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Originally Posted by JuzzGamer which? thread or reply Look post 12. It will however delete your scope. To fix that make a seperate function that draws a scope when you scoped in. Tip: do not draw when you have aug or sgg556 equipped
Originally Posted by JuzzGamer which? thread or reply Look at the thread, you can force LocalPlayer + m_bIsScoped to false or check if the panel in PaintTraverse is "HudZoom", if it is then return without calling the original function.
Always PM me when trading, I've been hacked on my Skype previously [img]https://**********.com/addskype/affe2626.png[/img]
Thanks guys,done added feature