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  1. #1
    esever171's Avatar
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    Bullet Force hack to give money, camos, set player stats, etc



    Simple program I made to hack Bullet Force. I decided to include the Python source with it for those eager to learn.

    Make sure you are NOT logged in when you use it or it will not work properly.

    How To Use:
    1) Enter your username
    2) Enter your password
    3) Use the commands to change your stats and so forth

    Q: Why does it need my password?

    A: This hack relies on POST requests to the server to update player stats. The way the game server authenticates changes to player stats is with the players password. The password gets SHA512 hashed then the hex digest of its hash is sent to the server with the POST request to give you money and other things. At NO time WHAT SO EVER does your password or username get sent to anywhere but the game server. This is why I also included the Python script so everyone could see exactly what's going on.

    Do NOT remove the txt files that come with it or take them out of the same directory as the exe or it will not work. These txt files contain POST request templates used by the script and if they are altered it may lead to malformed HTTP requests.

    NOTE: You may notice that while the program is being executed there is an xml file named player.xml. This is a temporary file used to modify player stats quickly and is deleted when the program is exited.

    I am NOT responsible for anything you may use this script/program for. I made it for educational purposes only. Enjoy.

    Virus Total: https://www.virustotal.com/#/file/70...0b95/detection
    Virus Jotti: https://virusscan.jotti.org/en-US/fi...job/4c928b7etq
    <b>Downloadable Files</b> Downloadable Files

  2. The Following 718 Users Say Thank You to esever171 For This Useful Post:

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  3. #2
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    IS this legit

  4. #3
    esever171's Avatar
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    Quote Originally Posted by -Panda- View Post
    IS this legit
    It works, yes. Here's the Python source:

    bf_hack.py
    Code:
    import socket
    import ssl
    import os
    import hashlib
    import re
    import xml.etree.ElementTree as ET
    from urllib import parse
    
    def getPlayerInfo():
        getmessbefore1 = "<\?xml version=\"1\.0\" encoding=\"utf-16\"\?>"
        getmessbefore2 = "<AS_CustomInfo>"
        getmessbefore3 = "<AS_CustomInfo xmlns:xsi=\"https://www\.w3\.org/2001/XMLSchema-instance\" xmlns:xsd=\"https://www\.w3\.org/2001/XMLSchema\">"
        getmessafter = "</AS_CustomInfo>"
        
        ctx = ssl.create_default_context()
        ctx.verify_mode = ssl.CERT_REQUIRED
        ctx.check_hostname = True
    
        ssl_sock = ctx.wrap_socket(socket.socket(), server_hostname="server2.blayzegames.com")  
        ssl_sock.connect((socket.gethostbyname("server2.blayzegames.com"), 443))
        
        gai = open(os.getcwd() + "\\getaccountinfo.txt")
        gai_req = gai.read()
        gai.close()
    
        cnt_len = len("username={}&password={}".format(username, password))
    
        gai_req = gai_req.format(cnt_len, username, password)
    
        ssl_sock.send(gai_req.encode())
    
        start_chunking = False
    
        chunk_len = 0
        packet_len = 0
    
        data = ""
    
        while True:
            chunk = ssl_sock.recv(12000).decode()
            
            if "\r\n\r\n" in chunk and start_chunking is False:
                chunk = chunk.split("\r\n\r\n")[1]
                chunk_len = int(chunk.split("\r\n")[0], 16)
                data = chunk.split("\r\n")[1]
                start_chunking = True
            elif start_chunking and len(data) < chunk_len:
                data += chunk
            else:
                ssl_sock.close()
                break
    
        try:
            xml_start = re.search(getmessbefore1, data).span()[0]
        except AttributeError:
            try:
                xml_start = re.search(getmessbefore2, data).span()[0]
            except AttributeError:
                try:
                    xml_start = re.search(getmessbefore3, data).span()[0]
                except AttributeError:
                    print("Unknown XML header, exiting")
    
        xml_end = re.search(getmessafter, data).span()[1]
    
        xml = data[xml_start:xml_end]
    
        player_xml = open(os.getcwd() + "\\player.xml", "w", encoding="utf-16")
        player_xml.write(xml)
        player_xml.close()
    
        ssl_sock.close()
    
        data = data.replace(xml, "{}")
        
        return data[:-2]
    
    def setPlayerInfo(data):
        ctx = ssl.create_default_context()
        ctx.verify_mode = ssl.CERT_REQUIRED
        ctx.check_hostname = True
    
        ssl_sock = ctx.wrap_socket(socket.socket(), server_hostname="server2.blayzegames.com")  
        ssl_sock.connect((socket.gethostbyname("server2.blayzegames.com"), 443))
    
