Originally Posted by
EGOIST0162
Hey Comunity,
Can somebody tell me how to get the No Spread done without Weapon Mgr i thinkt weaponmgr Checks giving me Client Number Errors / Dissconects for Zombie Mode.
I usually get a D/C after Round 5 or 6 so i think the Game checks some how that it got modified.
Thanks for your Answers!
I forgot the playerclient offsets for no spread but... If you can use c.e. or reclass it would be so easy to find.
start cf, go play (tutorial == gamemode 0 // bot td or dm == gamemode 1. idk they call it like that.)
so there are 2 game modes, both of which has unique no spread offsets.
get the playerClient addr, put it in the c.e. start search range then playerclientaddress + 0x10000 for the end search range.
example.
search for 40.000 (it's a float and it changes when you fire. Simple logic right?) /*if im not mistaken, it's a float.*/
after you get the offset, then use c++ set the addr to 0.
Code:
auto pclient = *(DWORD*)(clientshell + playerclient_offset);
if(pclient == 0) return; //it means you're not in game yet or the ptr is not ready, if you don't do this check you'll crash so whatever.
//if the execution reach this point, it means ptr is all good.
//also, you need to determine which gamemode are you in. as i told you, there are 2 gamemodes.
//if you're in the gamemode 0 as they call it, you use the offset for gamemode 0.
//example.
DWORD switching_no_spread_offset = the_nospread_offset_you_found_for_gamemode_0;
if(the_gamemode() == 1) switching_no_spread_offset = the_nospread_offset_you_found_for_gamemode_1;
*(DWORD*)(pclient + switching_no_spread_offset ) = 0; //i know it's a float but i've seen base that use DWORD to zero their values. so yeah, let's just follow them
if you don't know how to use c.e. or reclass or you don't have a bypass for them, just simply ask some members to give you "playerclient less recoil offsets."
goodluck and havefun.