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  1. #1
    CoderCf's Avatar
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    Exclamation Crossfire Eu Addys of 28.06.2013

    Hey Guys here are the new Addys from Crossfire-EU of 28.06.2013

    Crossfire Protect the CShell.dll so no one can find new Addys anymore but patterns will work.

    Code:
    //*************************vinke2011´s Addy Logger*************************\
    
    /==============Crossfire.exe Addys Start==============\
    #define WallHack 0x738054
    #define DIPEngine 0x4C14B2
    #define EndSceneEngine 0x45AE2F
    #define PresentEngine 0x4DAA3F
    /==============Crossfire.exe Addys End==============\
    
    //==============Pointer Start==============\
    #define WeaponMgr 0xFDAA5C
    #define PlayerPointer 0x5D7F00
    #define PlayerSize 0x54
    #define FallDamageMgr 0xFDAA3C
    #define CShell_Pointer 0x5C98C0
    #define BasicPlayerInfo 0xF73790
    #define PushToConsole 0x5C98B4
    #define PushToConsole_OFFSET 0x204
    #define BagPointer 0xFDAC30
    #define Bypass 28_3 0x3959A5
    //==============Pointer End==============\
    
    //==============ESP Start==============\
    #define PlayerBasePointer 0x5D7F00
    #define MyPlayer_offs 0x748C
    #define PlayerBase_offs 0x7484
    #define Bone 0x5C58E0
    #define GetNodeTransformAdd 0x587F70
    //==============ESP End==============\
    
    //==============PlayerHacks Start Log==============\
    #define FlyHack 0x64C
    #define SuperJump 0x299
    #define WTW_Search 0x1FF
    #define DamagePerMeter 0x4
    #define MoveSpeedPenalty 0xB14
    #define Knockback 0x397C
    #define DamageCameraPenalty 0x391C
    #define DamageZone 0x5398C4
    #define VisibleZoneIndex 0x539828
    #define DamagePerSec 0x5398B4
    //==============PlayerHacks Start End==============\
    
    //==============WeaponHacks Start==============\
    #define DetailReactPitchShot 0x1064
    #define DetailReactYawShot 0xEFC
    #define DetailPerturbShot 0x11CC
    #define ShotReactPitch1 0x3714
    #define ShotReactPitch2 0x3718
    #define BulletPosOffset 0x3534
    #define PerturbMin 0x53C
    #define PerturbMax 0x6A4
    #define ReloadAnimRatio 0xC3C
    #define ChangeWeaponAnimRatio 0xC40
    #define CrosshairRatioPerRealSize 0x3B8C
    #define WeaponRange 0x80C
    #define AmmoDamage 0x81C
    #define AiModeAmmoDamage 0x820
    #define AiModeWeaponRange 0x810
    #define DamageFactorByDistance 0x830
    #define DamageVariantionFactor 0x838
    #define FastFire 0x83C
    #define ZoomAction 0x3920
    #define ZoomAttributes 0xAF4
    #define LeftClickAttributes 0xAEC
    #define RightClickAttributes 0xAF0
    #define ZoomInMoveSpeedPenalty 0x3954
    #define MovePenaltyForDelayFire 0x3958
    #define PrefireAnimMultiplier 0x3960
    #define ZoomInFireAnimMultiplier 0x3964
    //==============WeaponHacks End==============\
    
    //==============DrawTextEngine Start==============\
    #define DrawTextEngine1 0x34A840
    #define DrawTextEngine2 0xFE6E40
    //==============DrawTextEngine End==============\
    
    //==============BasicPlayerInfoHacks Start==============\
    #define MovementDuckWalkRate 0xC
    #define MovementWalkRate 0x8
    #define SeeGhost1 0x8c
    #define SeeGhost2 0x90
    #define SeeGhost3 0x9c
    #define FastDefuse 0x80
    #define FarDefuse 0x84
    #define FastPlants 0x7c
    //==============BasicPlayerInfoHacks End==============\
    
    //==============KnifeHacks Start==============\
    #define KnifeNormalRange 0xA5C
    #define KnifeBigshotRange 0xA80
    #define KnifeNormalRange2 0xA9C
    #define KnifeBigshotRange2 0xAC0
    #define KnifeNormalAniRate 0xA70
    #define KnifeBigshotAniRate 0xA98
    #define KnifeNormalAniRate2 0xAB8
    #define KnifeBigshotAniRate2 0xADC
    #define KnifeNormalAngle 0xA68
    #define KnifeBigshotAngle 0xA8C
    #define KnifeNormalAngle2 0xAA8
    #define KnifeBigshotAngle2 0xAC8
    #define KnifeNormalAmmoDamage 0xC04
    #define KnifeBigshotAmmoDamage 0xC10
    #define KnifeNormalAmmoDamage2 0xC1C
    #define KnifeBigshotAmmoDamage2 0xC28
    //==============KnifeHacks End==============\
    
    //==============PTC Start==============\
    DrawWorld 1 or 0
    DrawFlat 1 or 0
    WireframeModels 1 or 0
    SkyScale 1.0 or 0.0
    TextureModels 1 or 0
    LightMap 1 or 0
    LightModels 1 or 0
    CursorCenter 1 or 0
    windowed 1 or 0
    FogEnable 1 or 0
    SkyFogEnable 1 or 0
    GrayTextureModels 1 or 0
    GrayTextureWorlds 1 or 0
    //==============PTC End==============\
    
    //*************************End log*************************\
    Last edited by CoderCf; 06-28-2013 at 09:43 AM.

  2. The Following User Says Thank You to CoderCf For This Useful Post:

    6ixth (07-05-2013)

  3. #2
    Jew's Avatar
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    how can i code something with these ? is there a tut?
    Vouch thread





     

    Quote Originally Posted by foginho81 View Post
    Hello guys,5 mins ago i dowloaded this program, in 2 minutes i cracked an account, so i purchased Premium for supporting and have unlimited features!

    A+++ Tool GREAT CODER!
    Quote Originally Posted by shadowkiller198 View Post
    I just purchased a Premium account and I haven't had any problems with it!

    Quote Originally Posted by ImShan View Post
    Vouch for this guy!

    I just bought premium and works pretty good.
    Quote Originally Posted by SiiKFO View Post
    Vouch bought premium works very well
    Quote Originally Posted by DarkBlade324 View Post
    vouch i just bought premium it works great
    Quote Originally Posted by coolzombiesg View Post
    Vouch for him

    I just bought premium and works pretty good.
    Quote Originally Posted by KaizoPvP View Post
    VOUCHE: Yep, you are a legit seller, and I like the stuff you do.
    Quote Originally Posted by BTNGaming View Post
    Premium Purchased

  4. #3
    Nexero's Avatar
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    Quote Originally Posted by Ex0rPl4net View Post
    how can i code something with these ? is there a tut?
    You can't do any thing with these If you wasn't an coder in C++ and these Addys will not do any thing without right undetected base

  5. #4
    sabatbatu1's Avatar
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    The function "WTW_Search" for what ?

  6. #5
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    It is for the WTW Source it give 2 Ways

  7. #6
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    Quote Originally Posted by CoderCf View Post
    It is for the WTW Source it give 2 Ways
    No, it exists more as two Ways...

  8. #7
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    Thanks for posting.

  9. #8
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    LOL, where are my Creditz?

  10. #9
    CoderCf's Avatar
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    Why for 1 Pattern ? you are so lazy

  11. #10
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    How do i actice the code for addy? and where?

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