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  1. #1
    darkm125's Avatar
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    Trove Hack ( ce script ) 11/11/2015

    Updated all hack and instant kill, enjoy everyone

    Updated Infinite Dodge
    Freeze Fly not updated work with new update
    Updated Fly Speed X5 to Fly Speed X10
    Updated SpeedHack x10
    Updated Super Jump x10 to Super Jump x20
    Updated Remove Fog




    Copy and paste lua script on notepad, and save as trove.ct

    Bug with spoiler ( remove space from +4568 30] / Device+EB71 5 / Device+442D BC] / Device+47C5 F4] / Device+4FBF AC] / Device+57D0 C8] ) Juste remove space and save as trove.ct
     
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="18">
    <CheatEntries>
    <CheatEntry>
    <ID>380</ID>
    <Description>"Fly Speed X10"</Description>
    <LastState Activated="0"/>
    <Color>80000008</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)

    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here

    originalcode:
    movaps xmm3,[trove.exe+BBA1A0]

    exit:
    jmp returnhere

    "trove.exe"+3BDA3A:
    jmp newmem
    nop
    nop
    returnhere:




    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+3BDA3A:
    movaps xmm3,[trove.AK::MotionEngine::AddPlayerMotionDevice+4568 30]
    //Alt: db 0F 28 1D A0 59 95 01
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>371</ID>
    <Description>"Freeze Fly"</Description>
    <LastState Activated="0"/>
    <Color>800040</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>{ Game : Trove.exe
    Version:
    Date : 2015-11-05
    Author : darkm125

    This script does blah blah blah
    }

    [ENABLE]

    aobscanmodule(FREEZEFLY,trove.exe,F3 0F 10 89 B4 00 00 00 F3) // should be unique
    alloc(newmem,$1000)

    label(code)
    label(return)

    newmem:

    code:
    movss xmm1,[ecx+000000D0]
    jmp return

    FREEZEFLY:
    jmp code
    nop
    nop
    nop
    return:
    registersymbol(FREEZEFLY)

    [DISABLE]

    FREEZEFLY:
    db F3 0F 10 89 B4 00 00 00

    unregistersymbol(FREEZEFLY)
    dealloc(newmem)

    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+517B1F

    "trove.exe"+517B0C: CC - int 3
    "trove.exe"+517B0D: CC - int 3
    "trove.exe"+517B0E: CC - int 3
    "trove.exe"+517B0F: CC - int 3
    "trove.exe"+517B10: 55 - push ebp
    "trove.exe"+517B11: 8B EC - mov ebp,esp
    "trove.exe"+517B13: 51 - push ecx
    "trove.exe"+517B14: 8B 81 18 01 00 00 - mov eax,[ecx+00000118]
    "trove.exe"+517B1A: 83 E8 02 - sub eax,02
    "trove.exe"+517B1D: 74 35 - je trove.exe+517B54
    // ---------- INJECTING HERE ----------
    "trove.exe"+517B1F: F3 0F 10 89 B4 00 00 00 - movss xmm1,[ecx+000000B4]
    // ---------- DONE INJECTING ----------
    "trove.exe"+517B27: F3 0F 10 05 10 38 07 01 - movss xmm0,[trove.exe+803810]
    "trove.exe"+517B2F: 0F 2F C1 - comiss xmm0,xmm1
    "trove.exe"+517B32: 72 0C - jb trove.exe+517B40
    "trove.exe"+517B34: F3 0F 11 4D FC - movss [ebp-04],xmm1
    "trove.exe"+517B39: D9 45 FC - fld dword ptr [ebp-04]
    "trove.exe"+517B3C: 8B E5 - mov esp,ebp
    "trove.exe"+517B3E: 5D - pop ebp
    "trove.exe"+517B3F: C3 - ret
    "trove.exe"+517B40: F3 0F 10 05 2C 17 23 01 - movss xmm0,[trove.exe+9C172C]
    "trove.exe"+517B48: F3 0F 11 45 FC - movss [ebp-04],xmm0
    }
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>0</ID>
    <Description>"Infinite Dodge"</Description>
    <LastState Activated="0"/>
    <Color>0000FF</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)

