Doesnt work on W10 some kind of null error at the end. Used xtreme injector.
Inuyasha22 (12-01-2015)
whoah nice feature haha, goin to try it xD
I have Win10
I use extreme injector 3.6.1.
I use 3 menu at the same time.
Jordan 0.98
Infamous 3B
Vishmod 3.5
Works great!
Many thanks!
// i tested this for a few hours
can you get banned from using this
Please help me
I do not know how to apply
Please help me.
Please let me know how to use Read
This is Google Translator
I do not know how to use, please help me.
I request you.
You need a detailed description.
my game crashes after a while is it because of the multiply mods maybe?
Highly doubtful.
I fell asleep while alone in an invite only lobby last night running Jordan's, m0d_n00beit and Infamous while Jordan's anti-kick tunable was active, woke up this morning and I was still in the same lobby.
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@sn00x
This is great man, simply great.
Now, a question about mechanics of this. Now we can load multiple menus, how does the .dll deal with mods that use the exact same functions?
I.E. Jordan's menu gives us a weapon damage modifier that's selectable in small increments, from normal to 2x to 3x and so forth, while Infamous only lets us do large jumps, from normal to 5x to 10x.
How is the game calculating the increased damage at that point? is it going to stack them additively, multiplicatively, or is one mod going to overwrite the other in the order they were injected?
This really depends on how each menu has implemented it. If the damage modifier on mine is set to 1 it doesn't do anything to it at all, whereas another menu could have it set in an update loop regardless of the value. I'm not sure about now, but back in the scripthook days when we were using multiple menus I believe infamous did mess with the damage modifier when on the default setting. Another good example is when I was trying out V For Villain, my car got blown up despite having vehicle godmode on in my menu. For some reason (idk why) they set the vehicle godmode to off in an update loop when the value is off. If they do that for all functions when set to off, it will break a lot of options when using them from another menu and you would have to use them from villain. If you use 2 menus that update things when unchanged (off), I think you would have to set the option in both menus for it to work.
Last edited by gfSWEGwSEGwsegwegeg; 12-05-2015 at 08:58 AM.