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  1. #1
    Yu0hahx's Avatar
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    check this out !

    hello can some help me convert this assembly to C++ witth
    Code:
    [ENABLE]
    alloc(temp,2069)
    createthread(temp)
    temp:
    mov eax,[yugioh.dll+14441]
    push yugioh+B33EB
    push 00
    mov esi,[eax]
    call [esi+48]
    ret
    Last edited by Yu0hahx; 08-21-2016 at 07:24 AM.

  2. #2
    RoPMadM's Avatar
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    Why do you want it to be converted?

    This is a really simple instruction.
    You could use inline_ASM to write in asm in your c++ project.

  3. #3
    Yu0hahx's Avatar
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    Quote Originally Posted by RoPMadM View Post
    Why do you want it to be converted?

    This is a really simple instruction.
    You could use inline_ASM to write in asm in your c++ project.
    so give me the inline_ASM >??

  4. #4
    RoPMadM's Avatar
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    You can just use it in your C++ file

    Check this out:
    https://www.codeprojec*****m/Articles/...ssembly-in-C-C

  5. #5
    殺す必要がある唯一のものは殺されるために準備され人 々である。
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    Hitokiri~'s Avatar
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    Quote Originally Posted by RoPMadM View Post
    You can just use it in your C++ file

    Check this out:
    https://www.codeprojec*****m/Articles/...ssembly-in-C-C
    Oh you monkey, he's asking for C&P material, not research material.

    Code:
    void Function( HMODULE hYuGiOh )
    {
    	__asm
    	{
    		pushad;
    		lea eax, [ hYuGiOh ];
    		add eax, 0x14441;
    		mov eax, [ eax ];
    		push 0;
    		mov esi, [ eax ];
    		call [ esi + 0x48 ];
    		add esp, 4;
    		popad;
    	}
    }
    
    
    BOOL WINAPI DllMain( HANDLE hDllHandle, DWORD dwCallReason, LPVOID lpReserved )
    {
    	if( dwCallReason == DLL_PROCESS_ATTACH )
    		CreateThread( NULL, NULL, LPTHREAD_START_ROUTINE( Function ), LPVOID( GetModuleHandleW( L"yugioh.dll" ) ), NULL, NULL );
    	return TRUE;
    }

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