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  1. #1
    Levi7777's Avatar
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    Smile ShellShock Live Hack

    After decompliling ShellShock Helper by Agent Fire I found this.
    Found out he tracks how many shots you have left with your steam ID. Not sure if that helps.

    In AgentFire-ShellShockHelper
    The Mainwindow-xaml-cs

    A bit past halfway down I found this:
    Code:
    private async void Validation()
    I can't include a screenshot with the download because its kind of like a overlay.
    Sorry

    https://www.virustotal.com/en/file/c...c458/analysis/
    <b>Downloadable Files</b> Downloadable Files
    Last edited by Wyo; 12-13-2016 at 04:43 PM. Reason: Added virus scan.

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  3. #2
    thespiralhero's Avatar
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    hmm this is interesting, maybe someone will figure out a way to bypass the paywall

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    Levi7777 (12-13-2016)

  5. #3
    Levi7777's Avatar
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    cool. lemme know if its possible.

  6. #4
    I got ants in my butt, and I needs to strut.
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    [FONT="Comic Sans MS"][COLOR="Black"][SIZE="2"][I][B]
    Quote Originally Posted by Levi7777 View Post
    After decompliling ShellShock Helper by Agent Fire I found this.
    Found out he tracks how many shots you have left with your steam ID. Not sure if that helps.

    In AgentFire-ShellShockHelper
    The Mainwindow-xaml-cs

    A bit past halfway down I found this:
    Code:
    private async void Validation()
    I can't include a screenshot with the download because its kind of like a overlay.
    Sorry

    approved .
    Last edited by Wyo; 12-13-2016 at 04:44 PM.

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    Levi7777 (12-14-2016)

  8. #5
    Levi7777's Avatar
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    Thumbs up Ok, managed to get a bit more info.

    I managed to decompile it, but my editor doesn't allow me to edit the files.
    (On the main post I say I decompile it but all I really got was the sidelist, now I can see the code aswell.)
    It seems the file relies on a few other varibles in diffrent areas.
    In commoncode-dll PepperShaker is used for the validation.
    In ShellShockHelper.exe under AgentFireShellShockHelperComponents the Kitchen.cs is used for validation and uses PepperShaker.
    In AgentFireShellShockHelperModels KitchenResult is used in the validation, which also uses the PepperShaker.
    Code:
        private async void Validation()
        {
          // ISSUE: reference to a compiler-generated field
          int num1 = this.\u003C\u003E1__state;
          while (true)
          {
            long? steamAccountId = this.SteamAccountID;
            if (steamAccountId.HasValue)
            {
              steamAccountId = this.SteamAccountID;
              KitchenResult kitchenResult = await Kitchen.CheckIn(steamAccountId.Value);
              KitchenResult result = kitchenResult;
              if (result == KitchenResult.Closed)
              {
                this.CanWeEatIt = false;
                this.ShouldShowFreeShots = false;
                this.ShowPaypal = false;
              }
              else
              {
                steamAccountId = this.SteamAccountID;
                int? nullable = await Kitchen.HowLongCanITakeIt(steamAccountId.Value);
                int? shotsMade = nullable;
                nullable = new int?();
                if (!shotsMade.HasValue)
                {
                  this.CanWeEatIt = false;
                  this.ShouldShowFreeShots = false;
                  this.ShowPaypal = false;
                }
                else if (result == KitchenResult.PepperedAndSugared | result == KitchenResult.PepperedAndSugaredAndCreamed)
                {
                  this.ShowPaypal = false;
                  this.ShouldShowFreeShots = false;
                  this.CanWeEatIt = true;
                  this.CanWePoopIt = result == KitchenResult.PepperedAndSugaredAndCreamed;
                }
                else if (result == KitchenResult.Peppered)
                {
                  this.CanWeEatIt = true;
                  this.ShowPaypal = this.FreeShotsLeft <= 10;
                  this.FreeShotsLeft = 50 - shotsMade.Value;
                  this.ShouldShowFreeShots = this.FreeShotsLeft <= 50;
                  if (this.FreeShotsLeft == 40)
                    this.IsToolboxExpanded = true;
                }
                else
                {
                  this.ShowPaypal = true;
                  this.CanWeEatIt = false;
                  this.FreeShotsLeft = 0;
                  this.ShouldShowFreeShots = true;
                }
                shotsMade = new int?();
              }
              this.IsToolboxExpanded = this.IsToolboxExpanded | this.ShowPaypal;
            }
            steamAccountId = this.SteamAccountID;
            if (!steamAccountId.HasValue)
            {
              int i = 0;
              while (true)
              {
                int num2;
                if (i < 10)
                {
                  steamAccountId = this.SteamAccountID;
                  num2 = !steamAccountId.HasValue ? 1 : 0;
                }
                else
                  num2 = 0;
                if (num2 != 0)
                {
                  await Task.Delay(100);
                  ++i;
                }
                else
                  break;
              }
            }
            else
              await Task.Delay(2500);
          }
        }
    Last edited by Levi7777; 12-14-2016 at 10:04 AM.

  9. #6
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    Good work bro. Hope you find a way to work around this wall.
    By the way, you could also give a look into Apemanzilla aimbot~aimhelper, because in last patch kChamp patched it, maybe you could decompile it also and make it work again

  10. #7
    H4X0RL33TT's Avatar
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    Quote Originally Posted by Levi7777 View Post
    After decompliling ShellShock Helper by Agent Fire I found this.
    Found out he tracks how many shots you have left with your steam ID. Not sure if that helps.

    In AgentFire-ShellShockHelper
    The Mainwindow-xaml-cs

    A bit past halfway down I found this:
    Code:
    private async void Validation()
    I can't include a screenshot with the download because its kind of like a overlay.
    Sorry
    lmao i cracked his hack 1 month ago, but its kinda old, its the not 100% accurate hack

  11. #8
    shllshck's Avatar
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    Will you release this once you get past the paywall?

  12. #9
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    i would also like to see this cracked i used it and it was good until i ran outta shots gl on bypassing the pay wall and please update us when you do so we can all use it

  13. #10
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    20 dollars for who crack this

  14. #11
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    Please remove the paywall ;P

  15. #12
    Levi7777's Avatar
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    I got banned on ShellShock so i'm not working on the paywall anymore. Its kinda obvious why I got banned lol.

  16. #13
    Visiblekill3r's Avatar
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    Ah I almost got banned too, but is it hard to remove paywall? May sound like a stupid question.
    Ah Never mind just got banned.. R.I.P
    Last edited by Visiblekill3r; 12-22-2016 at 12:57 PM.

  17. #14
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    Im also waiting for someone to crack this, i was literally about to post about it, but decided to check if someone already made a post. Hopefully you can get passed the paywall. And to those getting banned, i spoke to the creator of this cheat (AgentFire) and he said you can't get banned on accuracy anymore, hence why his cheat now works again, so i have no idea why you got banned. He did tell me though that they are apparently thinking about adding a report button, which, if it is anything like CS:GO, most good players will get reported for nothing.

  18. #15
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    GG m8 i r8 8/8 because its gr8 m8 (rlly tho best hack evor has every thing u need)

    - - - Updated - - -

    nvm its just use for a bit and then it cost money

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