nice! ill try that out tonight
It bug the macros the weapons does not stop shooting
nice! ill try that out tonight
If I use this on CS;GO as well will I get vac detected??? It seems like it could work with CS.
There you go ^#NoEnv
SendMode Input
_auto := true
~LButton::autofire()
~Numlock::_auto := ! _auto
~Up::Suspend
F1::ExitApp
z = 10
autofire()
{
global _auto
if _auto
{
Loop
{
z := 10
if GetKeyState("XButton1", "T")
{
z := z-5
}
if GetKeyState("XButton2", "T")
{
z := z+5
}
if GetKeyState("LButton", "P")
{
SendInput {LButton DownTemp}
Sleep 1
mouseXY(0, z)
Sleep 1
SendInput {LButton Up}
Sleep 25
}
else
break
}
}
}
mouseXY(x,y)
{
DllCall("mouse_event",uint,1,int,x,int,y,uint,0,in t,0)
}
Lol for all the noobs who think not having source code is important
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Works with any game but their are betters whats for CS:GO that have the exact recoil for multiple guns
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Yeah that happens sometimes, I just hit the up arrow twice so it turns it off and then back on and it fixes it
Please give source code. left mouse toggles on for me in the macro.
sorry for asking this primitive question, but what programming language is that ? Because currently I'm learning C++ and there are code blocks which are a bit familiar.
It works fine but i dont have a mouse 4 and 5 is there anyway you could make a version the used something else to switch speed. ty