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  1. #1
    hiuse12's Avatar
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    Question [XignCode3][AUTOHOTKEY_L][bypass] HELP WITH XIGNCODE3 [SOS]!!!

    Good day mates. I am Eric..
    What a day my brain s gonna explode...
    I apologise in advance that i am not a Native English speaker. Some structures can make your head itchy


    Actually i am just trying to use Autohotkey_L on Korean MMORPG game provided by NEXON company which uses the guard programme called "XignCode3"
    It is so annoying that it didn't work out even though i tried all the methods from the AHK community.


    What i have done is that
    1st> I downloaded open source of AHK_L VERSION.


    2nd>I compiled and rebuilt the AHK by using Visual Studio 2015
    -Changed the name of Mutex Value and Class
    -Replaced all the icons used in AHK. (Perfectly modified pixels as well. and used Chrome ico)
    (Cuz i heard that Xigncode also detects the pictures that mostly used in suspicious programmes)
    -Changed the names from descriptions and the words that says "autohotkey" through over the all files within AHK source.
    ps, i checked some registry commands to figure out whether it seems to be caught or not. (but there wasn't)

    3rd> I got the files .bin and some extra files after compiling it.

    4th> I correctly replaced the files i ve just got. And put into the AHK2EXE(script compiler) folder.

    5th> All scripts worked well on Windows 7 and i compiled the scripts to 32 Uni bit and 64 one.

    6th> Compiled scripts that 32bit and 64bit worked well. but not on the game.

    7th> I packed up two compiled file(Exe)(32bit,64bit) by using Themida packing security programme.
    - I set the packing settings > Set Ultra secured, API and Anti-debugger at utmost level (the size of the file tripled!)

    8th > Finally, i reviewed the compiled file both with HxD programme.
    From the binary view, I changed the word "AUTOHOTKEY" to "AAAAAAAAAA"

    9th > Final testing. All compiled files that compressed and secured recognised the hotkey and read my script successfully.

    10th > Run the compiled file while the game is running.
    After few minutes later, Detective shite says "you are running something suspicious" and getting an Error code. Game window closed.

    Plus, > On the game, i ran the compiled file and moved it to Trash bins.
    Obviously it didnt work.

    Everything worked fine but on the game..
    I reckon that Xigncode is able to read the keys user is using. If the key got pressed a lot and quickly, they may detect...
    I reckon that Xigncode writes the log all the time when computer is on.
    I reckon that it scans and records the files i used in the past 48 hours. ( I did not run the script and i just turned on the game. suddenly the game window shut down and got an error. there was no process related to AHK on Windows Task at all.)

    Is there any other way to make AHK work !!!? help...
    i already spent more than 72 hours on it.

    Thank you for reading mine and Happy new year...

  2. The Following User Says Thank You to hiuse12 For This Useful Post:

    TonicZ (05-03-2017)

  3. #2
    Nimboso's Avatar
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    This thread most likely belongs in the anti cheat form, but depending on how the anti cheat works it might be hooking some winapi calls you're using to read from or write to memory?

  4. #3
    SOLOPROKR's Avatar
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    hola bro yo tambien intento pero no se por que no dentra es raro me lo detecta
    tengo un supender dime si ya encomtraste el bipas

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