        player_xml = open(os.getcwd() + "\\player.xml", "r")
        xml = player_xml.read()
        player_xml.close()
    
        temp_data = data.format(xml)
        temp_data = parse.quote_plus(temp_data)
    
        sai = open(os.getcwd() + "\\setaccountinfo.txt", newline="")
        sai_req = sai.read()
        sai.close()
    
        cnt_len = len("username={}&password={}&phpSecret=s3c7kalph14_)&info={}".format(username, password, temp_data))
        
        sai_req = sai_req.format(cnt_len, username, password, temp_data)
    
        ssl_sock.send(sai_req.encode())
        ssl_sock.recv(12000)
        ssl_sock.close()
    
    def FiveMil(data):
        bai = root.find("bfAccountInfo")
        bai_money = bai.find("money")
    
        for money in range(1, 101):
            bai_money.text = str(money*50000)
            tree.write(player_xml_path)
    
            setPlayerInfo(data)
    
    def APC(data):
        bai = root.find("bfAccountInfo")
        bai_cc = bai.find("characterCamos")
        bai_cc.text = "1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19"
        tree.write(player_xml_path)
    
        setPlayerInfo(data)
    
    def AWC(data):
        wi = root.find("weaponInfo")
        for weapon in wi:
            c = weapon.find("c")
            c.text = "1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53"
    
        tree.write(player_xml_path)
        setPlayerInfo(data)
    
    def UAGS(data):
        wi = root.find("weaponInfo")
        for weapon in wi:
            unlocked = weapon.find("unlocked")
            if unlocked.text == "1":
                s = weapon.find("s")
                s.text = "1,2,3,4,5,6,7,8,9,10"
            else:
                continue
            
        tree.write(player_xml_path)
        setPlayerInfo(data)
    
    def UAGB(data):
        wi = root.find("weaponInfo")
        for weapon in wi:
            unlocked = weapon.find("unlocked")
            if unlocked.text == "1":
                b = weapon.find("b")
                b.text = "1,2"
            else:
                continue
    
        tree.write(player_xml_path)
        setPlayerInfo(data)
    
    def UAGA(data):
        wi = root.find("weaponInfo")
        for weapon in wi:
            unlocked = weapon.find("unlocked")
            if unlocked.text == "1":
                a = weapon.find("a")
                a.text = "1,2"
            else:
                continue
    
        tree.write(player_xml_path)
        setPlayerInfo(data)
    
    def setPlayerStat(stat, value, data):
        bai = root.find("bfAccountInfo")
        bai_stat = bai.find(stat)
        bai_stat.text = value
    
        tree.write(player_xml_path)
        setPlayerInfo(data)
    
    player_xml_path = os.getcwd() + "\\player.xml"
    
    print("bf_hack - Created by esever171\n")
    
    print("Username: ", end="")
    username = input()
    
    print("Password: ", end="")
    password = input()
    
    h = hashlib.sha512()
    h.update(password.encode())
    
    password = h.hexdigest()
    
    data = getPlayerInfo()
    
    tree = ET.parse(player_xml_path)
    root = tree.getroot()
    
    print("\n\n" +
          "5mil - Gives you 5 million dollars\n" +
          "APC  - Gives you all player camos\n" +
          "AWC  - Gives you all gun camos\n" +
          "UAGS - Unlocks all gun sights\n" +
          "UAGB - Unlocks all gun barrels\n" +
          "UAGA - Unlocks all gun accessories\n" +
          "Set  - Sets a value for a particular stat\n" +
          "exit - Exits the program\n\n" +
          "NOTE: When using AWC, UAGS, UAGB, and UAGA please keep in mind that it will only be applied to guns you have previously bought\n")
    
    cmd = ""
    
    stats = ["xp", "streamer", "clan", "gold", "totalGoldBought", "hacker", "tKills", "tDeaths", "mWon", "mLost", "knifeKills", "explKills", "nukes", "highStrk", "mostKills"]
    
    stat_format = ".*=.*"
    
    while cmd != "EXIT":
        print("")
        cmd = input("> ").upper()
    
        if cmd == "5MIL":
            print("This might take a minute...")
            FiveMil(data)
            print("Done...")
        elif cmd == "APC":
            APC(data)
            print("Done...")
        elif cmd == "AWC":
            AWC(data)
            print("Done...")
        elif cmd == "UAGS":
            UAGS(data)
            print("Done...")
        elif cmd == "UAGB":
            UAGB(data)
            print("Done...")
        elif cmd == "UAGA":
            UAGA(data)
            print("Done...")
        elif cmd == "SET":
            print(stats)
            print("Type a stat name then an equals sign and a value. Ex. tKills=4000")
            cmd = input(">>> ")
            if re.match(stat_format, cmd) is None:
                print("Improper formatting")
                continue
            else:
                stat = cmd.split("=")[0]
                value = cmd.split("=")[1]
    
                if stat not in stats:
                    print("Unknown stat name")
                    continue
                else:
                    setPlayerStat(stat, value, data)
                    print("Done...")
    
