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  1. #1
    dddrrr's Avatar
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    Post Anybody have old hack source code

    I know it would be stupid to try to learn c++ just for hacking. It would take way to long. What I think I can do though is edit the code. From looking at enough code I could successfully modify it. Can anyone post or PM me an old crossfire hack source code. I DONT want one of those "new, working ones". I want one that did work in the past and DOESNT work now.

  2. #2
    Hell_Demon's Avatar
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    moved to crossfire section
    Ah we-a blaze the fyah, make it bun dem!

  3. #3
    Rastapopoulos's Avatar
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    Hey man, this an old working hack patched.

    2 Scans :
    CFPUB.dll MD5:ea7fee3db738b4ecd21905fbe5a7e487 - VirSCAN.org 6% Scanner(s) (2/36) found malware!

    CrossFire.dll - Le scanner anti-virus de Jotti




    It's the hack I used before the new patch. It was like Blood's hack, just boxes. Worked good.


    Please, help me to complete this map !




  4. The Following User Says Thank You to Rastapopoulos For This Useful Post:

    zakarya (03-08-2015)

  5. #4
    dddrrr's Avatar
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    thanks, but i was looking for the code not the hack.

  6. #5
    Rastapopoulos's Avatar
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    Lol, download the hack, it's a DLL file. And then open it with your notepad. You will find the code.


    Please, help me to complete this map !




  7. #6
    Rastapopoulos's Avatar
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    Hum okay that's not the code. Sorry /


    Please, help me to complete this map !




  8. #7
    dddrrr's Avatar
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    yeah i tried that a while ago. not code but good idea. I think it blocks the code. thats why I posted this thread because u cant open with notepad

  9. #8
    Rastapopoulos's Avatar
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    Yes, sorry and good luck
    I hope you'll find one and send your hack on MPGH!


    Please, help me to complete this map !




  10. #9
    DeathHunter's Avatar
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    [php]void CESP:raw2PlayerBox( CF_Player *pPlayer, DWORD drawColor )
    {
    if( !pPlayer )
    return;

    if( !pPlayer->Object )
    return;

    if( !g_Engine.GetClient() )
    return;

    LTVector vCenter, vFoot, vHead;

    //this is the centered position
    if( g_Engine.GetClient()->GetObjectPos( pPlayer->Object, &vCenter ) != LT_OK )
    return;

    //foot (bottom)
    if( g_Engine.GetClient()->GetObjectBoxMin( pPlayer->Object, vFoot ) != LT_OK )
    return;

    //head (top)
    if( g_Engine.GetClient()->GetObjectBoxMax( pPlayer->Object, vHead ) != LT_OK )
    return;

    //center the positions for 2d boxes
    vFoot.x = vCenter.x;
    vFoot.z = vCenter.z;
    vHead.x = vCenter.x;
    vHead.z = vCenter.z;

    LTVector vPlayerFootScreen, vPlayerHeadScreen;

    if( g_Engine.LTWorldToScreen( vFoot, vPlayerFootScreen ) && g_Engine.LTWorldToScreen( vHead, vPlayerHeadScreen ) )
    {
    float w = ( vPlayerFootScreen.y - vPlayerHeadScreen.y ) / 4;

    g_Engine.OutlineRGBA( vPlayerHeadScreen.x - w, vPlayerHeadScreen.y, w * 2, ( vPlayerFootScreen.y - vPlayerHeadScreen.y ), 1.0f,
    RED( drawColor ), GREEN( drawColor ), BLUE( drawColor ), ALPHA( drawColor ) );
    }
    }
    [/php]
    Thank + Rep me

  11. The Following User Says Thank You to DeathHunter For This Useful Post:

    dddrrr (07-04-2010)

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