Dynamic addresses keep changing every time you restart the game, find the static address using pointers.
my squad point trainer is not changing the value of the address in vb i know its the right address because i used it in cheat engine
this is my code:
Public Class Form1
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Dim SquadPoint As Int32 = CInt(TextBox1.Text)
Try
WriteInteger("iw6mp64_ship", &H44D0160, SquadPoint)
Catch ex As Exception
End Try
End Sub
End Class
can any one tell me how to fix it ?
Dynamic addresses keep changing every time you restart the game, find the static address using pointers.
Set a breakpoint INSIDE the WriteInteger function -- after the call to WriteProcessMemory(). Does it return success? What Geo said was true, but if you had CE open and found the address, you should be able to write to it (even though, the address will probably be different next time you load the game).WriteInteger("iw6mp64_ship", &H44D0160, SquadPoint)
'Some things that can be counted, don't matter. And some things that matter, can't be counted' - A.E.
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why u no answer my question : ( ...idk man, "doesn't work" sounds serious, should probably just quit now. Or run the IDE as Admin? Or let's debug that shit...do you even know vb.net?
Last edited by abuckau907; 01-06-2014 at 10:00 AM.
'Some things that can be counted, don't matter. And some things that matter, can't be counted' - A.E.
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