Code:
!!!!!!! Mamo's Logger !!!!!!!
==| Present Hooks |==
#define PresentWin7 0x0
#define PresentWin8 0x0
#define PresentWin10 REMOVED
==| END |==
==| crossfire.exe |==
#define WallHack 0xB6DEC4
#define SeeGhost 0xB6DED8
==| END |==
==| CShell.dll |==
==| Statics |==
#define WeaponClass 0x2
#define SpeedMove 0x8
==| END |==
==| Weapon |==
#define WeaponMgr 0x155455C
#define Range 0xA9C98D9
#define AmmoDamage 0xAAC
#define MoveSpeedPenalty 0xED0
#define ShotsPerAmmo 0x2FFBFB
#define Bypass28_3 0x4FFB05
==| END |==
==| ESP |==
#define aLTClientShell 0x923C1C
#define dwCPlayerStart 0x77C4
#define MEOffset 0x77CC
#define dwCPlayerSize 0x448
#define aLTModel 0x91FC40
==| END |==
==| Player Pointer |==
#define aCLTPlayerClient 0x933618
#define CLTPlayerClientOffset 0x70
==| END |==
==| Bug Damage |==
#define DamagePerMeter 0x155453C
#define VisibleZoneIndex 0x820FAC
#define DamageZone 0x821064
#define DamagePerSec 0x821054
==| END |==
==| PTC |==
#define aILTClient 0x923C10
#define aILTClientOffset 0x208
==| END |==
==| Player Manager |==
#define PlayerMgr 0x1486868
==| END |==
==| Shoot Through Wall |==
#define WallMgr 0x1554544
==| END |==
==| Bag Manager |==
#define BagMgr 0x1554730
==| END |==
==| CharacterMgr |==
#define CharacterMgr 0x1486880
#define CharacterViewMgr 0x1486888
#define CharacterViewMgr_Size 0xAB0
==| END |==