Page 2 of 7 FirstFirst 1234 ... LastLast
Results 16 to 30 of 92
  1. #16
    Zenser's Avatar
    Join Date
    Feb 2018
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    0
    My Mood
    Bored
    No a trigger bot it just always shoots

  2. #17
    req10's Avatar
    Join Date
    Sep 2017
    Gender
    male
    Posts
    70
    Reputation
    10
    Thanks
    2
    My Mood
    Devilish
    fullscreen windowed useable too ?

  3. #18
    paradoxe1978's Avatar
    Join Date
    Sep 2015
    Gender
    male
    Location
    ch
    Posts
    25
    Reputation
    10
    Thanks
    648
    My Mood
    Busy

    Version 10

    Version 10
    Is a triggerbot
    Windowded And bind key K To primaire fire



    Code:
     
    Imports System.Runtime.InteropServices
    
    
    Public Class Form1
        'version 10
        'recommended to use with Mccree
    
        Private Declare Function GetTickCount Lib "kernel32" () As UInt32
        Public t As New Timer With {.Interval = 1}
        Public ScanRange As Long = 56
    
        Public Pixels(ScanRange * ScanRange + ScanRange) As Integer
        Public Pixels_Hue(ScanRange * ScanRange + ScanRange) As Single
        Public Pixels_Brightness(ScanRange * ScanRange + ScanRange) As Single
        Public Pixels_Saturation(ScanRange * ScanRange + ScanRange) As Single
        Public Pixels_R(ScanRange * ScanRange + ScanRange) As Single
        Public LastFireTick As UInteger
    
        Dim AmountOfPureWhiteFound As Long
    
        Public ChartQuad(4) As Long
    
        'edit values below to modify triggerbot
        'autofire delay - 510 for mccree - 1400 for widow 
        Public FireDelayRightMouseDown As UInteger = 1400 'autofire delay when right mouse is down
        Public FireDelayRightMouseUp As UInteger = 510 'autofire delay when right mouse is up
        Public ScanRangeRightMouseDown As Long = 56  'amount of pixels to scan for sniper - right click down
        Public ScanRangeRightMouseUp As Long = 28 'amount of pixels to scan for right click up
        Public AdjustDown As Integer = -1 'optional - move scanning up/down depending on where window is - negative values allowed
        Public AdjustRight As Integer = -1  'optional - move scanning left/right depending on where window is - negative values allowed
        Public RedOrangeRange As Single = 13 ' adjust down to decrease targeting orange
        Public RedVioletRange As Single = 345 ' adjust up to decrease targeting violet
        Public MinBrightness As Single = 0.35 'minimum brightness of pixel range (0-1.00)
        Public MaxBrightness As Single = 0.8 'maximum brightness of pixel range (0-1.00)
        Public MinSaturation As Single = 0.3 'minimum saturation of pixel range (0-1.00)
        Public MinRed As Single = 110 'minimum red value of pixel (0-255) - set lower for darker maps
        'x/y might be inverted
        Public DistanceFromTargetBeforeFiringX As Long = 7 ' maximum distance from target in x to fire
        Public DistanceFromTargetBeforeFiringY As Long = 7 ' maximum distance from target in y to fire
        Public MinQuadrantRequired As Long = 2 ' minimum amount of pixels required in each quadrant
    
        Public NonWhiteCrosshair As Long = 1 ' change this to 1 to stop widow from auto firing while in zoom.  Crosshair cannot be a pure white for it to work if unzoomed.
    
    
        <DllImport("user32.dll")>
        Shared Function GetAsyncKeyState(ByVal vKey As System.Windows.Forms.Keys) As Short
        End Function
    
        Private Const VK_RBUTTON = &H2
        Private Const VK_LBUTTON = &H1
        Private Const VK_Q = &H51
        Private Const VK_RETURN = &HD
    
        <DllImport("user32.dll")>
        Private Shared Function ReleaseDC(ByVal hWnd As IntPtr, ByVal hDc As IntPtr) As IntPtr
        End Function
        <DllImport("user32.dll", SetLastError:=True)>
        Private Shared Function GetActiveWindow() As IntPtr
        End Function
        <DllImport("gdi32")>
        Public Shared Function BitBlt(ByVal hDestDC As IntPtr, ByVal X As Integer, ByVal Y As Integer, ByVal nWidth As Integer, ByVal nHeight As Integer, ByVal hSrcDC As IntPtr, ByVal SrcX As Integer, ByVal SrcY As Integer, ByVal Rop As Integer) As Boolean
        End Function
        Dim GCH As GCHandle = GCHandle.Alloc(Pixels, GCHandleType.Pinned)
    
