First, you are using the Read function with type DWORD but storing it into an integer. It should be:
Second, playerBase is the distance from the client to the Base Player's pointer. You would need a DWORD for your player's pointer:Code:int m_fFlags = Mem.Read<int>();
Also, I'm interested in your box esp if it's really working.Code:DWORD localPlayer = Mem.Read<DWORD>(Client + playerBase);