badman0897 (02-13-2016),Carlosboll (11-10-2015),devery15 (07-09-2016),Pinchanwest1 (02-18-2016),toyu20102000 (05-23-2016),V0LT4R3N (02-18-2016),Vitomir (12-27-2015)
As the title of the thread points out, this thread will be used for users to post any game offsets/any other useful game adresses/game cheat engine tables they may come cross and wish to share with others. Do not make a separate thread about them or else, it will be deleted and you may even be infracted for it if you turn out to be a repeat offender.
So, I will start. Below you can find the multiplayer online adresses:
With these, you can easily find all the other pertinent game addresses so do not forget to mention and give me credits for them if you decide to post them here.Code:Custom class 2: Perk 1 E23C24ACF Perk 2 E23C24AD0 perk3 E23C24AD1 perk1+ (wildcard) E23C24AD2 perk2+ (wildcard) E23C24AD3 perk3+ (wildcard) E23C24AD4 optic E23C24ABB attachment 1 E23C24ABC attachment 2 E23C24ABD attachment 3 E23C24ABE attachment 4 E23C24ABF attachment 5 E23C24AC0 camo E23C24AB3
Last edited by Hunter; 07-18-2016 at 02:32 AM.
[IMG]
MPGH Member since 10. 21. 2009
CoD section Minion 22. 01. 2015 - 23. 02. 2017
GTA section Minion 15. 07.2015 - 23. 02. 2017
Minion+ 27. 01. 2016 - 23. 02. 2017
Skype Impersonator: mpgh.akim14. (always use skype buton on my profile and contact me here)
badman0897 (02-13-2016),Carlosboll (11-10-2015),devery15 (07-09-2016),Pinchanwest1 (02-18-2016),toyu20102000 (05-23-2016),V0LT4R3N (02-18-2016),Vitomir (12-27-2015)
Okay then. Let's go!
Offsets Custom Game Multiplayer:
Grenades:
1476BCCAC
Tactical grenades:
1476BCCB0
Ammo clip primary:
1476BCC64
Ammo clip secondary:
1476BCC68
Ammo magazine primary:
1476BCCA0
Ammo magazine secondary:
1476BCCA4
Player Health:
1402BC17D
Amount of C4:
1476BCCA8
HATR:
1476AAD64
Prestige:
0x38907E38 [Size= dword(32b) | Input= 0-9]
(There Are 12 Prestiges total, 12th Being Master!)
-----------------------------------------------------------------
Rank:
0x38907E58 [Size= dword(32b) | Input= 0-55]
(Input Is At Times Correct, But Will Sometimes Not Be. Just Input "55" And You Will Be Fine!)
akim14 (11-09-2015),BabaLali (12-11-2015),RSGamerOfficial (11-11-2015),Z-Nation (02-12-2016)
Put Diamond camo on my own guns though.. Don't think there is a high risk in getting banned for it
- - - Updated - - -
Some Offsets
allAmmo = 0x828313D4
noRecoil = 0x8210FCBC
Custom Class 1 : 0x3891F7A3
Custom Class 2 : 0x3891F7B3
Custom Class 3 : 0x3891F7C3
Custom Class 4 : 0x3891F7D3
Custom Class 5 : 0x3891F7E3
255 Tokens: 0x389070ED | Prestige 10: 0x38907E38 | Rank 55: 0x38907E58
fx666666 (11-10-2015)
fx666666 (11-10-2015),RSGamerOfficial (11-11-2015),Swag Master5007 (08-15-2016)
Zombies:
Health (int): 0x1473E82F8
Ammo (int): 0x1476BCC98, 0x1476BCCA0, 0x1476BCC9C, 0x1476BCCA4, 0x1476BCCA8
Rapid fire (int): 0x1476BC664 (freeze it to 0)
Money (int): 0x1476D346C
Give weapon (int): 0x1476BC9B8 (slot 1), 0x1476BCA18 (slot 2), 0x1476BCA78 (slot 3)
Current weapon ID (int): 0x142B5B2A8
Jump height (float): 0x140FFE534
Gravity (float): 0x1543E3E50
Speed (int): 0x1543CFDD0
Coordinates (float): 0x1476BC640 (X), 0x1476BC644 (Y), 0x1476BC648 (Z)
Hi All,
Im pretty new to this forum but have some previous experience, just want to share a few of these weapon ID's.