        Dim Bmp As New Drawing.Bitmap(ScanRange, ScanRange, 4 * ScanRange,
                                      Imaging.PixelFormat.Format32bppArgb,
                                      GCH.AddrOfPinnedObject)
    
        <DllImport("user32.dll")>
        Private Shared Function GetWindowDC(ByVal hwnd As IntPtr) As IntPtr
        End Function
    
        Declare Function GetWindowRect Lib "user32.dll" (
    ByVal hwnd As Int32,
    ByRef lpRect As Rectangle) As Int32
    
    
        Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
            If t.Enabled = 0 Then
                Button1.Text = "STOP"
                t.Enabled = 1
            Else
                Button1.Text = "START"
                t.Enabled = 0
            End If
        End Sub
    
        Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
            AddHandler t.Tick, AddressOf Timer_tick
            If FireDelayRightMouseDown < 100 Then FireDelayRightMouseDown = 100 ' don't make this too low to avoid suspicion - to make it lower use keypressdown and keypressup
            If FireDelayRightMouseUp < 100 Then FireDelayRightMouseUp = 100 ' don't make this too low to avoid suspicion - to make it lower use keypressdown and keypressup
        End Sub
        Private Sub Timer_tick(sender As Object, e As EventArgs)
            RunAimbot()
        End Sub
    
    
        Public Sub RunAimbot()
    
            Dim Amountfound As Long
            Dim AmountfoundCC1 As Long
            Dim CCAmount(0 To 1000) As Long
            Dim I As Long
    
    
    
            Dim TargetX As Long
            Dim TargetY As Long
            Dim TargetAmountFound As Long
    
    
            Dim avgHUE As Single
            Dim avgBrightness As Single
            Dim avgsaturation As Single
    
            Dim avgHueFound As Single
            Dim avgBrightnessFound As Single
            Dim avgsaturationFound As Single
    
    
            Dim AMountOfPixels As Single
            Dim FireTriggered As Single
    
            Dim YW As Single
            Dim X As Single
            Dim Y As Single
    
            Dim YW2 As Single
            Dim X2 As Single
            Dim Y2 As Single
            Dim YWY As Integer
            Dim YW2Y2 As Integer
            Dim CombinedLineFigure As Long
    
            Dim screenwidth = CInt(Screen.PrimaryScreen.Bounds.Width)
            Dim screenheight = CInt(Screen.PrimaryScreen.Bounds.Height)
    
            Dim g As Graphics
            Dim hdcDest As IntPtr = IntPtr.Zero
            Dim desktopHandleDC As IntPtr = IntPtr.Zero
            Dim desktopHandle As IntPtr
    
            'change scan size based on whether mouse in down or up
    
            SetScanRange()
    
    
    
    
            desktopHandle = GetActiveWindow()
    
    
            Dim R As Rectangle = New Rectangle(CInt((Screen.PrimaryScreen.Bounds.Width / 2) - (ScanRange / 2)) + AdjustRight, CInt((Screen.PrimaryScreen.Bounds.Height / 2) - (ScanRange / 2)) + AdjustDown, ScanRange, ScanRange)
    
    
            Bmp = New Bitmap(ScanRange, ScanRange, 4 * ScanRange,
                                          Imaging.PixelFormat.Format32bppArgb,
                                          GCH.AddrOfPinnedObject)
    
    
    
            g = Graphics.FromImage(Bmp)
            desktopHandleDC = GetWindowDC(desktopHandle)
            hdcDest = g.GetHdc
    
            Dim gf As Integer
            Dim GH As Rectangle
    
    
            gf = GetWindowRect(desktopHandle, GH)
    
    
    
            Dim NewRectWidth As Integer
            Dim NewRectheight As Integer
            NewRectWidth = GH.Width - GH.Left
            NewRectheight = GH.Height - GH.Top
    