    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here

    originalcode:
    fcomip st(0),st(0)
    fstp st(0)
    ja trove.AK::MotionEngine::AddPlayerMotionDevice+EB71 5

    exit:
    jmp returnhere

    "trove.exe"+53A87C:
    jmp newmem
    nop
    returnhere:




    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+53A87C:
    fcomip st(0),st(1)
    fstp st(0)
    ja trove.AK::MotionEngine::AddPlayerMotionDevice+EB71 5
    //Alt: db DF F1 DD D8 77 03
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>378</ID>
    <Description>"Remove Fog"</Description>
    <LastState Activated="0"/>
    <Color>80000008</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)

    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here

    originalcode:
    mulss xmm0,[trove.AK::MotionEngine::AddPlayerMotionDevice+442D BC]

    exit:
    jmp returnhere

    "trove.exe"+6567EC:
    jmp newmem
    nop
    nop
    nop
    returnhere:




    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+6567EC:
    mulss xmm1,[trove.AK::MotionEngine::AddPlayerMotionDevice+442D BC]
    //Alt: db F3 0F 59 05 2C 1F 94 01
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>381</ID>
    <Description>"SpeedHack x10"</Description>
    <LastState Activated="0"/>
    <Color>80000008</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)

    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here

    originalcode:
    fmul dword ptr [trove.AK::MotionEngine::AddPlayerMotionDevice+47C5 F4]

    exit:
    jmp returnhere

    "trove.exe"+576FB0:
    jmp newmem
    nop
    returnhere:




    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+576FB0:
    fmul dword ptr [trove.AK::MotionEngine::AddPlayerMotionDevice+4FBF AC]
    //Alt: db D8 0D 1C B1 9F 01
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>382</ID>
    <Description>"Super Jump x20"</Description>
    <LastState Activated="0"/>
    <Color>80000008</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)

    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here

    originalcode:
    movss xmm0,[trove.exe+BBC3F0]

    exit:
    jmp returnhere

    "trove.exe"+4D9040:
    jmp newmem
    nop
    nop
    nop
    returnhere:




    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+4D9040:
    movss xmm0,[trove.AK::MotionEngine::AddPlayerMotionDevice+57D0 C8]
    //Alt: db F3 0F 10 05 38 C2 A7 01
    </AssemblerScript>
    </CheatEntry>
    </CheatEntries>
    <UserdefinedSymbols/>
    </CheatTable>




     
    alloc(newmem,256)

    label(orig_01818602)

    newmem:
    mov [esp+50],00000000
    mov [esp+20],eax
    lea ecx,[esp+50]
    lea eax,[esp+20]
    mov [esp+54],00000000
    push eax
    push trove.AK::MotionEngine::AddPlayerMotionDevice+50F5 E8
    mov [esp+60],00000000
    call trove.AK::MotionEngine::AddPlayerMotionDevice+2B6F 0
    push 08
    lea ecx,[esp+7C]
    mov [esp+7C],00000000
    mov [esp+00000080],00000000
    mov [esp+00000084],00000000
    mov byte ptr [esp+0000010C],01
    call trove.AK::MotionEngine::AddPlayerMotionDevice+33B2 00
    mov ecx,[esp+7C]
    mov eax,[esp+00000080]
    cmp ecx,eax
    jne trove.AK::MotionEngine::AddPlayerMotionDevice+3194 A6
    sub eax,[esp+78]
    sar eax,04
    cmp eax,08
    lea ecx,[eax+08]
    jmp trove.AK::MotionEngine::AddPlayerMotionDevice+3194 98
    Last edited by darkm125; 11-11-2015 at 05:20 AM.

  2. The Following User Says Thank You to darkm125 For This Useful Post:

    ulotuttu (03-05-2021)

  3. #2
    laurits090's Avatar
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    Hello im a noob on this area, but i can't seem to get instakill to work? I paste it in notepad and save as .ct but i get error

  4. #3
    obstinato10's Avatar
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    Seems he hasn't put in the values for insta kill. Not sure what I am looking for.. mind pming me and lead me on the right path?

    Only things I can seem to turn on are, fly speed, super jump and freeze. Good work as always though
    Last edited by obstinato10; 11-11-2015 at 02:19 AM.

