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  1. #1
    ETDHeartdhrthrhtthth's Avatar
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    Update Crazyclient packets? Version number unavailable

    Title says it all. I was following Ninjin's tutorial and downloaded the required programs, but when I got to getting the version number I got stuck. How are people updating their clients when the version number isn't available?

    Ninjin guide: https://www.mpgh.net/forum/showthread.php?t=857079
    ROTMG SWF version: https://www.realmofthemadgod.com/version.txt

  2. #2
    Rikidou's Avatar
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    remove the 's' from https and the version number works fine. http :// www .realmofthemadgod. com/version.txt or just www .realmofthemadgod. com/version.txt

    P.S. Previously, I tried to follow Ninjin's guide but wasn't able to update the XMLs. But the guide by toddddd https:// www .mpgh.net/forum/showthread. php?t=1211655 worked fine. So try that if the first doesn't work out for you.
    Last edited by Rikidou; 09-06-2017 at 12:41 AM.

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  4. #3
    jaypeeeee21's Avatar
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    Hi can you send me the link your updated crazyclient pls?

    - - - Updated - - -

    Quote Originally Posted by Rikidou View Post
    remove the 's' from https and the version number works fine. http :// www .realmofthemadgod. com/version.txt or just www .realmofthemadgod. com/version.txt

    P.S. Previously, I tried to follow Ninjin's guide but wasn't able to update the XMLs. But the guide by toddddd https:// www .mpgh.net/forum/showthread. php?t=1211655 worked fine. So try that if the first doesn't work out for you.
    Hi can you send me the link your updated crazyclient pls?

  5. #4
    ETDHeartdhrthrhtthth's Avatar
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    Quote Originally Posted by Rikidou View Post
    remove the 's' from https and the version number works fine. http :// www .realmofthemadgod. com/version.txt or just www .realmofthemadgod. com/version.txt

    P.S. Previously, I tried to follow Ninjin's guide but wasn't able to update the XMLs. But the guide by toddddd https:// www .mpgh.net/forum/showthread. php?t=1211655 worked fine. So try that if the first doesn't work out for you.
    You're a hero, thanks! I would have wasted a lot of time trying to get it working with Ninjin's guide.

    Hi can you send me the link your updated crazyclient pls?
    I don't know if this is against any MPGH policies, but I'll let you know if I get it to work later this afternoon and link you a google drive when I'm on lunch. I'll also try and probably post it to the main hacking thread. I like ORAPE's fullscreen for steam, but NOTHING beats Crazy's autonexus; It's by far the best one I've seen.
    Last edited by ETDHeartdhrthrhtthth; 09-06-2017 at 08:41 AM.

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  7. #5
    ETDHeartdhrthrhtthth's Avatar
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    So far, the only thing I'm having trouble with is disassembling the clean client to update the packets with. ResExtractor doesn't work with the clean one, and I can't get it from rabcdasm either.

  8. #6
    theundeadmox's Avatar
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    public static const FAILURE:int = 0;

    public static const CREATE_SUCCESS:int = 87;

    public static const CREATE:int = 7;

    public static const PLAYERSHOOT:int = 82;

    public static const MOVE:int = 51;

    public static const PLAYERTEXT:int = 84;

    public static const TEXT:int = 23;

    public static const SERVERPLAYERSHOOT:int = 39;

    public static const DAMAGE:int = 36;

    public static const UPDATE:int = 79;

    public static const UPDATEACK:int = 80;

    public static const NOTIFICATION:int = 26;

    public static const NEWTICK:int = 85;

    public static const INVSWAP:int = 59;

    public static const USEITEM:int = 49;

    public static const SHOWEFFECT:int = 21;

    public static const HELLO:int = 30;

    public static const GOTO:int = 78;

    public static const INVDROP:int = 102;

    public static const INVRESULT:int = 9;

    public static const RECONNECT:int = 1;

    public static const PING:int = 97;

    public static const PONG:int = 103;

    public static const MAPINFO:int = 83;

    public static const LOAD:int = 3;

    public static const PIC:int = 64;

    public static const SETCONDITION:int = 5;

    public static const TELEPORT:int = 31;

    public static const USEPORTAL:int = 48;

    public static const DEATH:int = 91;

    public static const BUY:int = 56;

    public static const BUYRESULT:int = 67;

