I made a plugin for Grimoire 3.8 that does it for you.
https://www.mpgh.net/forum/showthread.php?t=1360008
How do you glitch bank?
I made a plugin for Grimoire 3.8 that does it for you.
https://www.mpgh.net/forum/showthread.php?t=1360008
I tried the plugin and this shows: https://gyazo.com/ff144e81218b0389d9bf4459c93c99b2
This is what was written in Details:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See https://go.microsof*****m/fwlink/?LinkId=155569 for more information.
at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence)
at System.Reflection.Assembly.LoadFile(String path)
at Grimoire.Tools.Plugins.GrimoirePlugin.Load()
at Grimoire.Tools.Plugins.PluginManager.Load(String path)
at Grimoire.UI.PluginsForm.btnLoad_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2650.0 built by: NET471REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Grimoire
Assembly Version: 3.8.0.0
Win32 Version: 3.8.0.0
CodeBase: file:///C:/Users/Nevin/Desktop/stuff/Grimoire%203.8_mpgh.net/Grimoire%203.8/Grimoire.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Newtonsoft.Json
Assembly Version: 10.0.0.0
Win32 Version: 10.0.3.21018
CodeBase: file:///C:/Users/Nevin/Desktop/stuff/Grimoire%203.8_mpgh.net/Grimoire%203.8/Newtonsoft.Json.DLL
----------------------------------------
AxInterop.ShockwaveFlashObjects
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Nevin/Desktop/stuff/Grimoire%203.8_mpgh.net/Grimoire%203.8/AxInterop.ShockwaveFlashObjects.DLL
----------------------------------------
Interop.ShockwaveFlashObjects
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Nevin/Desktop/stuff/Grimoire%203.8_mpgh.net/Grimoire%203.8/Interop.ShockwaveFlashObjects.DLL
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Yeah, didn't need to write all of that, to fix that just right click the plugin file and go to properties/general and on the bottom right click/check the unblock option, then apply the changes.
Also please read all the post the next time, I made a section named troubleshooting on it to avoid questions like this being made over and over again.
Last edited by gaffox; 05-10-2018 at 03:21 AM.
Last edited by Nevinjom; 05-10-2018 at 03:34 AM.
Yep, just sent you a PM with it.
which merge glitch am I going to use for Golden Hanzo Void? Direct or Command? And how do you use the merge glitch?
Well, direct is if you are going to do the merge without bot commands so you need to stop the bot, go to the merge shop yourself and do it, the command one you simply put it inside the bot as a command of grimoire where this bot has the stop command, so that it makes it every time is needed, about how to use it, just read the merge glitch plugin post, most of it is explained in the post, or already answered to another person.
Last edited by gaffox; 05-10-2018 at 11:41 AM.
i got a question is there a generic attact bot on 3.8?
kk
so i would put in theroy the monster equal random right but how will i make it accept all items?
You need to go to the item tab and add the items you want it to accept to the whitelist, then check the pick up whitelisted Items option, don't really know why the get all drops option was removed.
Last edited by gaffox; 05-10-2018 at 06:02 PM.
because i add the kill command and it wont target any monsters https://prntscr.com/jgcpxg
- - - Updated - - -
why is that not working is the question
?
you need to put just an asterisk "*" inside the text box, not the whole text that appears on it before you write something.