here a part of the code:
Code:
{
if (TeamESP)
{
*(BYTE*)(*(DWORD*)(ADR_PlayerPointer)+xxx) = 1;
*(BYTE*)(ADR_TEAMESP) = xxx;
if (GetKeyState(VK_LBUTTON) < 0)
{
*(BYTE*)(*(DWORD*)(ADR_PlayerPointer)+xxx) = 0;
*(BYTE*)(ADR_TEAMESP) = xxxx;
Sleep(x);
}
}
else
{
*(BYTE*)(*(DWORD*)(ADR_PlayerPointer)+xxx) = 0;
*(BYTE*)(ADR_TEAMESP) = xxxx;
if (GetKeyState(VK_LBUTTON) < 0)
{
*(BYTE*)(*(DWORD*)(ADR_PlayerPointer)+xxxx) = 1;
*(BYTE*)(ADR_TEAMESP) = xxx;
Sleep(x);
}
my problem is the function works now in a other row ... if i press the key i can see the enemy , if i dont press(dont shoot) i cant see they ...
i used it already on other keys like shift , menu , .... but its annoying ... does anyone have an idea how to solve this problem ?
Credits: Magal