Hi, as the title says, my chicken glow is flickering and i dont know why.
Here is an example of how it looks like: https://streamable.com/s/z0q5q/hwkxwa
Im using the same "method" to glow the chickens like anything else (weapons, players, c4, etc) and they dont flicker at all.
Is there something i have to consider?
Here is a little code preview (simplified)
Of course this gets looped.Code:if (classID == 31) // (Chicken) { Memory.WriteMemory<float>(gObject + (i * 0x38) + 0x4, 1f); Memory.WriteMemory<float>(gObject + (i * 0x38) + 0x8, 1f); Memory.WriteMemory<float>(gObject + (i * 0x38) + 0xC, 1f); Memory.WriteMemory<float>(gObject + (i * 0x38) + 0x10, 1f); Memory.WriteMemory<bool>(gObject + (i * 0x38) + 0x24, true); }
I hope you know a solution, thanks.