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  1. #1
    283800880's Avatar
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    I'd like to make a GLOW ESP. How do I make it? I will, C++

    I'd like to make a GLOW ESP. How do I make it?
    I will, C++

    Can I borrow the active code reference?

  2. #2
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    "Can I use dynamic shell software to protect Hack But you need to provide your source code or no shell DLL"?
    my steam acc: click
    donate me a few cents: click

  3. #3
    ImSavage's Avatar
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    Basically you have your entities (players, CT and T side) and you want them to be from Chernobyl and glow, so basically you scan your entities, you check whether its a turtle or a player, if its a turtle you ignore it and if its a player you call the glowfunc and you let it do its thing, its very complex when compared to chams but its also a lot better than chams, because who needs chams, too simple, glow is far more complicated amirite?

    Get your entities, check, call the glow function.
    Yeah I can use ++... notepad++ ;--;

  4. #4
    R3DFluXx's Avatar
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    Quote Originally Posted by ImSavage View Post
    Basically you have your entities (players, CT and T side) and you want them to be from Chernobyl and glow, so basically you scan your entities, you check whether its a turtle or a player, if its a turtle you ignore it and if its a player you call the glowfunc and you let it do its thing, its very complex when compared to chams but its also a lot better than chams, because who needs chams, too simple, glow is far more complicated amirite?

    Get your entities, check, call the glow function.
    fuck is a turtle

  5. #5
    ImSavage's Avatar
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    Quote Originally Posted by R3DFluXx View Post
    fuck is a turtle
    its a joke just like this entire thread.
    Yeah I can use ++... notepad++ ;--;

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  7. #6
    Joplin's Avatar
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    1. Go to mpgh.net
    2. Download Gerdhook / Clownshook or whip.
    3. Update glow manager offset.
    4. Done! You got your own PRIVAT glow hake!

  8. #7
    R3DFluXx's Avatar
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    Quote Originally Posted by ImSavage View Post
    its a joke just like this entire thread.
    thank you man

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