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  1. #1
    ActualCheats's Avatar
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    Question Enemy Players in general.

    I've seen some hacks which have glow and radar features which are constantly being shown. Now in my hack they only show at a certain distance which I know is because of what valve did. Now is there a way to make the server/client/whatever think that the enemy is a teammate?
    "The only wrong questions are the ones you don't ask" - My Father.

  2. #2
    DarknzNet's Avatar
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    I dont think so tbh .
     
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  3. #3
    4773n0x's Avatar
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    No, the server only updates enemies positions when you're close to them. However, if you DON'T check for dormant entities in your esp/glow/radar/whatever, you will be able to see last known position of the enemy.

  4. #4
    ActualCheats's Avatar
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    Quote Originally Posted by 4773n0x View Post
    No, the server only updates enemies positions when you're close to them. However, if you DON'T check for dormant entities in your esp/glow/radar/whatever, you will be able to see last known position of the enemy.
    Didn't know that. Thanks.
    "The only wrong questions are the ones you don't ask" - My Father.

  5. #5
    legit_player's Avatar
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    Quote Originally Posted by 4773n0x View Post
    No, the server only updates enemies positions when you're close to them. However, if you DON'T check for dormant entities in your esp/glow/radar/whatever, you will be able to see last known position of the enemy.
    This will cause "ghosts" on map.

  6. #6
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    the best you can do is read position from radar struct when your team mate spots them

  7. #7
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    /Solved & closed.

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