    public static const AOE:int = 40;

    public static const GROUNDDAMAGE:int = 98;

    public static const PLAYERHIT:int = 35;

    public static const ENEMYHIT:int = 76;

    public static const AOEACK:int = 8;

    public static const SHOOTACK:int = 27;

    public static const OTHERHIT:int = 89;

    public static const SQUAREHIT:int = 66;

    public static const GOTOACK:int = 99;

    public static const EDITACCOUNTLIST:int = 100;

    public static const ACCOUNTLIST:int = 93;

    public static const QUESTOBJID:int = 44;

    public static const CHOOSENAME:int = 10;

    public static const NAMERESULT:int = 88;

    public static const CREATEGUILD:int = 57;

    public static const GUILDRESULT:int = 13;

    public static const GUILDREMOVE:int = 77;

    public static const GUILDINVITE:int = 33;

    public static const ALLYSHOOT:int = 41;

    public static const ENEMYSHOOT:int = 75;

    public static const REQUESTTRADE:int = 60;

    public static const TRADEREQUESTED:int = 63;

    public static const TRADESTART:int = 46;

    public static const CHANGETRADE:int = 47;

    public static const TRADECHANGED:int = 68;

    public static const ACCEPTTRADE:int = 20;

    public static const CANCELTRADE:int = 25;

    public static const TRADEDONE:int = 17;

    public static const TRADEACCEPTED:int = 94;

    public static const CLIENTSTAT:int = 6;

    public static const CHECKCREDITS:int = 62;

    public static const ESCAPE:int = 37;

    public static const FILE:int = 96;

    public static const INVITEDTOGUILD:int = 101;

    public static const JOINGUILD:int = 61;

    public static const CHANGEGUILDRANK:int = 53;

    public static const PLAYSOUND:int = 19;

    public static const GLOBAL_NOTIFICATION:int = 22;

    public static const RESKIN:int = 69;

    public static const PETUPGRADEREQUEST:int = 55;

    public static const ACTIVE_PET_UPDATE_REQUEST:int = 4;

    public static const ACTIVEPETUPDATE:int = 38;

    public static const NEW_ABILITY:int = 12;

    public static const PETYARDUPDATE:int = 24;

    public static const EVOLVE_PET:int = 50;

    public static const DELETE_PET:int = 15;

    public static const HATCH_PET:int = 14;

    public static const ENTER_ARENA:int = 86;

    public static const IMMINENT_ARENA_WAVE:int = 92;

    public static const ARENA_DEATH:int = 74;

    public static const ACCEPT_ARENA_DEATH:int = 18;

    public static const VERIFY_EMAIL:int = 34;

    public static const RESKIN_UNLOCK:int = 95;

    public static const PASSWORD_PROMPT:int = 81;

    public static const QUEST_FETCH_ASK:int = 104;

    public static const QUEST_REDEEM:int = 52;

    public static const QUEST_FETCH_RESPONSE:int = 28;

    public static const QUEST_REDEEM_RESPONSE:int = 65;

    public static const PET_CHANGE_FORM_MSG:int = 16;

    public static const KEY_INFO_REQUEST:int = 90;

    public static const KEY_INFO_RESPONSE:int = 11;

    public static const CLAIM_LOGIN_REWARD_MSG:int = 45;

    public static const LOGIN_REWARD_MSG:int = 42;

    public static const QUEST_ROOM_MSG:int = 58;


    the new packets found in C:\Users\Whyte\Desktop\old\scripts\kabam\rotmg\mes saging\impl\GameServerConnection.as
    Last edited by theundeadmox; 09-06-2017 at 08:28 PM.

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  10. #7
    ETDHeartdhrthrhtthth's Avatar
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    Quote Originally Posted by theundeadmox View Post
     
