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  1. #76
    themarsguy's Avatar
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    Quote Originally Posted by Sqeegie View Post
    Not really. You can try adding the following stuff, but it's really derpy and doesn't work too well, but it does something at least. I haven't bothered trying to figure out what's making it so finicky. Perhaps you can see if you can make it work better?

    Wellness Multiplier:
    Location: -/EntityStats/AccumulateWellness(Single): Void
    Insert at the very beginning of the method:
    ldarg.1
    ldc.r4 // Operand Type of Single; Operand of 0.
    ble.s // Operand Type of Instruction Reference, Operand of line 002. (The instruction originally at line 000; ldarg.0. Once everything is inserted, it should be at line 007.)
    ldarg.1
    ldc.r4 // Operand Type of Single; Operand of desired multiplier.
    mul
    starg // Operand Type of Parameter Reference; Operand of 0 value (System.Single).

    I don't have something for the ping, but see if you can figure something out yourself. To get started, try looking under:
    -/NetPackageClientInfo/ProcessPackage(World, INetConnectionCallbacks): Void
    -/NetPackageClientInfo/.ctor(WorldBase, List<ClientInfo>)
    as well as looking at the variable -/EntityAlive/pingToServer: Int32

    Best,
    Sqeegie
    i know the ping thing your looking for but im working with a wotw mod so the lines and such are mixed up, also

    no reload/inf ammo

    ItemActionRanged
    ConsumeAmmo(ItemActionData) : Void
    Line 07 ldc.i4.1 >>changeto>> ldc.i4.0

  2. #77
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    now have a bypass eac for 7d2d in the world?

  3. #78
    vosszaa's Avatar
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    Quote Originally Posted by DarkPowerX View Post
    now have a bypass eac for 7d2d in the world?
    ไม่ม่ีโว๊ย

  4. #79
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    hey mate um what folder do i put it into because i have stuck it in D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed and still doesnt work when in servers

  5. #80
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    anyone have 16.4 b8 cm

  6. #81
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    i just started playing, but i just tried this: https://www.mpgh.net/forum/showthread.php?t=1312240 and it didn't work, i get a scary black screen when i try to start the game. This is EAC right??? Is there a bypass yet?

  7. #82
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    Quote Originally Posted by Boomsticks View Post
    i just started playing, but i just tried this: https://www.mpgh.net/forum/showthread.php?t=1312240 and it didn't work, i get a scary black screen when i try to start the game. This is EAC right??? Is there a bypass yet?
    I don't know all the parameters of your startup enviro but sure it sounds like the typical EAC preventing mono from loading assembly-csharp because of modifications from what it deems original is being detected.
    Last edited by Bartender; 01-27-2018 at 10:28 PM.


    "You don't bite the one who serves you"

  8. #83
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    It's weird because people are saying they can get the menu's up as of a few days ago, i'm not sure if they are just patching the ddl or some type of memory modification?

  9. #84
    Bartender's Avatar
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    Quote Originally Posted by Boomsticks View Post
    It's weird because people are saying they can get the menu's up as of a few days ago, i'm not sure if they are just patching the ddl or some type of memory modification?
    If you're trying to find others to figure it out with good luck. By the way, this thread is for a really old, modified dll of an equally old version of this game. Let's not unnecessarily revive it.



    ( p.s. @Hero hi Can we close this it's outdated. )


    "You don't bite the one who serves you"

  10. #85
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    Sure, closed on request.
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