assistance? lol
Hello,
Here is the code for aim assistance on MW2 with GSC coding! This does not effect any view angles, only redirects the bullets to give you a headshot. Also it does not modify any bullet spread, it still redirects the bullet to give you a head shot! Feel free to edit and +rep me!
Video:Code:autoAim() { self endon( "death" ); self endon( "disconnect" ); for(;;) { wait 0.01; aimAt = undefined; foreach(player in level.players) { if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) ) continue; //if( !bulletTracePassed( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), false, self ) ) //Remove this and the next line to use it through walls ;) // continue; if( isDefined(aimAt) ) { if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) ) aimAt = player; } else aimAt = player; } if( isDefined( aimAt ) ) { //self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) ); //Remove me to enable/disable aim assist! if( self AttackButtonPressed() ){ aimAt thread [[level.callbackPlayerDamage]] ( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0 ); } } } }
Last edited by master131; 02-10-2011 at 09:35 PM.
assistance? lol
*cough* copy paste, looks really similalar to the Rape 3 code. Not really an aimbot, just sends a whole heap of damage to the person.
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Mmmm I thought I also saw this code at a tutorial page here... (tutorial for modding)
I agree with master131. That code there looks vaguely familiar, like I have seen it somewhere before...
peculiar, ain't it? also, as master131 has stated, this isn't really that much of an aimbot - it just deals high damage to a player, through the head
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Which part of the code is the no spread part?
Thats the part that i'd like to use.
the whole thing is no spread and also i think it might be from the Rape 3 mod i just found it from an xbox 360 10th prestige patch and removed some of the coding, so i did not create this i just removed the view angles
Does this work with DVARs by any chance? Like use a DVAR unlocker and using these commands for other servers
Don't think so, but you can look in this thread: https://www.mpgh.net/forum/308-call-d...dvar-list.html and search for "spread" or whatever you wanna find. Either in the code box or in the txts.
The lines in my Steam are i's
I can only find these two:
jump_spreadAdd - The amount of spread scale to add as a side effect of jumping
bg_aimSpreadMoveSpeedThreshold - When player is moving faster than this speed, the aim spread will increase
The standard spread is bound to every weapon and I don't remember that code and I don't know if that is possible to write in the console. Editing damage is more advanced than a Dvar and I'm pretty sure spread is the same edited the same way somehow.
Last edited by Nachos; 06-28-2012 at 08:57 AM.
The lines in my Steam are i's