    
            BitBlt(hdcDest, 0, 0, ScanRange, ScanRange, desktopHandleDC, CInt((screenwidth / 2) - (ScanRange / 2) + AdjustRight), CInt((screenheight / 2) - (ScanRange / 2) + AdjustDown), CopyPixelOperation.SourceCopy)
    
    
            g.ReleaseHdc(hdcDest)
            ReleaseDC(desktopHandle, desktopHandleDC)
            Bmp.Dispose()
            g.Dispose() : g = Nothing
    
    
    
            Dim myColor As Color
    
    
            AMountOfPixels = ScanRange * ScanRange
    
            For X = 3 To ScanRange - 4
                YW = X * ScanRange
                For Y = 3 To ScanRange - 4
                    YWY = YW + Y
                    myColor = Color.FromArgb((Pixels(YWY)))
    
                    Pixels_Hue(YWY) = myColor.GetHue
                    Pixels_Brightness(YWY) = myColor.GetBrightness
                    Pixels_Saturation(YWY) = myColor.GetSaturation
                    Pixels_R(YWY) = myColor.R
    
                    avgHUE = avgHUE + Pixels_Hue(YWY)
                    avgBrightness = avgBrightness + Pixels_Brightness(YWY)
                    avgsaturation = avgsaturation + Pixels_Saturation(YWY)
    
                    If NonWhiteCrosshair = 1 Then
                        'sniper zoom fix
                        If Pixels_Hue(YWY) = 0 And Pixels_Saturation(YWY) = 0 And Pixels_Brightness(YWY) = 1 And CheckRightMouse() = 1 And (LastFireTick + FireDelayRightMouseDown) <= GetTickCount Then
                            AmountOfPureWhiteFound = AmountOfPureWhiteFound + 1
                            If AmountOfPureWhiteFound > 20 Then
                                'fix for sniper red in zoom with large scan range =/
    
                                LastFireTick = LastFireTick + 150
                            End If
                        End If
                    End If
    
                    If Pixels_Hue(YWY) < RedOrangeRange Or Pixels_Hue(YWY) > RedVioletRange Then
                        If Pixels_Brightness(YWY) > MinBrightness And Pixels_Brightness(YWY) < MaxBrightness And Pixels_Saturation(YWY) > MinSaturation And Pixels_R(YWY) > MinRed Then ' Target by hue to bypass 1.12
    
                            Amountfound = Amountfound + 1
    
                            'DEBUG
                            'RichTextBox1.AppendText("HUE=" & (myColor.GetHue()).ToString & vbTab & "SAT=" & myColor.GetSaturation().ToString & vbTab & "BGT=" & (myColor.GetBrightness()).ToString & vbTab & myColor.R & vbNewLine)
    
    
    
                            'advanced comparison
    
                            For X2 = (X - 3) To (X + 3)
                                YW2 = X2 * ScanRange
                                For Y2 = (Y - 3) To (Y + 3)
                                    YW2Y2 = YW2 + Y2
                                    'x2=0 and y2=0 produces additional triggered pixel
    
                                    If Pixels_Hue(YW2Y2) < RedOrangeRange Or Pixels_Hue(YW2Y2) > RedVioletRange Then
                                        If Pixels_Brightness(YW2Y2) > MinBrightness And Pixels_Brightness(YW2Y2) < MaxBrightness And Pixels_Saturation(YW2Y2) > MinSaturation And Pixels_R(YW2Y2) > MinRed Then ' Target by hue to bypass 1.12
                                            AmountfoundCC1 = AmountfoundCC1 + 1
                                        End If
                                    End If
    
                                Next Y2
                            Next X2
    
    
    
    
                            'target x/y
                            If CheckRightMouse() = 0 Then
                                If AmountfoundCC1 >= 1 And AmountfoundCC1 <= 13 Then
                                    TargetY = TargetY + Y  'settings for right mouse up
                                    TargetX = TargetX + X
    
                                    CheckXYRange(X, Y)
    
                                    TargetAmountFound = TargetAmountFound + 1
    
    
    
                                    If Pixels_Hue(YWY) <= RedOrangeRange Then 'RedOrangeRange
                                        avgHueFound = avgHueFound + Pixels_Hue(YWY) + 360 'beta test
                                    Else
                                        avgHueFound = avgHueFound + Pixels_Hue(YWY)
                                    End If
    