    os.remove(player_xml_path)
    getaccountinfo.txt
    Code:
    POST /AccountSystem_BFWeb/getaccountinfoNEW.php HTTP/1.1
    Host: server2.blayzegames.com
    Connection: close
    Content-Length: {}
    Origin: https://www.crazygames.com
    User-Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/67.0.3396.79 Safari/537.36
    DNT: 1
    Content-Type: application/x-www-form-urlencoded
    Accept: text/html
    Referer: https://www.crazygames.com/gameframe/bullet-force-multiplayer
    Accept-Language: en-US,en;q=0.9
    
    username={}&password={}&phpSecret=s3c7kalph14_)
    setaccountinfo.txt
    Code:
    POST /AccountSystem_BFWeb/setaccountinfoNEW.php HTTP/1.1
    Host: server2.blayzegames.com
    Connection: close
    Content-Length: {}
    Origin: https://www.crazygames.com
    User-Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/67.0.3396.79 Safari/537.36
    DNT: 1
    Content-Type: application/x-www-form-urlencoded
    Accept: */*
    Referer: https://www.crazygames.com/gameframe/bullet-force-multiplayer
    Accept-Language: en-US,en;q=0.9
    
    username={}&password={}&phpSecret=s3c7kalph14_)&info={}
    getaccountinfo.txt and setaccountinfo.txt need to be in the same directory/folder as bf_hack.py to work.

  5. #4
    Ahl's Avatar
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    Approved.

    This has not been tested.

    Use at your own risk
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    Rep Power: 82

  6. #5

  7. #6
    Stifler18082's Avatar
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    WORKS!!! TY

    Quote Originally Posted by Adrique240sx View Post
    Does not work anymore
    Stillworks!!

    1.Make a new acc on PC
    2.logout
    3.login
    4.have fun

  8. #7
    testmane's Avatar
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    Linux

    Does this require any modification to be run on Linux?

  9. #8
    ryancrowe's Avatar
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    Android and IOS?

    I saw Bullet Force game on freegames66. Is it can be played on Android and IOS?

  10. #9
    TACHANKAv2's Avatar
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    Yes it works great!

    Quote Originally Posted by -Panda- View Post
    IS this legit
    This works 100% of the time for me I love it!

  11. #10
    darkmagekid's Avatar
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    Thanks! it still works

  12. #11
    5alad's Avatar
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    Working amazing loving it!

  13. #12
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    Better version coming soon

    Glad to see people like it. I haven't come back to it since I made it. I'm making a better version at the moment. It's basically a glorified XML editor.

    Bullet Force leaves updating player stats to the client which is, of course, a very bad idea. Basically the script just sends a POST request containing your username, password sha512 hex digest, and a php secret value. The server sends back a copy of your player stats in an XML file. Then all you have to do is edit that XML file and send it back to the server with your password and username as authentication. It ensures other users can't mess with your stats but you can of course change them however you like.

    The new version I'm working on will allow you to have more control over how to change your stats. Overall the new version just has much cleaner code, no extra files like before and more control.

    Happy hacking!

    - - - Updated - - -

    Quote Originally Posted by testmane View Post
    Does this require any modification to be run on Linux?
    I haven't tested it on any Linux distributions. Only on Windows 10 but I can't imagine a reason why it would need modification. I didn't use any Windows API's or anything like that so I would expect it's pretty cross-platform.

    Now, of course, you can't use the compiled executable without WINE on Linux distributions. But as far as the script goes you should just be able to run the script in the python interpreter and it run correctly (and make sure you run the script in the same directory as the txt files).
    Last edited by esever171; 11-12-2018 at 12:18 PM.

  14. #13
    i4mTh3Fr34kPr0's Avatar
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    Wow that's great. nice work dude!



  15. #14
    davidjensen's Avatar
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    I don't want 5mil i will have 100k can i make it to that?

    I don't want 5mil i will have 100k can i make it to that?

  16. #15
    esever171's Avatar
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    Quote Originally Posted by davidjensen View Post
    I don't want 5mil i will have 100k can i make it to that?
    No, I didn't make it to where you could directly assign money values. The reason at the time was because if you tried to change your money by more than $500 at a time the server would reject it. The 5mil command actually just sends multiple POST requests to the server, incrementing by $500 each time. That's why it takes so long.

    My advice would be to not let the command fully run and to kill the program after the command runs for a few seconds.

  17. The Following User Says Thank You to esever171 For This Useful Post:

    Rackguy (11-28-2018)

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