Did you add their sprites in the client using a swf decompiler?
I am using the Fabiano source.
I added a bunch of objects to my server.
but they don't appear in the map editor.
and when I try to spawn them in they are all just shadows on the ground.
is there something special I need to do to get them working?
a small part of my additions.xml
Code:<Object id="Corpse Priest Bloody" ext="True"> <Class>GameObject</Class> <Texture> <File>lofiObj4</File> <Index>0xd0</Index> </Texture> <Size>85</Size> <Static/> </Object> <Object id="Corpse Paladin Bloody" ext="True"> <Class>GameObject</Class> <Texture> <File>lofiObj4</File> <Index>0xd1</Index> </Texture> <Size>85</Size> <Static/> </Object> <Object id="Corpse Archer Bloody" ext="True"> <Class>GameObject</Class> <Texture> <File>lofiObj4</File> <Index>0xd2</Index> </Texture> <Size>85</Size> <Static/> </Object> <Object id="Corpse Rogue Bloody" ext="True"> <Class>GameObject</Class> <Texture> <File>lofiObj4</File> <Index>0xd3</Index> </Texture> <Size>85</Size> <Static/> </Object> <Object id="Corpse Mystic Bloody" ext="True"> <Class>GameObject</Class> <Texture> <File>lofiObj4</File> <Index>0xd4</Index> </Texture> <Size>85</Size> <Static/> </Object>
Last edited by sadpeanut11; 03-25-2016 at 02:34 AM.
Did you add their sprites in the client using a swf decompiler?
im not really back nor will i ever get back into developing pservers
though ill check once every month atleast
I did add them to the client using an swf decompiler.
honestly I don't even care about this anymore. I have started using seraphs dominion.
but I can't get the client to compile it just keeps on giving me errors.
I just wish I had someone who I could talk to about these things and also ask them questions.
but I have no one.
pretty much every single problem I have had I have had to deal with by myself.
I can't ask on the forums because most of my questions a way to vague and tiny.
I think you should do 1 line like this:
<Object type="0x2a48" id="Corpse Priest Bloody" ext="True">
<Object type="0x2a49" id="Corpse Paladin Bloody" ext="True">
<Object type="0x2a4a" id="Corpse Archer Bloody" ext="True">
etc..
So you add (type="0x2***")
But if this type already got other item,it will be error.
Making my Pserver!
15% Custom Items.
60% Original Dungeons.
0% Custom Dungeons.
50% Events.
10% Original Behaviors.
10% Custom Behaviors.
No shitty pets,no shitty alchemist & mystery boxes.
u need to load into nexus first, then go to the editor