    
                                    avgBrightnessFound = avgBrightnessFound + Pixels_Brightness(YWY)
                                    avgsaturationFound = avgsaturationFound + Pixels_Saturation(YWY)
                                End If
                                'Next I
                            Else
                                ' For I = 2 To 19
                                If AmountfoundCC1 >= 2 And AmountfoundCC1 <= 19 Then
                                    TargetY = TargetY + Y  'settings for right mouse down
                                    TargetX = TargetX + X
    
                                    CheckXYRange(X, Y)
    
                                    TargetAmountFound = TargetAmountFound + 1
    
                                    If Pixels_Hue(YWY) <= RedOrangeRange Then 'RedOrangeRange
                                        avgHueFound = avgHueFound + Pixels_Hue(YWY) + 360 'beta test
                                    Else
                                        avgHueFound = avgHueFound + Pixels_Hue(YWY)
                                    End If
                                    'avgHueFound = avgHueFound + Pixels_Hue(YWY) 'beta test
                                    avgBrightnessFound = avgBrightnessFound + Pixels_Brightness(YWY)
                                    avgsaturationFound = avgsaturationFound + Pixels_Saturation(YWY)
                                    '  Next I
                                End If
                            End If
    
    
                                CCAmount(AmountfoundCC1) = CCAmount(AmountfoundCC1) + 1
                            AmountfoundCC1 = 0
    
    
    
                        End If
                    End If
    NExtY:
                Next Y
            Next X
            'combine line figures together
            If CheckRightMouse() = 0 Then
                For I = 1 To 13
                    CombinedLineFigure = CombinedLineFigure + CCAmount(I)  'settings for right mouse up
                Next I
            Else
                For I = 2 To 19
                    CombinedLineFigure = CombinedLineFigure + CCAmount(I)  'settings for right mouse down
                Next I
            End If
    
    
            '   CombinedLineFigure = CombinedLineFigure * 10
            ' RichTextBox1.AppendText("CombinedLineFigure=" & CombinedLineFigure & vbTab & "Amountfound=" & Amountfound & vbNewLine)
    
    
            If CombinedLineFigure >= (ScanRange * 0.15) And (CombinedLineFigure * 1.33) >= Amountfound Then
    
    
    
    
    
                FireTriggered = 1
                '  RichTextBox1.AppendText("CombinedLineFigure=" & CombinedLineFigure & vbTab & "Amountfound=" & Amountfound & vbNewLine)
                ' RichTextBox1.AppendText("Fire" & vbNewLine)
    
    
    
            End If
    
    
            avgHUE = avgHUE / AMountOfPixels
            avgBrightness = avgBrightness / AMountOfPixels
            avgsaturation = avgsaturation / AMountOfPixels
    
            avgHueFound = avgHueFound / TargetAmountFound
            avgBrightnessFound = avgBrightnessFound / TargetAmountFound
            avgsaturationFound = avgsaturationFound / TargetAmountFound
    
    
    
            If avgHUE > 2 And avgHUE < 14 And avgBrightness < 0.45 And avgsaturation < 0.45 Then
                FireTriggered = 0 ' don't fire 
            End If
    
    
            If CheckRightMouse() = 0 Then 'adjust for zoom
    
                If Math.Abs((TargetX / TargetAmountFound) - (ScanRange / 2)) > DistanceFromTargetBeforeFiringX Then
                    FireTriggered = 0 ' don't fire
                End If
    
                If Math.Abs((TargetY / TargetAmountFound) - (ScanRange / 2)) > DistanceFromTargetBeforeFiringY Then
                    FireTriggered = 0 ' don't fire
                End If
            Else 'while zoomed / hold down right click
                If Math.Abs((TargetX / TargetAmountFound) - (ScanRange / 2)) > (DistanceFromTargetBeforeFiringX * 2) Then
                    FireTriggered = 0 ' don't fire
                End If
    
                If Math.Abs((TargetY / TargetAmountFound) - (ScanRange / 2)) > (DistanceFromTargetBeforeFiringY * 2) Then
                    FireTriggered = 0 ' don't fire
                End If
    
    
            End If
    
            If CheckKeyQ() = 1 And CheckRightMouse() = 0 Then
                LastFireTick = GetTickCount + 5000 'pressing Q for ultimate delays firing by 5 secs when mouse is up.  With widow use ultimate while zoomed to avoid delay.
            End If
    
