OutdatedJRelay 1.0.1 - RotMG X19

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JRelay 1.0.1 - RotMG X19
JRelay Updated for RotMG X19.0.0.
Love when Deca changes all Packet Ids for no fnin reason...






I fixed a huge issue where plugins were never actually being loaded from outside the ones packaged in JRelay jar for my personal testing.

This would have made people unable to create and insert their own plugins and is now fixed.
Not that anyone had tried to create their own plugins yet...
Scans:
VirusTotal
Jotti


Thanks for the support and as always dont forget to consult my GitHub page for documentation. I have also uploaded the current source for JRelay so feel free to snoop around

Ruusey



UPDATE: Deca literally released x19.0.1 all it has is fking different packet IDs. Working on updating it. Need up to date hacked client to test.
JRelayDist_mpgh.net.zip4.7 MB · 210 downloads Clean
hi, what kind of plugins come/are available with this? do I have to make my own?
Quote Originally Posted by awoqe View Post
hi, what kind of plugins come/are available with this? do I have to make my own?
Hi you can check out the plugins included with JRelay HERE or Load up the proxy connect a client and go to the plugins tab on the interface to look at each plugins metadata.

You can also find extensive documentation on plugin creation HERE
can u explain what's the difference between k and j relay ?
Quote Originally Posted by SZYX View Post
can u explain what's the difference between k and j relay ?


I don't know jack shit but I believe it's because j-relay is made with Java and K-Relay is made with C# or something like that.
Quote Originally Posted by SZYX View Post
can u explain what's the difference between k and j relay ?
There really isnt much difference except they are in different languages and JRelay runs in Java which is a platform independent environment while KRelay is C# and will only run in a windows environment. The primary purpose was to allow Mac users to access proxy functionality while keeping all the best parts of KRelay.
Quote Originally Posted by lolpot132 View Post
@ruusey new packet ids again DUDE
waiting on that cc smh
Quote Originally Posted by poopoorino View Post
waiting on that cc smh
its coming my boy
Quote Originally Posted by lolpot132 View Post
@ruusey new packet ids again DUDE
Hardest part of any release is getting the client ids into Java enumeration form. My process is
Decompile Client ->
kabam****tmg.messaging.impl.gameserverconnection ->
copy paste int ids ->
save as txt ->
parse txt using Java ->
out print the packed in enumeration form (public static const HELLO:int = 51; -> HELLO(51)) ->
copy paste console output into PacketType enumeration ->
add a semicolon;

So much winning its unbelievable



Also just realized all i have to do is parse packets.xml to make this 10000 times easier xDDD
Quote Originally Posted by lolpot132 View Post
its coming my boy
wya lel lol haha rofl
Hey is it possible to use OSFameBot with JRelay and if so how would I go about doing it?
Thanks
Quote Originally Posted by mrdootdoot View Post
Hey is it possible to use OSFameBot with JRelay and if so how would I go about doing it?
Thanks
Unfortunately OSFameBot is only compatible with KRelay.
Unlucky as KRelay itself never works for me.
Looks good, approved
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