  5. #4
    impp's Avatar
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    I get error at line 8
    Can anyone help me ?

  6. #5
    olz's Avatar
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    So it doesnt work for me

  7. #6
    darkm125's Avatar
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    Quote Originally Posted by olz View Post
    So it doesnt work for me
    Bug with spoiler ( remove space from +4568 30] / Device+EB71 5 / Device+442D BC] / Device+47C5 F4] / Device+4FBF AC] / Device+57D0 C8] ) Juste remove space and save as trove.ct
    Last edited by darkm125; 11-11-2015 at 05:00 AM.

  8. #7
    olz's Avatar
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    Ok, it works now.
    But how about Insta kill, any hint how to search the address? please

  9. #8
    ZeiroPro's Avatar
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    Exclamation

    For lazy peoples:
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="18">
    <CheatEntries>
    <CheatEntry>
    <ID>0</ID>
    <Description>"Infinite Dodge"</Description>
    <LastState Activated="0"/>
    <Color>0000FF</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)
    
    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here
    
    originalcode:
    fcomip st(0),st(0)
    fstp st(0)
    ja trove.AK::MotionEngine::AddPlayerMotionDevice+EB715
    
    exit:
    jmp returnhere
    
    "trove.exe"+53A87C:
    jmp newmem
    nop
    returnhere:
    
    
    
    
    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+53A87C:
    fcomip st(0),st(1)
    fstp st(0)
    ja trove.AK::MotionEngine::AddPlayerMotionDevice+EB715
    //Alt: db DF F1 DD D8 77 03
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>371</ID>
    <Description>"Freeze Fly"</Description>
    <LastState Activated="0"/>
    <Color>800040</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>{ Game : Trove.exe
    Version: 
    Date : 2015-11-05
    Author : darkm125
    
    This script does blah blah blah
    }
    
    [ENABLE]
    
    aobscanmodule(FREEZEFLY,trove.exe,F3 0F 10 89 B4 00 00 00 F3) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
    movss xmm1,[ecx+000000D0]
    jmp return
    
    FREEZEFLY:
    jmp code
    nop
    nop
    nop
    return:
    registersymbol(FREEZEFLY)
    
    [DISABLE]
    
    FREEZEFLY:
    db F3 0F 10 89 B4 00 00 00
    
    unregistersymbol(FREEZEFLY)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+517B1F
    
    "trove.exe"+517B0C: CC - int 3 
    "trove.exe"+517B0D: CC - int 3 
    "trove.exe"+517B0E: CC - int 3 
    "trove.exe"+517B0F: CC - int 3 
    "trove.exe"+517B10: 55 - push ebp
    "trove.exe"+517B11: 8B EC - mov ebp,esp
    "trove.exe"+517B13: 51 - push ecx
    "trove.exe"+517B14: 8B 81 18 01 00 00 - mov eax,[ecx+00000118]
    "trove.exe"+517B1A: 83 E8 02 - sub eax,02
    "trove.exe"+517B1D: 74 35 - je trove.exe+517B54
    // ---------- INJECTING HERE ----------
    "trove.exe"+517B1F: F3 0F 10 89 B4 00 00 00 - movss xmm1,[ecx+000000B4]
    // ---------- DONE INJECTING ----------
    "trove.exe"+517B27: F3 0F 10 05 10 38 07 01 - movss xmm0,[trove.exe+803810]
    "trove.exe"+517B2F: 0F 2F C1 - comiss xmm0,xmm1
    "trove.exe"+517B32: 72 0C - jb trove.exe+517B40
    "trove.exe"+517B34: F3 0F 11 4D FC - movss [ebp-04],xmm1
    "trove.exe"+517B39: D9 45 FC - fld dword ptr [ebp-04]
    "trove.exe"+517B3C: 8B E5 - mov esp,ebp
    "trove.exe"+517B3E: 5D - pop ebp
    "trove.exe"+517B3F: C3 - ret 
    "trove.exe"+517B40: F3 0F 10 05 2C 17 23 01 - movss xmm0,[trove.exe+9C172C]
    "trove.exe"+517B48: F3 0F 11 45 FC - movss [ebp-04],xmm0
    }
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>380</ID>
    <Description>"Fly Speed X10"</Description>
    <LastState Activated="0"/>
    <Color>80000008</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)
    