            If CheckKeyENTER() = 1 Then
                LastFireTick = GetTickCount + 1500 'disable aimbot while chatting
            End If
    
            If QuadrantCheck() = 0 Then
                FireTriggered = 0 ' don't fire 
            End If
    
    
            If FireTriggered = 1 Then
                Fire()
            End If
    
    
    
    
            'debug and testing
            '  If LastFireTick = GetTickCount Then
    
            ' RichTextBox1.AppendText("CombinedLineFigure=" & CombinedLineFigure & vbTab & "Amountfound=" & Amountfound & vbNewLine)
            ' RichTextBox1.Text = ("avgHUE=" & avgHUE & vbTab & "avgSAT=" & avgsaturation & vbTab & "avgBGT=" & avgBrightness)
            '  avgHueFound = avgHueFound Mod 360
            '   RichTextBox1.AppendText("avgHUE=" & avgHUE & vbTab & "avgSAT=" & avgsaturation & vbTab & "avgBGT=" & avgBrightness & vbTab & "avgHUEfound=" & avgHueFound & vbTab & "avgSATfound=" & avgsaturationFound & vbTab & "avgBGTfound=" & avgBrightnessFound & vbNewLine)
    
            '   Dim i2 As Long
            '  For i2 = 0 To 30
            '  RichTextBox1.AppendText(CCAmount(i2) & vbTab)
            '  Next
            'RichTextBox1.AppendText(vbNewLine)
            'RichTextBox1.AppendText(Math****und((TargetX / TargetAmountFound) - ScanRange / 2) & " " & (Math****und((TargetY / TargetAmountFound)) - ScanRange / 2) & vbNewLine)
    
    
            '  RichTextBox1.AppendText(ChartQuad(1) & " " & ChartQuad(2) & " " & ChartQuad(3) & " " & ChartQuad(4) & vbNewLine)
    
    
    
            'moving mouse settings
            'aimbot target X = Math****und((screenwidth / 2) + (TargetX / TargetAmountFound) - ScanRange / 2) + AdjustRight - not tested
            'aimbot target Y = Math****und((screenheight / 2) + (TargetY / TargetAmountFound) - ScanRange / 2) + AdjustDown- not tested
            'Y axis might be reversed - (Y * -1) to fix
    
    
            'RichTextBox1.AppendText(Math****und((screenheight / 2) + (TargetX / TargetAmountFound) - ScanRange / 2) + AdjustRight & vbNewLine)
    
    
            'End If
            Array.Clear(ChartQuad, 0, ChartQuad.Length) 'move to QuadrantCheck function later
        End Sub
        Public Sub Fire()
            If (LastFireTick + FireDelayRightMouseDown) <= GetTickCount And CheckRightMouse() = 1 Then GoTo Fire
            If (LastFireTick + FireDelayRightMouseUp) <= GetTickCount And CheckRightMouse() = 0 Then
    Fire:
                If CheckLeftMouse() = 0 Then 'don't fire when mouse is being manually clicked
                    SendKeys.Send("k")
                    '  RichTextBox1.AppendText("avgHUE=" & avgHUE & vbTab & "avgSAT=" & avgsaturation & vbTab & "avgBGT=" & avgBrightness & vbNewLine)
                End If
                LastFireTick = GetTickCount
            End If
        End Sub
        Public Function CheckRightMouse() As Long
            If GetAsyncKeyState(VK_RBUTTON) <> 0 Then
                Return 1
            End If
            Return 0
        End Function
        Public Function CheckLeftMouse() As Long
            If GetAsyncKeyState(VK_LBUTTON) <> 0 Then
                Return 1
            End If
            Return 0
        End Function
        Public Function CheckKeyQ() As Long
            If GetAsyncKeyState(VK_Q) <> 0 Then
                Return 1
            End If
            Return 0
        End Function
        Public Function CheckKeyENTER() As Long
            If GetAsyncKeyState(VK_RETURN) <> 0 Then
                Return 1
            End If
            Return 0
        End Function
        Public Sub SetScanRange()
            If CheckRightMouse() = 0 Then
                ScanRange = ScanRangeRightMouseUp 'settings for right mouse up
            Else
                ScanRange = ScanRangeRightMouseDown 'settings for right mouse down
            End If
    
        End Sub
    
    
        Private Sub CheckBox1_CheckedChanged(sender As Object, e As EventArgs) Handles CheckBox1.CheckedChanged
            Dim i As Long
    
