Code:
********************************************************
* | Buscar Endereços Combat Arms | *
* | Coder.Dias V3.0 | *
* arun823, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK *
* kssiobr , gellin, _Debug_ *
********************************************************
[ Engine.exe ]
#define DeviceGame 0x8795D8
#define LTClientEXE 0x490560
#define WorldToScreen 0x49C5D0
#define S2S 0x479F20
#define PresetEngine 0x61DB46
#define Endscene 0x570593
#define DipEngine 0x620AED
#define DrawPrimitive 0x76D4A0
#define IntersectSegment 0x476D37
[ CShell.dll ]
#define LTClientDLL 0x377CAF40
#define EspName1 0x37123183
#define EspName2 0x371230F6
#define WeaponMgr 0x3783511C
#define GCS 0x3780B6E4
#define PlayerByIndex 0x3719D400
#define PlayerMgr 0x3780B744
#define PlayerStatus 0x377E9D4C
#define ClientInfoMgr 0x377CACFC
#define LocalPlyer 0x3719DEA0
#define SuperBullets 0x3744A186
#define NoReload 0x3744FC39
#define NoRecoil 0x37358848
#define RemoteKill1 0x3744FFE1
#define RemoteKill2 0x3744FFE2
#define RemoteKill3 0x37450361
#define RemoteKill4 0x37450362
#define WeaponRange1 0x3744FEB9
#define WeaponRange2 0x37450239
#define RapidFire 0x3745099A
#define UnlAmmo 0x37446817
#define Mtbwcret 0x3734F735
#define CameraUpdate 0x3735C4DF
#define LTCommon 0x3783D578
#define GetFontHandle 0x37371600
#define GetConsoleInt 0x373C9850
#define BuildFont 0x37583700
#define FillFont 0x375843C1
#define FontECX 0x37835000
#define Damage 0x37117123
#define DeathDamage 0x376DA32C
[ PushToConsole Adress ]
#define AdressJump 0x377B7CEC
#define AdressActivation 0x377B7A40
#define AdressBaseMoveAccel 0x377B7BCC
#define AdressStartAccel 0x377B7BF0
#define AdressMaxAccel 0x377B7C14
#define AdressAccelInc 0x377B7C38
#define AdressWalkVel 0x377B7C5C
#define AdressFRunVel 0x377B7C80
#define AdressBRunVel 0x377B7CA4
#define AdressSRunVel 0x377B7CC8
#define AdressDuckVel 0x377B7D10
#define AdressGravity 0x377B7890
#define AdressFPS 0x377B67C0
#define AdressTracers 0x377BFCA4