A few of these may make your game crash, or glitch. But are often just special weapons.
I have only tested these on The Shadows of Evil. Cant guarantee workingness on The Giant. Will test later.
The Shadows Of Evil:
101 - Wunderwaffe DG-2
102 - Wunderwaffe DG-3 JZ
2 - Vesper
4 - VMP
6 - Bootlegger
7 - Kuda
9 - Pharo
11 - Weevil
13 - Razorback
15 - Crocuta (Pack a Punched Kuda)
17 - Whispering Regurgitator (Pack a Punched Vesper)
19 - Infurnace (Pack a Punched)
22 - Impaler (Pack a Punched VMP)
24 - Barage (Pack a Punched Pharo)
26 - Ein Sten (Pack a Punched Bootlelegger)
27 - ICR-1
29 - KN-44
31 - M8A7
33 - Sheiva
35 - HVK-30
37 - Man-O-War
39 - Annoited Avenger (Pack a Punched KN-44)
41 - Illuminated Demonator (Pack a Punched ICR-1)
43 - High Velocity Kicker (Pack a Punched HVK-30)
45 - Dread Armarda (Pack a Punched Man-O-War)
47 - The Unspeakable (Pack a Punched M8A7)
49 - Columus Struggle (Pack a Punched Sheiva)
51 - KRM-262
53 - 205 Brecci
55 - Shoeshining 100 (Pack a Punched Haymaker)
57 - Dagon's Glare (Pack a Punched KRM-262)
65 - Gorgon
75 - Locus
88 - Starting Pistol (forgot name :P)
The Arbgwaoth Family!:
125 - Kor-Maroth
126 - Mar-Astagua
127 - Nar-Ullaqua
128 - Lor-Zarrozor
129 - Kor-Maroth Arbgwaoth
130 - Mar-Astagua Arbgwaoth (better kor-maroth, i think)
131 - Nar-Ullaqua Arbgwaoth ( i dont even know anymore)
132 - Lor-Zarrozor Arbgwaoth (fml)
139 - Ray Gun / Porters X2 Ray Gun (Pack a Punched)
138 - Ray Gun
The Giant
Take any gun above, and take away 1 from the value.
e.g 11 = Weevil, so now its 10 = Weevil.
(sometimes, atleast. try both.)
33 - HVK-30
35 - Man'O'War
51 - 205 Brecci
57 - BRM
75 - Drakon
96 - Wunderwaffe DG-2
97 - Wunderwaffe DG-3
4150 - Ancient Messenger (Pack a Punched Argon)
364558 - Crucuta (Pack a Punched Kuda)
364587 - Dread Armada (Pack a Punched Man-O-War)
This is due to be edited at any time. Keep checking back for updates,
This took me a while to get, so if this helped, leave a thanks and a comment with any more confirmed ID's
Last edited by Titan X; 11-13-2015 at 06:46 AM. Reason: More ID's
fl4zh (11-21-2015),IBelieveInCake (11-13-2015),LSU Rules07 (11-23-2015),michaelg28 (11-26-2018),zdation1 (11-12-2015)
Greetings all.
I have been making some stuff for a small trainer of mine, and I have been getting some of the Coords for certain locations around the map. These are the ones I have right now for The Giant, and I am going to also make some for Shadows of Evil later if anybody wants them. If you do, just comment saying you want them..
How do I use these I hear you ask? Well, replace these offsets's values with the corresponding coords and chocks away!
Coordinates Offsets.
These are all FLOAT values.
X - 1476BC648
Y - 1476BC644
Z - 1476BC640
Power and Box -
X - 445.013092
Y - -1404.529053
Z - 64.125
Factory - Back of the Map - Teleporter 3
X - 299.6351929
Y - -2980.592285
Z - 156.125
Mainframe - Spawn Zone
X - 98.125
Y - 300.8860168
Z - -56.22001648
Lab - Teleporter 2
X - 199.125
Y - -1105.220703
Z - -1585.421753
Animal Testing Lab - Teleporter 1
X - 168.125
Y - 1080.86792
Z - 1267.910645
If this helped, leave a comment with something you'd like to see and maybe even leave a thanks
Any coords reccomendations just tell me in the comments
Frighyz (11-13-2015),LSU Rules07 (11-23-2015)
Zombie mode all players:
//Money Player 1 = 0x1476D346C
//Health Player 1 = 0x1473E82F8 //Simple add +0x4F0 to get the others.