            Application.DoEvents()
            Using g As Graphics = Graphics.FromHwnd(IntPtr.Zero)
                For i = 0 To 999
                    SetScanRange()
                    Dim rect As Rectangle = New Rectangle((Screen.PrimaryScreen.Bounds.Width / 2) - (ScanRange / 2) + AdjustRight, (Screen.PrimaryScreen.Bounds.Height / 2) - (ScanRange / 2) + AdjustDown, ScanRange, ScanRange)
                    Using lgb As New Drawing2D.LinearGradientBrush(rect, Color.Blue, Color.Blue, 90, True)
    
                        g.FillRectangle(lgb, rect)
                        Application.DoEvents()
                        If Not CheckBox1.CheckState = CheckState.Checked Then Exit Sub
                    End Using
                Next i
            End Using
    
            CheckBox1.CheckState = CheckState.Unchecked
        End Sub
        Public Sub CheckXYRange(x As Long, y As Long)
            x = x - (ScanRange / 2)
            y = y - (ScanRange / 2)
    
            If x < 0 And y < 0 Then
                ChartQuad(3) = ChartQuad(3) + 1
            End If
    
            If x < 0 And y > 0 Then
                ChartQuad(2) = ChartQuad(2) + 1
            End If
    
            If x > 0 And y < 0 Then
                ChartQuad(4) = ChartQuad(4) + 1
            End If
    
            If x > 0 And y > 0 Then
                ChartQuad(1) = ChartQuad(1) + 1
            End If
    
    
    
        End Sub
    
        Public Function QuadrantCheck() As Long
            Dim i As Long
            Dim QuadNumber As Long
    
            For i = 1 To 4
                If ChartQuad(i) >= MinQuadrantRequired Then
                    QuadNumber = QuadNumber + 1
                End If
            Next i
            ' Array.Clear(ChartQuad, 0, ChartQuad.Length)
            If QuadNumber < 3 Then
                Return 0
            End If
            Return 1
        End Function
        Private Sub RichTextBox1_TextChanged(sender As Object, e As EventArgs)
    
        End Sub
    End Class
    Last edited by paradoxe1978; 03-23-2018 at 02:00 PM.

  4. #19
    Usernaemmm's Avatar
    Join Date
    Jul 2015
    Gender
    male
    Posts
    6
    Reputation
    10
    Thanks
    0
    My Mood
    Amazed
    Is this completely undetectable so far?
    How obvious does this look to others?

  5. #20
    doctoraaron's Avatar
    Join Date
    Nov 2016
    Gender
    male
    Posts
    1
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by Darious4 View Post
    I found a better hack and updated it has Aimbot/AimAssist + AnaBOT (Auto Ana Heal + Aim Assist) + WidowBOT and more things, just need to configure it and it works flawless
    Link: bit(.)ly/2AIqNMb
    suspicious

  6. #21
    revivedynera's Avatar
    Join Date
    Mar 2017
    Gender
    male
    Posts
    6
    Reputation
    10
    Thanks
    0
    can you make video on how to do it please?

  7. #22
    req10's Avatar
    Join Date
    Sep 2017
    Gender
    male
    Posts
    70
    Reputation
    10
    Thanks
    2
    My Mood
    Devilish
    Can u answer my question can i use fullscreen windowed too ?

    - - - Updated - - -

    I mean bordorless fullscreen

  8. #23
    Usernaemmm's Avatar
    Join Date
    Jul 2015
    Gender
    male
    Posts
    6
    Reputation
    10
    Thanks
    0
    My Mood
    Amazed
    It works for me @req10, I had problems when I had a larger crosshair so be sure you shrink yours down (I Use a 2 size dot).
    Last edited by Usernaemmm; 03-25-2018 at 12:31 PM. Reason: rephrasing

  9. #24
    Usernaemmm's Avatar
    Join Date
    Jul 2015
    Gender
    male
    Posts
    6
    Reputation
    10
    Thanks
    0
    My Mood
    Amazed
    Everything has worked surprisingly well so far. I have found some unmentioned uses so far such as
    Sleep Dart
    Hook
    Pharah's Primary
    Soldier's Rockets
    Dva Missiles
    Genji's Shurikens
    Mei's Icicles (Very Cool)
    Torb's Primary is alright
    Brigitte's Whip Shot

    If it could be added, waiting until optimal range before using Hook and Whip shot, and adding compatibility with automatic projectile/ beam characters (Orisa, Soldier, Sym, Zarya) in a future update. Looking forward to more.
    Last edited by Usernaemmm; 03-25-2018 at 12:35 PM.

