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  1. #166
    nic_crompton's Avatar
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    Is this bannable?

  2. #167
    ForgotMyInfo's Avatar
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    Most likely not, they previously just updated some stuff so those tweaking doesn't work anymore instead of baning people who used it. So it should be the same thing time, it will just stop working once they updated some stuff for that instead of baning people.

  3. #168
    Most32's Avatar
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    I don't understand why a lot of people complain about problems after this change ... remove the fog works or not? Does someone give me a clear answer?

  4. #169
    bobbyjoe998's Avatar
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    Quote Originally Posted by nic_crompton View Post
    Is this bannable?
    I read in a steam forum that the devs said this is bannable cause its an advantage without fog.

    - - - Updated - - -

    Quote Originally Posted by Most32 View Post
    I don't understand why a lot of people complain about problems after this change ... remove the fog works or not? Does someone give me a clear answer?
    Use this line for no fog r.EmitterSpawnRateScale=0

  5. #170
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    Quote Originally Posted by bobbyjoe998 View Post
    I read in a steam forum that the devs said this is bannable cause its an advantage without fog.

    - - - Updated - - -



    Use this line for no fog r.EmitterSpawnRateScale=0
    I don't understand, this line where you have to copy it?

  6. #171
    bobbyjoe998's Avatar
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    you put it in here C:\Users\user name\AppData\Local\DeadByDaylight\Saved\Config\Win dowsNoEditor in the engine.ini file and put to read only in properties use this line below everything else and you'll have no fog
    [SystemSettings]
    r.EmitterSpawnRateScale=0

  7. #172
    elgaston999's Avatar
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    [Core.System]
    Paths=../../../Engine/Content
    Paths=%GAMEDIR%Content
    Paths=../../../Engine/Plugins/Runtime/Bhvr/MirrorsSdk/Content
    Paths=../../../Engine/Plugins/Wwise/Content
    Paths=../../../Engine/Plugins/2D/Paper2D/Content
    Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/OnlinePresence/Content
    Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/MirrorsSdk/Content
    Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/VersionNumber/Content
    Paths=../../../Engine/Plugins/Runtime/HoudiniEngine/Content
    Paths=../../../DeadByDaylight/Plugins/Wwise/Content
    Paths=../../../Engine/Plugins/Editor/CryptoKeys/Content
    Paths=../../../Engine/Plugins/Editor/MeshEditor/Content
    Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
    Paths=../../../Engine/Plugins/Enterprise/VariantManagerContent/Content
    Paths=../../../Engine/Plugins/Media/MediaCompositing/Content

    [/script/engine.engine]
    MinDesiredFrameRate=22.000000
    SmoothedFrameRateRange=(LowerBound=(Type="ERangeBo undTypes::Inclusive",Value=22),UpperBound=(Type="E RangeBoundTypes::Exclusive",Value=122))
    MaxPixelShaderAdditiveComplexityCount=128
    MaxES2PixelShaderAdditiveComplexityCount=45
    IdealLightMapDensity=0.02
    MaxLightMapDensity=0.05
    TimeBetweenPurgingPendingKillObjects=30

    [SystemSettings]
    r.LightFunctionQuality=0
    r.ViewDistanceScale=1
    r.ViewDistanceScale=0.10
    r.SkeletalMeshLODBias=10
    r.SkeletalMeshLODBias=5
    r.EmitterSpawnRateScale=0
    r.Shadow.DistanceScale=0.1
    r.SeparateTranslucency=False
    r.DefaultFeature.MotionBlur=False
    r.Default.Feature.LensFlare=False
    r.DefaultFeature.AmbientOcclusion=False
    r.DefaultFeature.AmbientOcclusionStaticFraction=Fa lse
    r.DefaultFeature.AntiAliasing=0
    PerfIndexValues_ResolutionQuality=50 50 50 50
    r.MSAA.CompositingSampleCount=1
    r.ShadowQuality=0
    r.Shadow.CSM.MaxCascades=0
    r.Shadow.RadiusThreshold=0.24
    r.Shadow.MaxResolution=32
    r.DepthOffieldQuality=0
    r.RenderTargetPoolMin=200
    r.Upscale.Quality=0
    r.MaxAnisotropy=0
    r.TranslucencyLighttingVolumeDim=1
    r.RefractionQuality=0
    r.SceneColorFormat=3

    [WindowsApplication.Accessibility]
    StickyKeysHotkey=True
    ToggleKeysHotkey=True
    FilterKeysHotkey=True
    StickyKeysConfirmation=True
    ToggleKeysConfirmation=True
    FilterKeysConfirmation=True

  8. #173
    elgaston999's Avatar
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    as you can see Mud Chapter when using the skill?

  9. #174
    Billsandwich's Avatar
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    My config, which had some of this in it, just got patched with update 2.7.1 anyone else had this happen? Visibility sucks now and there is smoke + fog etc

  10. #175
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    They made something to engine.ini. It is needed to find the right name for settings.

  11. #176
    Cheburator1337's Avatar
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    CONFIG PATCHED , @gerassss

  12. #177
    T-800's Avatar
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    Patched.... again.

    Global Moderator -> 23-3-2019 - current
    Steam Moderator -> 12-12-2017 - 23-3-2019
    Steam Minion+ -> 09-04-2017 - 12-12-2017
    Steam Minion -> 03-01-2017 - 09-04-2017


  13. The Following User Says Thank You to T-800 For This Useful Post:

    Cheburator1337 (05-21-2019)

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