Code:
namespace wServer.networking.cliPackets
{
public class BuyPacket : ClientPacket
{
public int ObjectId { get; set; }
public int Quantity { get; set; }
public override PacketID ID
{
get { return PacketID.BUY; }
}
public override Packet CreateInstance()
{
return new BuyPacket();
}
protected override void Read(Client psr, NReader rdr)
{
ObjectId = rdr.ReadInt32();
Quantity = rdr.ReadInt32();
}
protected override void Write(Client psr, NWriter wtr)
{
wtr.Write(ObjectId);
wtr.Write(Quantity);
}
}
}