  10. #25
    Faytalic's Avatar
    Join Date
    Nov 2015
    Gender
    male
    Posts
    16
    Reputation
    10
    Thanks
    0
    is this DETECTED? i know u can be banned if caught but im asking if you are NOT caught can they detect uit?

  11. #26
    _Stephen's Avatar
    Join Date
    Dec 2017
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    1
    What am I supposed to do? I cant seem to move blue box.

  12. #27
    paradoxe1978's Avatar
    Join Date
    Sep 2015
    Gender
    male
    Location
    ch
    Posts
    25
    Reputation
    10
    Thanks
    648
    My Mood
    Busy
    Is safe

    If you want the triggerbot to be more precise but less likely to fire try lowering these settings:

    Code:
    Public DistanceFromTargetBeforeFiringX As Long = 6 ' maximum distance from target in x to fire
        Public DistanceFromTargetBeforeFiringY As Long = 6 ' maximum distance from target in y to fire
    How the triggerbot works is by taking all the coordinates of pixels it detects and then averages them out to make a point. If this point is within 6 pixels x/y of your crosshair then it'll fire. So by making it smaller it'll shoot only when it's closer to this point.

    And increasing this setting:
    Code:
    Public MinQuadrantRequired As Long = 3 ' minimum amount of pixels required in each quadrant
    Why it delays could be due to a number of things. First try swinging your cursor a little bit on the enemy instead of standing still. That way it gets different values and is more likely to fire. Then you can try adjusting the settings. You can:

    1. Decrease MinQuadrantRequired
    2. Change "CombinedLineFigure * 1.33" to "CombinedLineFigure * 1.5" (or higher number)
    3. Change "CombinedLineFigure >= (ScanRange * 0.15)" to "CombinedLineFigure >= (ScanRange * 0.10)" (or lower number)
    4. Increase DistanceFromTargetBeforeFiringX and DistanceFromTargetBeforeFiringY (this will cause it to shoot away from enemy more often though)
    5. Adjust hue it targets by changing RedOrangeRange and RedVioletRange
    6. Decrease MinBrightness, MinSaturation, and MinRed. (for darker areas)
    7. Increase MaxBrightness
    8. Make crosshair more minimal.
    9. Try to target one enemy by itself at a time. If there's two or more enemies then the triggerbot might only fire at the midpoint between them.
    10. Avoid aiming at certain areas as such Junkertown dirt road and canyons.

  13. The Following User Says Thank You to paradoxe1978 For This Useful Post:

    qwerty5805 (02-05-2019)

  14. #28
    _Stephen's Avatar
    Join Date
    Dec 2017
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    1
    How am i supposed to move the bluebox over trigger? I can seem to move the blue box.

  15. #29
    helvild's Avatar
    Join Date
    Sep 2012
    Gender
    male
    Posts
    20
    Reputation
    10
    Thanks
    141
    thx a lot for release! Trying it out right now, keep up the updates <3

  16. #30
    jackinthecox's Avatar
    Join Date
    Feb 2018
    Gender
    male
    Posts
    16
    Reputation
    10
    Thanks
    0
    I can't get this to work at all, it doesn't react to any enemies

Page 2 of 7 FirstFirst 1234 ... LastLast

Similar Threads

  1. Gunz Bypass
    By Paolo1993 in forum Gunz Hacks
    Replies: 52
    Last Post: 04-18-2009, 04:47 AM
  2. Warrock Game Guard Bypass
    By Dave84311 in forum WarRock - International Hacks
    Replies: 206
    Last Post: 02-21-2006, 06:30 PM
  3. Bypassing School Filters
    By Mortifix in forum Game Hacking Tutorials
    Replies: 1
    Last Post: 01-11-2006, 12:01 PM
  4. Replies: 0
    Last Post: 01-04-2006, 05:45 AM
  5. Gunbound CE bypass
    By Brunogol in forum General Game Hacking
    Replies: 0
    Last Post: 12-30-2005, 10:00 AM