Hi guys, I believe this is my first post in uc
, and I will share some classes for War Inc.
I don't know if anyone here still play this game, it's a little dead, but I will post anyway.
Classes
Code:
class cGameManager
{
public:
char _0x0000[16];
cPlayer* pPlayer; //0x0010
/*char _0x0014[60];
cPlayer* pPlayer2; //0x0050
char _0x0054[60];
cPlayer* pPlayer3; //0x0090
... */
};//Size=0x0840
class cPlayer
{
public:
char _0x0000[12];
D3DXVECTOR3 RespawnPos; //0x000C
D3DXVECTOR3 MyPos; //0x0018
char _0x0024[12];
float Yaw; //0x0030
char _0x0034[520];
float Velocity; //0x023C
char _0x0240[1180];
cWeaponClass* pPrimary; //0x06DC
cWeaponClass* pSecondary; //0x06E0
cWeaponClass* cThird; //0x06E4
char _0x06E8[172];
DWORD Life; //0x0794
char _0x0798[104];
__int32 isAlive; //0x0800
char _0x0804[32];
float SuperJump; //0x0824
char _0x0828[176];
D3DXMATRIX Matrix; //0x08D8
};//Size=0x1040
class cWeaponClass
{
public:
char _0x0000[48];
__int32 isReloading; //0x0030
char _0x0034[360];
DWORD Ammo; //0x019C
char _0x01A0[332];
__int32 RateofFire; //0x02EC
};//Size=0x0440
Address
Code:
"WarInc.exe" + 035AC4F4
Ammo and life are xored.
If you wanna do something with others players, you can do something like this :
Code:
cPlayer * pEntity = (cPlayer*)(WarIncEXE + 0x035AC4F4 + 0x50 + ( i * 0x40 ));
You can do fly / super jump hack with this class.
Good bye