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    santana5102's Avatar
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    Question [HELP] Hexadecimal spriting

    In realm of the mad god they use Hexadecimal for part of the ids and index of items. So after we reach the 0xf9 it turns to 109?
    so it after is 119 129 139... then 1a to 1f and then 20. And continues?


     
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    hexa = 16 based
    so it's 0 1 2 3 4 5 6 7 8 9 a b c d e f
    after 0xf9 it's 0xfa 0xfb 0xfc 0xfd 0xfe 0xff and then 0x100
    if you want to make sure just use and online dec -> hex converter

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