Hey, I'm trying to make a custom FOV to Aimbot, but it never works.
Here's how I'm using:
Code:
D3DVIEWPORT9 viewP;
pDevice->GetViewport(&viewP);
DWORD ScreenCenterX = viewP.Width / 2;
DWORD ScreenCenterY = viewP.Height / 2;
int FovPixels = (FoV * viewP.Width) / 360; //FoV in degrees
int FOV_X_Positivo = ScreenCenterX + FovPixels;
int FOV_X_Negativo = ScreenCenterX - FovPixels;
if ((AimPos.x >= FOV_X_Negativo) && (AimPos.x <= FOV_X_Positivo)) {
//Do Aimbot functions here
}
Any HELP is welcome. Thanks.