    - <Packets>
    - <Packet>
    <PacketName>FAILURE</PacketName>
    <PacketID>0</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CREATE_SUCCESS</PacketName>
    <PacketID>36</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CREATE</PacketName>
    <PacketID>45</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PLAYERSHOOT</PacketName>
    <PacketID>8</PacketID>
    </Packet>
    - <Packet>
    <PacketName>MOVE</PacketName>
    <PacketID>21</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PLAYERTEXT</PacketName>
    <PacketID>99</PacketID>
    </Packet>
    - <Packet>
    <PacketName>TEXT</PacketName>
    <PacketID>82</PacketID>
    </Packet>
    - <Packet>
    <PacketName>SERVERPLAYERSHOOT</PacketName>
    <PacketID>31</PacketID>
    </Packet>
    - <Packet>
    <PacketName>DAMAGE</PacketName>
    <PacketID>92</PacketID>
    </Packet>
    - <Packet>
    <PacketName>UPDATE</PacketName>
    <PacketID>5</PacketID>
    </Packet>
    - <Packet>
    <PacketName>UPDATEACK</PacketName>
    <PacketID>1</PacketID>
    </Packet>
    - <Packet>
    <PacketName>NOTIFICATION</PacketName>
    <PacketID>19</PacketID>
    </Packet>
    - <Packet>
    <PacketName>NEWTICK</PacketName>
    <PacketID>85</PacketID>
    </Packet>
    - <Packet>
    <PacketName>INVSWAP</PacketName>
    <PacketID>53</PacketID>
    </Packet>
    - <Packet>
    <PacketName>USEITEM</PacketName>
    <PacketID>47</PacketID>
    </Packet>
    - <Packet>
    <PacketName>SHOWEFFECT</PacketName>
    <PacketID>48</PacketID>
    </Packet>
    - <Packet>
    <PacketName>HELLO</PacketName>
    <PacketID>94</PacketID>
    </Packet>
    - <Packet>
    <PacketName>GOTO</PacketName>
    <PacketID>4</PacketID>
    </Packet>
    - <Packet>
    <PacketName>INVDROP</PacketName>
    <PacketID>58</PacketID>
    </Packet>
    - <Packet>
    <PacketName>INVRESULT</PacketName>
    <PacketID>40</PacketID>
    </Packet>
    - <Packet>
    <PacketName>RECONNECT</PacketName>
    <PacketID>25</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PING</PacketName>
    <PacketID>100</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PONG</PacketName>
    <PacketID>28</PacketID>
    </Packet>
    - <Packet>
    <PacketName>MAPINFO</PacketName>
    <PacketID>35</PacketID>
    </Packet>
    - <Packet>
    <PacketName>LOAD</PacketName>
    <PacketID>57</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PIC</PacketName>
    <PacketID>96</PacketID>
    </Packet>
    - <Packet>
    <PacketName>SETCONDITION</PacketName>
    <PacketID>104</PacketID>
    </Packet>
    - <Packet>
    <PacketName>TELEPORT</PacketName>
    <PacketID>46</PacketID>
    </Packet>
    - <Packet>
    <PacketName>USEPORTAL</PacketName>
    <PacketID>62</PacketID>
    </Packet>
    - <Packet>
    <PacketName>DEATH</PacketName>
    <PacketID>50</PacketID>
    </Packet>
    - <Packet>
    <PacketName>BUY</PacketName>
    <PacketID>9</PacketID>
    </Packet>
    - <Packet>
    <PacketName>BUYRESULT</PacketName>
    <PacketID>88</PacketID>
    </Packet>
    - <Packet>
    <PacketName>AOE</PacketName>
    <PacketID>77</PacketID>
    </Packet>
    - <Packet>
    <PacketName>GROUNDDAMAGE</PacketName>
    <PacketID>11</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PLAYERHIT</PacketName>
    <PacketID>75</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ENEMYHIT</PacketName>
    <PacketID>98</PacketID>
    </Packet>
    - <Packet>
    <PacketName>AOEACK</PacketName>
    <PacketID>59</PacketID>
    </Packet>
    - <Packet>
    <PacketName>SHOOTACK</PacketName>
    <PacketID>89</PacketID>
    </Packet>
    - <Packet>
    <PacketName>OTHERHIT</PacketName>
    <PacketID>66</PacketID>
    </Packet>
    - <Packet>
    <PacketName>SQUAREHIT</PacketName>
    <PacketID>91</PacketID>
    </Packet>
    - <Packet>
    <PacketName>GOTOACK</PacketName>
    <PacketID>7</PacketID>
    </Packet>
    - <Packet>
    <PacketName>EDITACCOUNTLIST</PacketName>
    <PacketID>12</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ACCOUNTLIST</PacketName>
    <PacketID>51</PacketID>
    </Packet>
    - <Packet>
    <PacketName>QUESTOBJID</PacketName>
    <PacketID>60</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CHOOSENAME</PacketName>
    <PacketID>17</PacketID>
    </Packet>
    - <Packet>
    <PacketName>NAMERESULT</PacketName>
    <PacketID>103</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CREATEGUILD</PacketName>
    <PacketID>37</PacketID>
    </Packet>
    - <Packet>
    <PacketName>GUILDRESULT</PacketName>
    <PacketID>24</PacketID>
    </Packet>
    - <Packet>
    <PacketName>GUILDREMOVE</PacketName>
    <PacketID>33</PacketID>
    </Packet>
    - <Packet>
    <PacketName>GUILDINVITE</PacketName>
    <PacketID>22</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ALLYSHOOT</PacketName>
