Code:
||-------- RYOD VINCENT AREVALO Addy Logger --------||
||-------- WarRock Ph Private Logger --------||
||-------- Thanks Mervin Ciriaco Salabao--------||
<----------- ### Pointers ### ----------->
#define ADR_PLAYERPOINTER 0x00A91F9C
#define ADR_SERVERPOINTER 0x00A90E84
#define ADR_HEALTHPOINTER 0x0031FB8
#define ADR_WEAPONPOINTER 0x00AAFC00
#define ADR_REMOTEPOINTER 0x000
#define ADR_VEHICLEPOINTER1 0x00A8F608
#define ADR_DevicePointer 0x008B8CCC
<----------- ### ADR ### ----------->
#define ADR_NoSpread1 0x00A968BC
#define ADR_NoSpread2 0x00A968C0
#define ADR_ExtraClip1 0x00A8F54E
#define ADR_ExtraClip2 0x00A8F54F
#define ADR_Sniper2x 0x00A8F550
#define ADR_Assault2x 0x00A8F552
#define ADR_Bandage 0x00A8F554
#define ADR_AutoRepair 0x00BD7778
#define ADR_AutoAmmo 0x00A8F593
#define ADR_LastikMan2 0x008BC578
#define ADR_FastStamina 0x0088751C
#define ADR_Unliammo 0x00AB86A4
#define ADR_VirtualJump 0x008BBD08
#define ADR_NoBounds3 0x00BBFA84
#define ADR_WallClimb 0x0091BA70
#define ADR_Stw 0x00880514
#define ADR_NearFog 0x00A99044
#define ADR_FarFog 0x00A9904C
#define ADR_BoneShot 0x008BCD28
#define ADR_BoneShot2 0x00BD96B8
#define ADR_Stamina1 0x00887518
#define ADR_WeaponReload 0x00A925A4
#define ADR_GlassWall 0x00A8F5FC
#define ADR_SuperNoSpread 0x008BBC90
#define ADR_NoSpawnWait 0x000
#define ADR_FastAmmo 0x000
#define ADR_FastFlag3 0x00A96838
#define ADR_Wuw 0x00A99034
#define ADR_NoBounds 0x00BCF360
#define ADR_PlantAnyWhere 0x00A8F536
#define ADR_DefuseAnyWhere 0x0091C4DC
#define ADR_WeaponGlobal1 0x000
#define ADR_WeaponGlobal2 0x00BB7C18
#define ADR_Speed 0x008BC018
#define ADR_PX1 0x000
#define ADR_PX2 0x00A8F592
#define ADR_ExtraClipA 0x000
#define ADR_ExtraClipS 0x000
<----------- ### OFS ### ----------->
#define OFS_NoRecoil1 0x00C444
#define OFS_NoRecoil2 0x00C448
#define OFS_NoRecoil3 0x00C44C
#define OFS_X 0x0010308
#define OFS_Y 0x0010318
#define OFS_Z 0x0010310
#define OFS_SlotBase 0x000
#define OFS_NoDelay 0x000
#define OFS_NFD 0x00102F0
#define OFS_WeaponState 0x00C4D4
#define OFS_NoReload 0x0010415
#define OFS_NoSpread 0x000
#define OFS_Invisible 0x003F654
#define OFS_Weapon1 0x00101F0
#define OFS_Weapon2 0x00101F2
#define OFS_Weapon3 0x00101F4
#define OFS_Slot1 0x0034138
#define OFS_Slot2 0x0034139
#define OFS_Slot3 0x003413A
#define OFS_Slot4 0x003413B
#define OFS_Slot5 0x003413C
#define OFS_Slot6 0x003413D
#define OFS_Slot7 0x003413E
#define OFS_Slot8 0x003413F
#define OFS_dwGM 0x000
#define OFS_FastReload 0x004A284
<----------- ### ASM ### ----------->
#define ASM_OPK 0x004085D5
#define ASM_Artillery1 0x000
#define ASM_Artillery2 0x000
#define ASM_Artillery3 0x005854B1
#define ASM_Artillery4 0x005855CB
#define ASM_Artillery5 0x00585312
#define ASM_Artillery6 0x000
#define ASM_Artillery7 0x005854B1
#define ASM_Artillery8 0x00585648
<----------- ### Weapon Hack ### ----------->
<----------- ### Begin Slot ### ----------->
<----------- ### Nuckles ### ----------->
#define ADR_1stSlot1 0x0028
#define ADR_1stSlot2 0x0080
#define ADR_1stSlot3 0x0094
#define ADR_1stSlot4 0x00A8
#define ADR_1stSlot5 0x00BC
#define ADR_1stSlot6 0x00D0
<----------- ### Second Slot ### ----------->
#define ADR_2ndSlot1 0x002D
#define ADR_2ndSlot2 0x0085
#define ADR_2ndSlot3 0x0099
#define ADR_2ndSlot4 0x00AD
#define ADR_2ndSlot5 0x00C1
#define ADR_2ndSlot6 0x00D5
<----------- ### Medic 3rd Slot ### ----------->
#define ADR_MedicEngi1 0x0037
#define ADR_MedicEngi2 0x008A
#define ADR_MedicEngi3 0x009E
<----------- ### Sniper 3rd Slot ### ----------->
#define ADR_Sniper2 0x003C
#define ADR_Sniper3 0x00B2
<----------- ### Assault 3rd Slot ### ----------->
#define ADR_Assault1 0x0032
#define ADR_Assault2 0x00C6
<----------- ### Heavy 3rd Slot ### ----------->
#define ADR_Heavy2 0x0041
#define ADR_Heavy3 0x00DA
<----------- ### Engineer 4th Slot ### ----------->
#define ADR_Engi4thSlot1 0x0055
#define ADR_Engi4thSlot2 0x008F
<----------- ### Medic 4th Slot ### ----------->
#define ADR_Medic4thSlot1 0x0050
#define ADR_Medic4thSlot2 0x00A3
<----------- ### Sniper Assault 4th Slot ### ----------->
#define ADR_Sniper4thSlot1 0x004B
#define ADR_Sniper4thSlot2 0x00B7
#define ADR_Assault4thSlot3 0x00CB
#define ADR_Assault4thSlot4 0x007
<----------- ### Heavy 4th Slot ### ----------->
#define ADR_Heavy4thSlot1 0x0046
#define ADR_Heavy4thSlot1 0x00DF
<----------- ### Weapon Hack Addies End ### ----------->
<----------- END LOG ----------->
END!!!
Made by: Ryod Vincent Arevalo
Credits by Mervin Ciriaco Salabao
Credits by Mhark Jhonny Creado
WarRock PH Private Address Logger
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