    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here
    
    originalcode:
    movaps xmm3,[trove.exe+BBA1A0]
    
    exit:
    jmp returnhere
    
    "trove.exe"+3BDA3A:
    jmp newmem
    nop
    nop
    returnhere:
    
    
    
    
    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+3BDA3A:
    movaps xmm3,[trove.AK::MotionEngine::AddPlayerMotionDevice+456830]
    //Alt: db 0F 28 1D A0 59 95 01
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>381</ID>
    <Description>"SpeedHack x10"</Description>
    <LastState Activated="0"/>
    <Color>80000008</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)
    
    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here
    
    originalcode:
    fmul dword ptr [trove.AK::MotionEngine::AddPlayerMotionDevice+47C5F4]
    
    exit:
    jmp returnhere
    
    "trove.exe"+576FB0:
    jmp newmem
    nop
    returnhere:
    
    
    
    
    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+576FB0:
    fmul dword ptr [trove.AK::MotionEngine::AddPlayerMotionDevice+4FBFAC]
    //Alt: db D8 0D 1C B1 9F 01
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>382</ID>
    <Description>"Super Jump x20"</Description>
    <LastState Activated="0"/>
    <Color>80000008</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)
    
    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here
    
    originalcode:
    movss xmm0,[trove.exe+BBC3F0]
    
    exit:
    jmp returnhere
    
    "trove.exe"+4D9040:
    jmp newmem
    nop
    nop
    nop
    returnhere:
    
    
    
    
    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+4D9040:
    movss xmm0,[trove.AK::MotionEngine::AddPlayerMotionDevice+57D0C8]
    //Alt: db F3 0F 10 05 38 C2 A7 01
    </AssemblerScript>
    </CheatEntry>
    <CheatEntry>
    <ID>378</ID>
    <Description>"Remove Fog"</Description>
    <LastState Activated="0"/>
    <Color>80000008</Color>
    <VariableType>Auto Assembler Script</VariableType>
    <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    alloc(newmem,2048)
    label(returnhere)
    label(originalcode)
    label(exit)
    
    newmem: //this is allocated memory, you have read,write,execute access
    //place your code here
    
    originalcode:
    mulss xmm0,[trove.AK::MotionEngine::AddPlayerMotionDevice+442DBC]
    
    exit:
    jmp returnhere
    
    "trove.exe"+6567EC:
    jmp newmem
    nop
    nop
    nop
    returnhere:
    
    
    
    
    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    dealloc(newmem)
    "trove.exe"+6567EC:
    mulss xmm1,[trove.AK::MotionEngine::AddPlayerMotionDevice+442DBC]
    //Alt: db F3 0F 59 05 2C 1F 94 01
    </AssemblerScript>
    </CheatEntry>
    </CheatEntries>
    <UserdefinedSymbols/>
    </CheatTable>
    Last edited by ZeiroPro; 11-11-2015 at 06:05 AM.

  10. #9
    InfiniteSynteX's Avatar
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    dang wished instkill worked

  11. #10
    olz's Avatar
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    Quote Originally Posted by InfiniteSynteX View Post
    dang wished instkill worked
    Nah, its not gonna happen (for us - normal players), its for the smart guys, that knows how to hack

  12. #11
    ZeiroPro's Avatar
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    How to install Instant Kill?
    I`m paste the code in notepad and save to InstKill.ct but it`s does not work :\
    ERROR: Failure loading the trainer. Reason: data error

  13. #12
    HACK26's Avatar
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    erreur loading textures :/

  14. #13
    darkm125's Avatar
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    Quote Originally Posted by ZeiroPro View Post
    How to install Instant Kill?
    I`m paste the code in notepad and save to InstKill.ct but it`s does not work :\
    ERROR: Failure loading the trainer. Reason: data error
    For instant kill i release just my source, you need to find address.

  15. #14
    impp's Avatar
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    Quote Originally Posted by darkm125 View Post
    For instant kill i release just my source, you need to find address.
    Any tips how to do that ?

  16. #15
    darkm125's Avatar
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    Quote Originally Posted by impp View Post
    Any tips how to do that ?
    So many tutorial on google for cheat engine

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