//Health Player 2 = 0x1473E87E8
//Health Player 3 = 0x1473E8CD8
//Health Player 4 = 0x1473E91C8
Last edited by zdation1; 11-12-2015 at 05:47 PM.
Some Cool Camos:
Black ops 3 27
?? 17
Lava ?? 26
Red Hex 25
Blue Classified?? 43
?? 66
red? 36
?? 38
?? 39
Also Does changing your rank / prestige even work?
hi guys, if found the addresses to change your calling card, i hope someone can make a nice program with this.
- Working on last patch "37.1.1.0" 14-11-15
- Maximum 510 calling cards
- problem i had is that you need to change every time you start the game, maybe there is a way to store it inside the game
- buggy, sometimes visible in lobby but not in-game
- it is not only visible for the user, friends and other people confirmed they say my card in the lobby and in-game
if it is buggy, use this:
1) start game
2) go to multiplayer
3) change card
4) go back to main menu
5) click multiplayer again
6) push right arrow to see card
Address
blackops3.exe+137EB10
blackops3.exe+E17D820
blackops3.exe+122A82F4
blackops3.exe+122AD334
blackops3.exe+127BB294
blackops3.exe+12AA2154
blackops3.exe+12F591C0
Master Title ID's
Missions Master ?
Tools of the Trade Master ?
Campaign Master ?
Boot camp Master 115
Master Killer 167
Humiliation Master 180
Career 154
victories 128
heroics 141
Weapons 102
abilities 208
killjoys 221
Air assault 253
ground assault 266
support 279
Return fire 292
Handling 305
Efficiency 318
Perk 1 357
Perk 2 370
Perk 3 383
Lethals 331
tacticals 344
wildcards 240
Zombie hunter ?
Survivalist 77
Gum Gobbler 87
Black market bonus set cards(animated) (i dont know the card names)
410 "moving black/white animation drawing"
417 "Race cars"
424 "Skeleton with fire eyes"
431 "fire dragon"
438 "Fighter dude in car"
445 "Zapping robot television"
452 "Circus moving creepy clowns"
459 "Yeti on mountain with hiker"
466 "woman firing gun"
473 "shooting space ship"
I hope there is someone who can use this and add some improvements (save system), and make a nice program for it!
Credits to me please (iIIusionist)
Z-Nation (02-12-2016)
Latest offsets for version 37.1.1.0
- Thanks robaterCode:typedef void (*DrawNameTags_)( int style, CEntity* pEnt, float fAlpha, int entityId); DrawNameTags_ DrawNameTags = (DrawNameTags_)0x1400CC0F0; typedef CEntity * (*CG_GetEntity_)(int a1, int idx); CG_GetEntity_ CG_GetEntity = (CG_GetEntity_)0x140032530; typedef CG_T * (*CG_GetCGT_)(int a1); CG_GetCGT_ CG_GetCGT = (CG_GetCGT_)0x140032660; CClientInfo * GetClientByIndex(int idx) { CG_T * cgt = CG_GetCGT(0); return (CClientInfo*)((DWORD_PTR)cgt + 0x2E6BB4 + (idx * 0xEB0) - 0x2C); } typedef int (*DrawEngineText_)(char* Text, int NumCharsToRender, void* Font, float X, float Y, float W, float H, float stuff, float * Color, int unknown); DrawEngineText_ DrawEngineText = (DrawEngineText_)0x140405290; typedef void * (*GetFont_)(); GetFont_ GetFont = (GetFont_)0x1403DCD90; typedef CG_WeaponInfo * (*CG_GetWeaponInfo_)(WORD wpnIdx); CG_GetWeaponInfo_ CG_GetWeaponInfo = (CG_GetWeaponInfo_)0x1407E1780; void SexyCowboy(char * szText, float x, float y, float scalex, float scaley) { DrawEngineText(szText, 0x7FFFFFFF, GetFont(), x, y, scalex, scaley, 1.0f, (float*)0x141007D58, 0); } class CG_T { public: int LocalIndex; }; class CEntity { public: char unknown0[64]; Vec3 vOrigin; Vec3 vAngles; BYTE Type;//0x598 BYTE IsAlive;//0x8F4 }; class CClientInfo { public: char unknown0[12]; char szName[16]; //000C char unknown1[16]; __int32 iTeam; //002C WORD WpnIndex;// 0x6F8 }; class cg_t { public: BYTE clientNum; //0x0000 };
Threads:
Resignation
🚀 GTA: V 1.40 | Mod Menu Mega Thread Revamped | Info Thread 🚀
Joined - 10-27-2014
Donated - 3-6-2015
Minion
GTAV Minion - 10-12-2015
CoD Minion - 12-23-2015
Resigned - 07-17-2016
Gorzoid (11-27-2015)
Thanks for all that hard work, gave me somewhere to start from, if you wanna help this is the spreadsheet I've been working on (goo(dot)gl/7ijY0S ) just shoot me a PM and i can get you a editing link to it, I don't have The Giant unfortunately as of yet. And at the moment I have Nightmares IDs and Shadow Of Evil IDs pretty complete so far. ( also some of yours were incorrect for the upgraded version I referenced the wiki for mine )
SOE Preview
------------------------ Shadow of Evil ------------------------
-Submachine Guns-
Vesper – Level 4 - ID: 2 / 19 (Infernus)
VMP – Level 8 - ID: 4 / 22 (The Impaler)
Kuda – Level 16 - ID: 7 / 15 (Crocuta)
Pharo – Level 23 - ID: 9 / 17 (Whispering Regurgigator)
Weevil – Level 29 - ID: 11 / 24 (Barrage)
-Light Machine Guns-
BRM – Level 12 - ID: 59 / 71 (Blight Oblivion)
Dingo – Level 19 - ID: 61 / 67 (Dire Wolf)
48 Dredge – Level 27 - ID: 63 / 69 (Trapezohedron Shard)
Gorgon – Level 31 - ID: 65 / 73 (Athena's Spear)
-Assault Rifles-
Bootlegger Level 0 - ID: 6 / 26 (Ein Sten)
ICR-1 – Level 2 - ID: 27 / 41 (Illuminated Deanimator)
KN-44 – Level 7 - ID: 29 / 39 (Anointed Avenger)
M8A7 – Level 17 - ID: 31 / 47 (The Unspeakable)
Sheiva – Level 20 - ID: 33 / 49 (Cumulus Struggle)
HVK-30 – Level 25 - ID: 35 / 43 (High Velocity Kicker)
Man-O-War – Level 31 - ID: 37 / 45 (Dread Armada) 14...?
-Sniper Rifles-
Locus – Level 11 - ID: 75 / 81 (Arrhythmic Dirge)
Drakon – Level 14 - ID: 77 / 83 (Bahamut)
SVG-100 – Level 24 - ID: 79 / 85 (Ikken Hissatsu)
-Shotguns-
KRM-262 – Level 5 - ID: 51 / 57 (Dagon's Glare)
Argus – Level 13 - ID: 52 / 56 (Ancient Messenger)
205 Brecci – Level 18 - ID: 53 / 58 (Stellar Screech)
Haymaker 12 – Level 33 - ID: 54 / 55 (Shoeshining 100)
-Secondaries-
Bloodhound - Level 0 - ID: 88 / 95 (Meat Wagon)
Bowie Knife – Level 0 - ID: ??
MR6 - Level 1 - ID: 87 / 91 (Death and Texas)
RK5 – Level 9 - ID: 89 / 93
L-CAR 9 – Level 22 - ID: 90 / 94
XM-53 – Level 28 - ID: 97 / 98
Wunderwaffe DG-2 - ID: 101 / 102 (Wunderwaffe DG-3 JZ)
Last edited by kidz14; 12-09-2015 at 05:09 AM.
notgay2001 (03-24-2022),pistakilla (12-28-2015),Titan X (04-01-2016)
Nevermind about my post, it was false.
Last edited by xBreaksx; 12-09-2015 at 07:24 PM.