4E98[32];
float BRunVel; //0x4EB8
char _0x4EBC[32];
float SRunVel; //0x4EDC
char _0x4EE0[32];
float JumpVel; //0x4F00
char _0x4F04[32];
float DuckVel; //0x4F24
char _0x4F28[32532];
float ActivationDistance; //0xCE3C
char _0xCE40[14204];
float ShowFirePath; //0x105BC
char _0x105C0[9856];
};//Size=0x12C40