If i play with someone can they see when I've enabled hacks?
Here are some suggestions to add:
.projectilespeed x Changes the projectiles velocity to x. so you can make the projectiles go faster or make swords shoot arrows
.npc ID Spawns an npc with the id.
.cmds Opens up the Commands file if you have it in the terraria folder.
.name Changes the name of the item.
.maxstack x Changes the max stack of the current item.
.stack x Changes the amount of the item you currently have
.knockback x Changes the knockback of the current weapon.
.useanim ID Changes the animation id of the current item.
.craftanything Toggles if you can craft everything
.fullbright Toggles if the entire screen's brightness is at max.
.reach x Changes the range of pickaxes and such to x.
Optional
.expertmodeitem Toggles if the current item is an expertmode item or not.
.SpriteID Changes the sprite of the current weapon when using it.
.netID Changes the weapons id.
Last edited by Splefix; 12-25-2019 at 07:51 AM.
If i play with someone can they see when I've enabled hacks?
Hey, can you add .say command?
e.g. ".say Hello" will output "Hello" in chat. This is useful for certain server commands that start with "." that can't be typed.
e.g. ".say .spawn xx x" will output ".spawn xx x" in chat, which will run the server command. If I type in ".spawn xx x" by itself, the client will think I am trying to run a hack command which will redeem it invalid.
---------------------------
Terraria: Error
---------------------------
System.TypeInitializationException: The type initializer for 'MyClasses.Hacks' threw an exception. ---> System.TypeLoadException: Could not load type 'System.ValueTuple`5' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at MyClasses.Hacks..cctor()
--- End of inner exception stack trace ---
at MyClasses.CustomInterface.initToggles()
at MyClasses.CustomInterface.Init()
at Terraria.Main.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Terraria.Main.ClientInitialize()
at Terraria.Main.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
---------------------------
OK
---------------------------
when i disable gui from the right corner, and search for an .item , it bugs and theres no way i can select them
suggestion
.dropitem = dropitem <ID> [stack] - Drop the specified item with the cursor
What is the format of addbuff
i tried .addbuff (buff id) (time)
doesnt work it
why do I lost the steam cloud buttons, and also why does the multiplayer menu change sooo much!?!?!? it wasn't like that in my memories!
Does it still work?
for those who saw my last comment, ignore it, its a useless comment and i just figured why I've been missing my steam things from the game (cloud, and multiplayer), and if the owner of the thread sees those comments, can you please get rid of them, i cannot and i would want to sleep well tonight thinking no one gonna think its not working properly...
I am trying to open terraria exe and it is not working cane somebody help me please?
Is it possible to use them but without replacing the original application?
Of course, just change the name to terraria2.exe and you won't have to replace anything, it will function as before.