    <PacketID>81</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ENEMYSHOOT</PacketName>
    <PacketID>55</PacketID>
    </Packet>
    - <Packet>
    <PacketName>REQUESTTRADE</PacketName>
    <PacketID>30</PacketID>
    </Packet>
    - <Packet>
    <PacketName>TRADEREQUESTED</PacketName>
    <PacketID>101</PacketID>
    </Packet>
    - <Packet>
    <PacketName>TRADESTART</PacketName>
    <PacketID>61</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CHANGETRADE</PacketName>
    <PacketID>69</PacketID>
    </Packet>
    - <Packet>
    <PacketName>TRADECHANGED</PacketName>
    <PacketID>84</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ACCEPTTRADE</PacketName>
    <PacketID>90</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CANCELTRADE</PacketName>
    <PacketID>23</PacketID>
    </Packet>
    - <Packet>
    <PacketName>TRADEDONE</PacketName>
    <PacketID>27</PacketID>
    </Packet>
    - <Packet>
    <PacketName>TRADEACCEPTED</PacketName>
    <PacketID>41</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CLIENTSTAT</PacketName>
    <PacketID>102</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CHECKCREDITS</PacketName>
    <PacketID>6</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ESCAPE</PacketName>
    <PacketID>16</PacketID>
    </Packet>
    - <Packet>
    <PacketName>FILE</PacketName>
    <PacketID>97</PacketID>
    </Packet>
    - <Packet>
    <PacketName>INVITEDTOGUILD</PacketName>
    <PacketID>13</PacketID>
    </Packet>
    - <Packet>
    <PacketName>JOINGUILD</PacketName>
    <PacketID>80</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CHANGEGUILDRANK</PacketName>
    <PacketID>86</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PLAYSOUND</PacketName>
    <PacketID>49</PacketID>
    </Packet>
    - <Packet>
    <PacketName>GLOBAL_NOTIFICATION</PacketName>
    <PacketID>67</PacketID>
    </Packet>
    - <Packet>
    <PacketName>RESKIN</PacketName>
    <PacketID>93</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PETUPGRADEREQUEST</PacketName>
    <PacketID>10</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ACTIVE_PET_UPDATE_REQUEST</PacketName>
    <PacketID>78</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ACTIVEPETUPDATE</PacketName>
    <PacketID>68</PacketID>
    </Packet>
    - <Packet>
    <PacketName>NEW_ABILITY</PacketName>
    <PacketID>38</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PETYARDUPDATE</PacketName>
    <PacketID>52</PacketID>
    </Packet>
    - <Packet>
    <PacketName>EVOLVE_PET</PacketName>
    <PacketID>74</PacketID>
    </Packet>
    - <Packet>
    <PacketName>DELETE_PET</PacketName>
    <PacketID>34</PacketID>
    </Packet>
    - <Packet>
    <PacketName>HATCH_PET</PacketName>
    <PacketID>18</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ENTER_ARENA</PacketName>
    <PacketID>26</PacketID>
    </Packet>
    - <Packet>
    <PacketName>IMMINENT_ARENA_WAVE</PacketName>
    <PacketID>42</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ARENA_DEATH</PacketName>
    <PacketID>44</PacketID>
    </Packet>
    - <Packet>
    <PacketName>ACCEPT_ARENA_DEATH</PacketName>
    <PacketID>56</PacketID>
    </Packet>
    - <Packet>
    <PacketName>VERIFY_EMAIL</PacketName>
    <PacketID>15</PacketID>
    </Packet>
    - <Packet>
    <PacketName>RESKIN_UNLOCK</PacketName>
    <PacketID>3</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PASSWORD_PROMPT</PacketName>
    <PacketID>20</PacketID>
    </Packet>
    - <Packet>
    <PacketName>QUEST_FETCH_ASK</PacketName>
    <PacketID>95</PacketID>
    </Packet>
    - <Packet>
    <PacketName>QUEST_REDEEM</PacketName>
    <PacketID>87</PacketID>
    </Packet>
    - <Packet>
    <PacketName>QUEST_FETCH_RESPONSE</PacketName>
    <PacketID>65</PacketID>
    </Packet>
    - <Packet>
    <PacketName>QUEST_REDEEM_RESPONSE</PacketName>
    <PacketID>64</PacketID>
    </Packet>
    - <Packet>
    <PacketName>PET_CHANGE_FORM_MSG</PacketName>
    <PacketID>83</PacketID>
    </Packet>
    - <Packet>
    <PacketName>KEY_INFO_REQUEST</PacketName>
    <PacketID>76</PacketID>
    </Packet>
    - <Packet>
    <PacketName>KEY_INFO_RESPONSE</PacketName>
    <PacketID>63</PacketID>
    </Packet>
    - <Packet>
    <PacketName>CLAIM_LOGIN_REWARD_MSG</PacketName>
    <PacketID>14</PacketID>
    </Packet>
    - <Packet>
    <PacketName>LOGIN_REWARD_MSG</PacketName>
    <PacketID>79</PacketID>
    </Packet>
    - <Packet>
    <PacketName>QUEST_ROOM_MSG</PacketName>
    <PacketID>39</PacketID>
    </Packet>
    - <Packet>
    <PacketName>SET_SPEED</PacketName>
    <PacketID>70</PacketID>
    </Packet>
    - <Packet>
    <PacketName>THUNDER_MOVE</PacketName>
    <PacketID>110</PacketID>
    </Packet>
    </Packets>
    You sir, are a legend. How did you get these?

