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  1. #31
    Nevinjom's Avatar
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    How do you glitch bank?

  2. #32
    gaffox's Avatar
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    Quote Originally Posted by Nevinjom View Post
    How do you glitch bank?
    I made a plugin for Grimoire 3.8 that does it for you.

    https://www.mpgh.net/forum/showthread.php?t=1360008

  3. #33
    Nevinjom's Avatar
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    Quote Originally Posted by gaffox View Post
    I made a plugin for Grimoire 3.8 that does it for you.

    https://www.mpgh.net/forum/showthread.php?t=1360008
    I tried the plugin and this shows: https://gyazo.com/ff144e81218b0389d9bf4459c93c99b2

    This is what was written in Details:

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See https://go.microsof*****m/fwlink/?LinkId=155569 for more information.
    at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence)
    at System.Reflection.Assembly.LoadFile(String path)
    at Grimoire.Tools.Plugins.GrimoirePlugin.Load()
    at Grimoire.Tools.Plugins.PluginManager.Load(String path)
    at Grimoire.UI.PluginsForm.btnLoad_Click(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2650.0 built by: NET471REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Grimoire
    Assembly Version: 3.8.0.0
    Win32 Version: 3.8.0.0
    CodeBase: file:///C:/Users/Nevin/Desktop/stuff/Grimoire%203.8_mpgh.net/Grimoire%203.8/Grimoire.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.3.21018
    CodeBase: file:///C:/Users/Nevin/Desktop/stuff/Grimoire%203.8_mpgh.net/Grimoire%203.8/Newtonsoft.Json.DLL
    ----------------------------------------
    AxInterop.ShockwaveFlashObjects
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Nevin/Desktop/stuff/Grimoire%203.8_mpgh.net/Grimoire%203.8/AxInterop.ShockwaveFlashObjects.DLL
    ----------------------------------------
    Interop.ShockwaveFlashObjects
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Nevin/Desktop/stuff/Grimoire%203.8_mpgh.net/Grimoire%203.8/Interop.ShockwaveFlashObjects.DLL
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Web
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  4. #34
    gaffox's Avatar
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    Yeah, didn't need to write all of that, to fix that just right click the plugin file and go to properties/general and on the bottom right click/check the unblock option, then apply the changes.
    Also please read all the post the next time, I made a section named troubleshooting on it to avoid questions like this being made over and over again.
    Last edited by gaffox; 05-10-2018 at 03:21 AM.

  5. #35
    Nevinjom's Avatar
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    Quote Originally Posted by gaffox View Post
    Yeah, didn't need to write all of that, to fix that just right click the plugin file and go to properties/general and on the bottom right click/check the unblock option, then apply the changes.
    Also please read all the post the next time, I made a section named troubleshooting on it to avoid questions like this being made over and over again.
    Thank you so much the plugin works perfectly now, I'm very sorry but I didn't read the last two lines of troubleshooting section so I missed it. Do you have a discard[o] that I can use to contact you in case of further inquiries?
    Last edited by Nevinjom; 05-10-2018 at 03:34 AM.

  6. #36
    gaffox's Avatar
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    Yep, just sent you a PM with it.

  7. #37
    selfmademan's Avatar
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    which merge glitch am I going to use for Golden Hanzo Void? Direct or Command? And how do you use the merge glitch?

  8. #38
    gaffox's Avatar
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    Quote Originally Posted by selfmademan View Post
    which merge glitch am I going to use for Golden Hanzo Void? Direct or Command? And how do you use the merge glitch?
    Well, direct is if you are going to do the merge without bot commands so you need to stop the bot, go to the merge shop yourself and do it, the command one you simply put it inside the bot as a command of grimoire where this bot has the stop command, so that it makes it every time is needed, about how to use it, just read the merge glitch plugin post, most of it is explained in the post, or already answered to another person.
    Last edited by gaffox; 05-10-2018 at 11:41 AM.

  9. #39
    justsal13's Avatar
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    i got a question is there a generic attact bot on 3.8?

  10. #40
    gaffox's Avatar
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    Quote Originally Posted by justsal13 View Post
    i got a question is there a generic attact bot on 3.8?
    Not really, but what the generic attack option did was just add a "kill *" command, and add the skills you selected to the skill list, so you can just do that yourself.

  11. #41
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    kk
    so i would put in theroy the monster equal random right but how will i make it accept all items?

  12. #42
    gaffox's Avatar
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    You need to go to the item tab and add the items you want it to accept to the whitelist, then check the pick up whitelisted Items option, don't really know why the get all drops option was removed.
    Last edited by gaffox; 05-10-2018 at 06:02 PM.

  13. #43
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    because i add the kill command and it wont target any monsters https://prntscr.com/jgcpxg

    - - - Updated - - -

    why is that not working is the question
    ?

  14. #44
    gaffox's Avatar
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    you need to put just an asterisk "*" inside the text box, not the whole text that appears on it before you write something.

  15. #45
    justsal13's Avatar
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    i love you thank you so much

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