  11. #8
    WhosLying's Avatar
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    shouts out to techmoji for doing the job everyone else is too lazy to do

  12. #9
    theundeadmox's Avatar
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    Quote Originally Posted by Techmoji View Post
    You sir, are a legend. How did you get these?
    Res extractor it's easy

  13. #10
    A_Random_Idiot's Avatar
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    Quote Originally Posted by WhosLying View Post
    shouts out to techmoji for doing the job everyone else is too lazy to do
    lazy? why don't you do it then
    I do not use d!scord for mpgh communication, if someone on d!scord claims to be me they're probably trying to scam you or something.
    [IMG]https://giant.gfyca*****m/FamousForkedJaguarundi.gif[/IMG]

  14. #11
    WhosLying's Avatar
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    Quote Originally Posted by A_Random_Idiot View Post
    lazy? why don't you do it then
    Uh because i dont want to? dont know how? To busy? Pick one.....im just trying to let the guy know hes appreciated i mean he said hes gonna post it for everyone else to use when hes done. Why dont you do it?

  15. #12
    Matthew's Avatar
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    To comment on what OP is wondering

    It is against the rules to have be releasing a hack and messaging people the hack before it is approved

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  17. #13
    A_Random_Idiot's Avatar
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    Quote Originally Posted by WhosLying View Post
    Uh because i dont want to? dont know how? To busy? Pick one.....im just trying to let the guy know hes appreciated i mean he said hes gonna post it for everyone else to use when hes done. Why dont you do it?
    you're the one implying people are lazy for not doing something for you
    I do not use d!scord for mpgh communication, if someone on d!scord claims to be me they're probably trying to scam you or something.
    [IMG]https://giant.gfyca*****m/FamousForkedJaguarundi.gif[/IMG]

  18. #14
    ETDHeartdhrthrhtthth's Avatar
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    Quote Originally Posted by theundeadmox View Post
    Res extractor it's easy
    Res extractor doesn't give me the clean packets for some reason. Anyway, the new client is out, but thanks anyway. I'll definitely try to update for the next patch when it comes out.
    Last edited by ETDHeartdhrthrhtthth; 09-07-2017 at 12:53 PM.

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    Replies: 2
    Last Post: 03-09-2011, 02:48 AM
  5. engine.exe version number
    By j0elself in forum Combat Arms Discussions
    Replies: 23
    Last Post: 10-03-2009, 11:50 PM